*Fix chain heal order bug.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-16 17:11:27 -06:00
parent 5ded6c8df4
commit 7762087e7d
+2 -2
View File
@@ -1315,9 +1315,9 @@ struct ChainHealingOrder : public std::binary_function<const Unit*, const Unit*,
int32 ChainHealingHash(Unit const* Target) const int32 ChainHealingHash(Unit const* Target) const
{ {
if (Target == MainTarget) /*if (Target == MainTarget)
return 0; return 0;
else if (Target->GetTypeId() == TYPEID_PLAYER && MainTarget->GetTypeId() == TYPEID_PLAYER && else*/ if (Target->GetTypeId() == TYPEID_PLAYER && MainTarget->GetTypeId() == TYPEID_PLAYER &&
((Player const*)Target)->IsInSameRaidWith((Player const*)MainTarget)) ((Player const*)Target)->IsInSameRaidWith((Player const*)MainTarget))
{ {
if (Target->GetHealth() == Target->GetMaxHealth()) if (Target->GetHealth() == Target->GetMaxHealth())