From 7853a06912496081e0a9ac610e3a97845c377656 Mon Sep 17 00:00:00 2001 From: click Date: Sun, 7 Nov 2010 20:12:36 +0100 Subject: [PATCH] Fix "typo" in previous commit (codingstyle) --HG-- branch : trunk --- src/server/game/Entities/Player/Player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index aaa3f51e37..56c8587105 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -11992,7 +11992,8 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update) sLog.outDebug("STORAGE: DestroyItem bag = %u, slot = %u, item = %u", bag, slot, pItem->GetEntry()); // Also remove all contained items if the item is a bag. // This if() prevents item saving crashes if the condition for a bag to be empty before being destroyed was bypassed somehow. - if (pItem->IsBag() && !((Bag*)pItem)->IsEmpty()) { + if (pItem->IsBag() && !((Bag*)pItem)->IsEmpty()) + { for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) DestroyItem(slot, i, update); }