Core/Script: Code style and remove unused core.

Signed-off-by: Gyx <[email protected]>
This commit is contained in:
Gyx
2012-03-17 12:17:15 +08:00
parent 68ad764e2e
commit 7877eae6ba
19 changed files with 434 additions and 156 deletions
@@ -896,9 +896,17 @@ void hyjalAI::UpdateAI(const uint32 diff)
switch (Spells[i].TargetType)
{
case TARGETTYPE_SELF: target = me; break;
case TARGETTYPE_RANDOM: target = SelectTarget(SELECT_TARGET_RANDOM, 0); break;
case TARGETTYPE_VICTIM: target = me->getVictim(); break;
case TARGETTYPE_SELF:
target = me;
break;
case TARGETTYPE_RANDOM:
target = SelectTarget(SELECT_TARGET_RANDOM, 0);
break;
case TARGETTYPE_VICTIM:
target = me->getVictim();
break;
}
if (target && target->isAlive())
@@ -176,17 +176,23 @@ public:
{
switch (type)
{
case DATA_RAGEWINTERCHILLEVENT: m_auiEncounter[0] = data; break;
case DATA_RAGEWINTERCHILLEVENT:
m_auiEncounter[0] = data;
break;
case DATA_ANETHERONEVENT:
m_auiEncounter[1] = data;
break;
case DATA_KAZROGALEVENT: m_auiEncounter[2] = data; break;
case DATA_KAZROGALEVENT:
m_auiEncounter[2] = data;
break;
case DATA_AZGALOREVENT:
{
m_auiEncounter[3] = data;
if (data == DONE)
{
if (ArchiYell)break;
if (ArchiYell)
break;
ArchiYell = true;
Creature* creature = instance->GetCreature(Azgalor);
@@ -220,12 +226,17 @@ public:
}
}
break;
case DATA_ARCHIMONDEEVENT: m_auiEncounter[4] = data; break;
case DATA_RESET_TRASH_COUNT: Trash = 0; break;
case DATA_ARCHIMONDEEVENT:
m_auiEncounter[4] = data;
break;
case DATA_RESET_TRASH_COUNT:
Trash = 0;
break;
case DATA_TRASH:
if (data) Trash = data;
else Trash--;
if (data)
Trash = data;
else
Trash--;
DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, Trash);
break;
case TYPE_RETREAT:
-1
View File
@@ -516,7 +516,6 @@ public:
{
}
};
};
void AddSC_azshara()
@@ -309,8 +309,13 @@ public:
me->SetHealth(me->CountPctFromMaxHealth(15));
switch (rand()%2)
{
case 0: me->SetStandState(UNIT_STAND_STATE_SIT); break;
case 1: me->SetStandState(UNIT_STAND_STATE_SLEEP); break;
case 0:
me->SetStandState(UNIT_STAND_STATE_SIT);
break;
case 1:
me->SetStandState(UNIT_STAND_STATE_SLEEP);
break;
}
}