Update Spell code for 322a. Part 2
--HG-- branch : trunk
This commit is contained in:
+255
-155
@@ -122,7 +122,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
|
||||
&Aura::HandleFeignDeath, // 66 SPELL_AURA_FEIGN_DEATH
|
||||
&Aura::HandleAuraModDisarm, // 67 SPELL_AURA_MOD_DISARM
|
||||
&Aura::HandleAuraModStalked, // 68 SPELL_AURA_MOD_STALKED
|
||||
&Aura::HandleNoImmediateEffect, // 69 SPELL_AURA_SCHOOL_ABSORB implemented in Unit::CalcAbsorbResist
|
||||
&Aura::HandleSchoolAbsorb, // 69 SPELL_AURA_SCHOOL_ABSORB implemented in Unit::CalcAbsorbResist
|
||||
&Aura::HandleUnused, // 70 SPELL_AURA_EXTRA_ATTACKS Useless, used by only one spell that has only visual effect
|
||||
&Aura::HandleModSpellCritChanceShool, // 71 SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL
|
||||
&Aura::HandleModPowerCostPCT, // 72 SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
|
||||
@@ -258,7 +258,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
|
||||
&Aura::HandleNoImmediateEffect, //202 SPELL_AURA_CANNOT_BE_DODGED implemented in Unit::RollPhysicalOutcomeAgainst
|
||||
&Aura::HandleNoImmediateEffect, //203 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_DAMAGE implemented in Unit::CalculateMeleeDamage and Unit::CalculateSpellDamage
|
||||
&Aura::HandleNoImmediateEffect, //204 SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_DAMAGE implemented in Unit::CalculateMeleeDamage and Unit::CalculateSpellDamage
|
||||
&Aura::HandleNULL, //205 SPELL_AURA_MOD_SCHOOL_CRIT_DMG_TAKEN
|
||||
&Aura::HandleNoImmediateEffect, //205 SPELL_AURA_MOD_SCHOOL_CRIT_DMG_TAKEN
|
||||
&Aura::HandleAuraModIncreaseFlightSpeed, //206 SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED
|
||||
&Aura::HandleAuraModIncreaseFlightSpeed, //207 SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED
|
||||
&Aura::HandleAuraModIncreaseFlightSpeed, //208 SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED
|
||||
@@ -326,7 +326,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
|
||||
&Aura::HandleNoImmediateEffect, //270 SPELL_AURA_MOD_ABILITY_IGNORE_TARGET_RESIST implemented in Unit::CalcAbsorbResist and CalcArmorReducedDamage
|
||||
&Aura::HandleNoImmediateEffect, //271 SPELL_AURA_MOD_DAMAGE_FROM_CASTER implemented in Unit::SpellDamageBonus
|
||||
&Aura::HandleNULL, //272 unknown
|
||||
&Aura::HandleUnused, //273 clientside
|
||||
&Aura::HandleNoImmediateEffect, //273 SPELL_AURA_X_RAY (client side implementation)
|
||||
&Aura::HandleNoImmediateEffect, //274 SPELL_AURA_CONSUME_NO_AMMO implemented in spell::CalculateDamageDoneForAllTargets
|
||||
&Aura::HandleNoImmediateEffect, //275 SPELL_AURA_MOD_IGNORE_SHAPESHIFT Use SpellClassMask for spell select
|
||||
&Aura::HandleNULL, //276 mod damage % mechanic?
|
||||
@@ -337,17 +337,29 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
|
||||
&Aura::HandleNoImmediateEffect, //281 SPELL_AURA_MOD_HONOR_GAIN_PCT implemented in Player::RewardHonor
|
||||
&Aura::HandleAuraIncreaseBaseHealthPercent, //282 SPELL_AURA_INCREASE_BASE_HEALTH_PERCENT
|
||||
&Aura::HandleNoImmediateEffect, //283 SPELL_AURA_MOD_HEALING_RECEIVED implemented in Unit::SpellHealingBonus
|
||||
&Aura::HandleAuraLinked, //284 SPELL_AURA_LINKED
|
||||
&Aura::HandleAuraLinked, //284 SPELL_AURA_LINKED 51 spells using
|
||||
&Aura::HandleAuraModAttackPowerOfArmor, //285 SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR implemented in Player::UpdateAttackPowerAndDamage
|
||||
&Aura::HandleNoImmediateEffect, //286 SPELL_AURA_ABILITY_PERIODIC_CRIT implemented in AuraEffect::PeriodicTick
|
||||
&Aura::HandleNoImmediateEffect, //287 SPELL_AURA_DEFLECT_SPELLS implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult
|
||||
&Aura::HandleNoImmediateEffect, //288 SPELL_AURA_IGNORE_HIT_DIRECTION implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult Unit::RollMeleeOutcomeAgainst
|
||||
&Aura::HandleNoImmediateEffect, //288 SPELL_AURA_IGNORE_HIT_DIRECTION implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult Unit::RollMeleeOutcomeAgainst
|
||||
&Aura::HandleNULL, //289 unused
|
||||
&Aura::HandleAuraModCritPct, //290 SPELL_AURA_MOD_CRIT_PCT
|
||||
&Aura::HandleNoImmediateEffect, //291 SPELL_AURA_MOD_XP_QUEST_PCT implemented in Player::RewardQuest
|
||||
&Aura::HandleNULL, //292 call stabled pet
|
||||
&Aura::HandleNULL, //293 2 test spells
|
||||
&Aura::HandleNoImmediateEffect //294 SPELL_AURA_PREVENT_REGENERATE_POWER implemented in Player::Regenerate(Powers power)
|
||||
&Aura::HandleNoImmediateEffect, //294 SPELL_AURA_PREVENT_REGENERATE_POWER implemented in Player::Regenerate(Powers power)
|
||||
&Aura::HandleNULL, //295 unused
|
||||
&Aura::HandleNULL, //296 2 spells
|
||||
&Aura::HandleNULL, //297 1 spell (counter spell school?)
|
||||
&Aura::HandleNULL, //298 unused
|
||||
&Aura::HandleNULL, //299 unused
|
||||
&Aura::HandleNULL, //300 3 spells (share damage?)
|
||||
&Aura::HandleNULL, //301 5 spells
|
||||
&Aura::HandleNULL, //302 unused
|
||||
&Aura::HandleNULL, //303 17 spells
|
||||
&Aura::HandleNULL, //304 2 spells (alcohol effect?)
|
||||
&Aura::HandleAuraModIncreaseSpeed, //305 SPELL_AURA_MOD_MINIMUM_SPEED
|
||||
&Aura::HandleNULL //306 1 spell
|
||||
};
|
||||
#undef Aura
|
||||
|
||||
@@ -931,6 +943,131 @@ void AuraEffect::CleanupTriggeredSpells()
|
||||
m_target->RemoveAurasDueToSpell(tSpellId, GetCasterGUID());
|
||||
}
|
||||
|
||||
void AuraEffect::HandleSchoolAbsorb(bool apply, bool Real, bool changeAmount)
|
||||
{
|
||||
if(!Real)
|
||||
return;
|
||||
|
||||
Unit* caster = GetCaster();
|
||||
if(!caster)
|
||||
return;
|
||||
|
||||
if (apply)
|
||||
{
|
||||
// prevent double apply bonuses
|
||||
if (m_target->GetTypeId()!=TYPEID_PLAYER || !((Player*)m_target)->GetSession()->PlayerLoading())
|
||||
{
|
||||
float DoneActualBenefit = 0.0f;
|
||||
switch(m_spellProto->SpellFamilyName)
|
||||
{
|
||||
case SPELLFAMILY_PRIEST:
|
||||
// Power Word: Shield
|
||||
if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000001))
|
||||
//+80.68% from +spell bonus
|
||||
DoneActualBenefit = caster->SpellBaseHealingBonus(GetSpellSchoolMask(m_spellProto)) * 0.8068f;
|
||||
break;
|
||||
case SPELLFAMILY_MAGE:
|
||||
// Frost Ward, Fire Ward
|
||||
if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000108))
|
||||
//+10% from +spell bonus
|
||||
DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.1f;
|
||||
// Ice Barrier
|
||||
else if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000100000000))
|
||||
//+80.67% from +spell bonus
|
||||
DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.8067f;
|
||||
break;
|
||||
case SPELLFAMILY_WARLOCK:
|
||||
// Shadow Ward
|
||||
if (m_spellProto->SpellIconID == 207)
|
||||
//+30% from +spell bonus
|
||||
DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.30f;
|
||||
break;
|
||||
case SPELLFAMILY_PALADIN:
|
||||
// Sacred Shield
|
||||
// (check not strictly needed, only Sacred Shield has SPELL_AURA_SCHOOL_ABSORB in SPELLFAMILY_PALADIN at this time)
|
||||
if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0008000000000000))
|
||||
{
|
||||
// +75% from spell power
|
||||
DoneActualBenefit = caster->SpellBaseHealingBonus(GetSpellSchoolMask(m_spellProto)) * 0.75f;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
DoneActualBenefit *= caster->CalculateLevelPenalty(GetSpellProto());
|
||||
|
||||
m_amount += (int32)DoneActualBenefit;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (caster &&
|
||||
// Power Word: Shield
|
||||
m_spellProto->SpellFamilyName == SPELLFAMILY_PRIEST && m_spellProto->Mechanic == MECHANIC_SHIELD &&
|
||||
(m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000001)) &&
|
||||
// completely absorbed or dispelled
|
||||
((m_parentAura->GetRemoveMode() == AURA_REMOVE_BY_DEFAULT && m_amount) || m_parentAura->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE))
|
||||
{
|
||||
Unit::AuraEffectList const& vDummyAuras = caster->GetAurasByType(SPELL_AURA_DUMMY);
|
||||
for(Unit::AuraEffectList::const_iterator itr = vDummyAuras.begin(); itr != vDummyAuras.end(); ++itr)
|
||||
{
|
||||
SpellEntry const* vSpell = (*itr)->GetSpellProto();
|
||||
|
||||
// Rapture (main spell)
|
||||
if(vSpell->SpellFamilyName == SPELLFAMILY_PRIEST && vSpell->SpellIconID == 2894 && vSpell->Effect[1])
|
||||
{
|
||||
switch((*itr)->m_effIndex)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
// energize caster
|
||||
int32 manapct1000 = 5 * ((*itr)->m_amount + spellmgr.GetSpellRank(vSpell->Id));
|
||||
int32 basepoints0 = caster->GetMaxPower(POWER_MANA) * manapct1000 / 1000;
|
||||
caster->CastCustomSpell(caster, 47755, &basepoints0, NULL, NULL, true);
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
// energize target
|
||||
if (!roll_chance_i((*itr)->m_amount) || caster->HasAura(63853))
|
||||
break;
|
||||
|
||||
switch(m_target->getPowerType())
|
||||
{
|
||||
case POWER_RUNIC_POWER:
|
||||
m_target->CastSpell(m_target, 63652, true, NULL, NULL, GetCasterGUID());
|
||||
break;
|
||||
case POWER_RAGE:
|
||||
m_target->CastSpell(m_target, 63653, true, NULL, NULL, GetCasterGUID());
|
||||
break;
|
||||
case POWER_MANA:
|
||||
{
|
||||
int32 basepoints0 = m_target->GetMaxPower(POWER_MANA) * 2 / 100;
|
||||
m_target->CastCustomSpell(m_target, 63654, &basepoints0, NULL, NULL, true);
|
||||
break;
|
||||
}
|
||||
case POWER_ENERGY:
|
||||
m_target->CastSpell(m_target, 63655, true, NULL, NULL, GetCasterGUID());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
//cooldwon aura
|
||||
caster->CastSpell(caster, 63853, true);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
sLog.outError("Changes in R-dummy spell???: effect 3");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Aura::ApplyAllModifiers(bool apply, bool Real)
|
||||
{
|
||||
for (uint8 i = 0; i<MAX_SPELL_EFFECTS; ++i)
|
||||
@@ -1504,6 +1641,9 @@ void AuraEffect::HandleAuraEffectSpecificMods(bool apply, bool Real, bool change
|
||||
// Innervate
|
||||
else if (m_spellProto->Id == 29166 && GetAuraName() == SPELL_AURA_PERIODIC_ENERGIZE)
|
||||
m_amount = m_target->GetCreatePowers(POWER_MANA) * m_amount / (GetTotalTicks() * 100.0f);
|
||||
// Owlkin Frenzy
|
||||
else if (m_spellProto->Id == 48391)
|
||||
m_amount = m_target->GetCreatePowers(POWER_MANA) * 2 / 100;
|
||||
// Thorns
|
||||
else if (m_spellProto->SpellFamilyFlags[0] & 0x100 && GetAuraName() == SPELL_AURA_DAMAGE_SHIELD)
|
||||
// 3.3% from sp bonus
|
||||
@@ -1534,7 +1674,13 @@ void AuraEffect::HandleAuraEffectSpecificMods(bool apply, bool Real, bool change
|
||||
if (m_spellProto->SpellFamilyFlags[1] & 0x80000 && GetAuraName() == SPELL_AURA_SCHOOL_ABSORB)
|
||||
{
|
||||
// 0.75 from sp bonus
|
||||
DoneActualBenefit = caster->SpellBaseHealingBonus(GetSpellSchoolMask(m_spellProto)) * 0.75f;
|
||||
float koef = 1.0f;
|
||||
if (caster->HasAura(53527))
|
||||
koef = 1.1f;
|
||||
if (caster->HasAura(53530))
|
||||
koef = 1.2f;
|
||||
|
||||
DoneActualBenefit = caster->SpellBaseHealingBonus(GetSpellSchoolMask(m_spellProto)) * 0.75f * koef;
|
||||
}
|
||||
break;
|
||||
case SPELLFAMILY_SHAMAN:
|
||||
@@ -1579,26 +1725,6 @@ void AuraEffect::HandleAuraEffectSpecificMods(bool apply, bool Real, bool change
|
||||
DoneActualBenefit *= caster->CalculateLevelPenalty(GetSpellProto());
|
||||
m_amount += (int32)DoneActualBenefit;
|
||||
}
|
||||
|
||||
// we have exact amount now so apply mods affecting all boni
|
||||
switch (m_spellProto->SpellFamilyName)
|
||||
{
|
||||
case SPELLFAMILY_PRIEST:
|
||||
// Glyph of Power Word: Shield
|
||||
if (m_spellProto->SpellFamilyFlags[0] & 0x1 && m_spellProto->SpellFamilyFlags[2] & 0x400 &&
|
||||
GetAuraName() == SPELL_AURA_SCHOOL_ABSORB)
|
||||
{
|
||||
if (AuraEffect* glyph = caster->GetAuraEffect(55672,0))
|
||||
{
|
||||
// instantly heal m_amount% of the absorb-value
|
||||
int32 heal = (glyph->GetAmount() * m_amount)/100;
|
||||
caster->CastCustomSpell(m_target, 56160, &heal, NULL, NULL, true, 0, this);
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2079,8 +2205,10 @@ void AuraEffect::HandleShapeshiftBoosts(bool apply)
|
||||
case FORM_SHADOW:
|
||||
spellId = 49868;
|
||||
break;
|
||||
case FORM_GHOUL:
|
||||
case FORM_GHOSTWOLF:
|
||||
spellId = 67116;
|
||||
break;
|
||||
case FORM_GHOUL:
|
||||
case FORM_AMBIENT:
|
||||
case FORM_STEALTH:
|
||||
case FORM_CREATURECAT:
|
||||
@@ -2287,7 +2415,6 @@ void AuraEffect::HandleAddModifier(bool apply, bool Real, bool changeAmount)
|
||||
mod->value = m_amount;
|
||||
mod->type = SpellModType(m_auraName); // SpellModType value == spell aura types
|
||||
mod->spellId = GetId();
|
||||
|
||||
mod->mask = m_spellProto->EffectSpellClassMask[m_effIndex];
|
||||
mod->charges = GetParentAura()->GetAuraCharges();
|
||||
|
||||
@@ -2922,7 +3049,7 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount)
|
||||
{
|
||||
if (m_target->GetMap()->IsDungeon())
|
||||
{
|
||||
uint32 spellId = m_target->GetMap()->IsHeroic() ? 46163 : 44190;
|
||||
uint32 spellId = ((InstanceMap*)m_target->GetMap())->GetDifficulty() == REGULAR_DIFFICULTY ? 44190 : 46163;
|
||||
|
||||
m_target->CastSpell(m_target, spellId, true, NULL, this);
|
||||
}
|
||||
@@ -2959,6 +3086,30 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount)
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case SPELLFAMILY_PALADIN:
|
||||
switch (GetSpellProto()->SpellIconID)
|
||||
{
|
||||
// Blessing of Sanctuary
|
||||
// Greater Blessing of Sanctuary
|
||||
case 19:
|
||||
case 1804:
|
||||
{
|
||||
if (!caster || !m_target)
|
||||
return;
|
||||
|
||||
if (apply)
|
||||
{
|
||||
// Greater Blessing of Sanctuary does not provide strength bonus
|
||||
int32 bp1 = 0;
|
||||
caster->CastCustomSpell(m_target, 67480, NULL, (GetSpellProto()->SpellIconID == 1804) ? &bp1 : NULL, NULL, true);
|
||||
}
|
||||
else
|
||||
m_target->RemoveAurasDueToSpell(67480);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SPELLFAMILY_PRIEST:
|
||||
// Vampiric Touch
|
||||
if (m_spellProto->SpellFamilyFlags[1] & 0x0400 && GetParentAura()->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL)
|
||||
@@ -3371,7 +3522,30 @@ void AuraEffect::HandleAuraFeatherFall(bool apply, bool Real, bool /*changeAmoun
|
||||
|
||||
WorldPacket data;
|
||||
if (apply)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (!caster)
|
||||
return;
|
||||
|
||||
if (caster->GetGUID() == m_target->GetGUID())
|
||||
{
|
||||
m_target->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED);
|
||||
m_target->RemoveAurasByType(SPELL_AURA_FLY);
|
||||
}
|
||||
|
||||
if (GetId() == 61243) // No fly zone - Parachute
|
||||
{
|
||||
float x, y, z;
|
||||
caster->GetPosition(x, y, z);
|
||||
float ground_Z = caster->GetMap()->GetVmapHeight(x, y, z, true);
|
||||
if (fabs(ground_Z - z) < 0.1f)
|
||||
{
|
||||
m_target->RemoveAura(GetId());
|
||||
return;
|
||||
}
|
||||
}
|
||||
data.Initialize(SMSG_MOVE_FEATHER_FALL, 8+4);
|
||||
}
|
||||
else
|
||||
data.Initialize(SMSG_MOVE_NORMAL_FALL, 8+4);
|
||||
data.append(m_target->GetPackGUID());
|
||||
@@ -3417,89 +3591,36 @@ void AuraEffect::HandleAuraModShapeshift(bool apply, bool Real, bool changeAmoun
|
||||
switch(form)
|
||||
{
|
||||
case FORM_CAT:
|
||||
if(Player::TeamForRace(m_target->getRace())==ALLIANCE)
|
||||
modelid = 892;
|
||||
else
|
||||
modelid = 8571;
|
||||
case FORM_GHOUL:
|
||||
PowerType = POWER_ENERGY;
|
||||
break;
|
||||
case FORM_TRAVEL:
|
||||
modelid = 632;
|
||||
break;
|
||||
case FORM_AQUA:
|
||||
if(Player::TeamForRace(m_target->getRace())==ALLIANCE)
|
||||
modelid = 2428;
|
||||
else
|
||||
modelid = 2428;
|
||||
break;
|
||||
case FORM_BEAR:
|
||||
if(Player::TeamForRace(m_target->getRace())==ALLIANCE)
|
||||
modelid = 2281;
|
||||
else
|
||||
modelid = 2289;
|
||||
PowerType = POWER_RAGE;
|
||||
break;
|
||||
case FORM_GHOUL:
|
||||
modelid = 24994;
|
||||
PowerType = POWER_ENERGY;
|
||||
break;
|
||||
case FORM_DIREBEAR:
|
||||
if(Player::TeamForRace(m_target->getRace())==ALLIANCE)
|
||||
modelid = 2281;
|
||||
else
|
||||
modelid = 2289;
|
||||
PowerType = POWER_RAGE;
|
||||
break;
|
||||
case FORM_CREATUREBEAR:
|
||||
modelid = 902;
|
||||
break;
|
||||
case FORM_GHOSTWOLF:
|
||||
modelid = 4613;
|
||||
break;
|
||||
case FORM_FLIGHT:
|
||||
if(Player::TeamForRace(m_target->getRace())==ALLIANCE)
|
||||
modelid = 20857;
|
||||
else
|
||||
modelid = 20872;
|
||||
break;
|
||||
case FORM_MOONKIN:
|
||||
if(Player::TeamForRace(m_target->getRace())==ALLIANCE)
|
||||
modelid = 15374;
|
||||
else
|
||||
modelid = 15375;
|
||||
break;
|
||||
case FORM_FLIGHT_EPIC:
|
||||
if(Player::TeamForRace(m_target->getRace())==ALLIANCE)
|
||||
modelid = 21243;
|
||||
else
|
||||
modelid = 21244;
|
||||
break;
|
||||
case FORM_MASTER_ANGLER:
|
||||
modelid = 15234;
|
||||
break;
|
||||
case FORM_METAMORPHOSIS:
|
||||
modelid = 25277;
|
||||
break;
|
||||
case FORM_AMBIENT:
|
||||
case FORM_SHADOW:
|
||||
case FORM_STEALTH:
|
||||
case FORM_UNDEAD:
|
||||
case FORM_SHADOW_DANCE:
|
||||
break;
|
||||
case FORM_TREE:
|
||||
modelid = 864;
|
||||
break;
|
||||
case FORM_BATTLESTANCE:
|
||||
case FORM_BERSERKERSTANCE:
|
||||
case FORM_DEFENSIVESTANCE:
|
||||
PowerType = POWER_RAGE;
|
||||
break;
|
||||
case FORM_TRAVEL:
|
||||
case FORM_AQUA:
|
||||
case FORM_CREATUREBEAR:
|
||||
case FORM_GHOSTWOLF:
|
||||
case FORM_FLIGHT:
|
||||
case FORM_MOONKIN:
|
||||
case FORM_FLIGHT_EPIC:
|
||||
case FORM_METAMORPHOSIS:
|
||||
case FORM_AMBIENT:
|
||||
case FORM_SHADOW:
|
||||
case FORM_STEALTH:
|
||||
case FORM_UNDEAD:
|
||||
case FORM_SHADOW_DANCE:
|
||||
case FORM_TREE:
|
||||
case FORM_SPIRITOFREDEMPTION:
|
||||
modelid = 16031;
|
||||
break;
|
||||
default:
|
||||
sLog.outError("Auras: Unknown Shapeshift Type: %u", GetMiscValue());
|
||||
}
|
||||
modelid = m_target->GetModelForForm(form);
|
||||
|
||||
// remove polymorph before changing display id to keep new display id
|
||||
switch ( form )
|
||||
@@ -3566,7 +3687,10 @@ void AuraEffect::HandleAuraModShapeshift(bool apply, bool Real, bool changeAmoun
|
||||
case FORM_BEAR:
|
||||
case FORM_DIREBEAR:
|
||||
if (urand(0,99) < FurorChance)
|
||||
m_target->CastSpell(m_target, 17057, true);
|
||||
{
|
||||
int32 basePoints = 100; // Not sure if 100 is correct basePoints, maybe it should be 10?
|
||||
m_target->CastCustomSpell(m_target, 17057, &basePoints, NULL, NULL, true, NULL, this);
|
||||
}
|
||||
default:
|
||||
{
|
||||
uint32 newEnergy = std::min(m_target->GetPower(POWER_ENERGY), FurorChance);
|
||||
@@ -4632,21 +4756,26 @@ void AuraEffect::HandleAuraModStalked(bool apply, bool Real, bool /*changeAmount
|
||||
void AuraEffect::HandlePeriodicTriggerSpell(bool apply, bool Real, bool /*changeAmount*/)
|
||||
{
|
||||
m_isPeriodic = apply;
|
||||
if (!apply)
|
||||
{
|
||||
switch(m_spellProto->Id)
|
||||
{
|
||||
case 66: // Invisibility
|
||||
m_target->CastSpell(m_target, 32612, true, NULL, this);
|
||||
|
||||
return;
|
||||
case 42783: //Wrath of the Astrom...
|
||||
m_target->CastSpell(m_target, m_spellProto->CalculateSimpleValue(GetEffIndex()+1), true);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void AuraEffect::HandlePeriodicTriggerSpellWithValue(bool apply, bool Real, bool /*changeAmount*/)
|
||||
{
|
||||
m_isPeriodic = apply;
|
||||
|
||||
SpellEntry const* spell = GetSpellProto();
|
||||
switch (spell->Id)
|
||||
{
|
||||
case 58730: // No fly zone - Wintergrasp (3.1.3 only 3.2.2 Does not call this aura)
|
||||
if (apply)
|
||||
if (m_target->GetTypeId() == TYPEID_PLAYER)
|
||||
((Player *)m_target)->GetSession()->SendNotification(LANG_ZONE_NOFLYZONE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void AuraEffect::HandlePeriodicEnergize(bool apply, bool Real, bool changeAmount)
|
||||
@@ -4668,30 +4797,22 @@ void AuraEffect::HandleAuraPeriodicDummy(bool apply, bool Real, bool changeAmoun
|
||||
Unit* caster = GetCaster();
|
||||
|
||||
SpellEntry const*spell = GetSpellProto();
|
||||
switch(spell->SpellFamilyName)
|
||||
switch( spell->SpellFamilyName)
|
||||
{
|
||||
case SPELLFAMILY_GENERIC:
|
||||
{
|
||||
switch(spell->Id)
|
||||
if(spell->Id == 62399) // Overload Circuit
|
||||
{
|
||||
case 62399: // Overload Circuit
|
||||
if(m_target->GetMap()->IsDungeon() && m_target->GetAuras().count(62399) >= (m_target->GetMap()->IsHeroic() ? 4 : 2))
|
||||
{
|
||||
m_target->CastSpell(m_target, 62475, true); // System Shutdown
|
||||
if(Unit *veh = m_target->GetVehicleBase())
|
||||
veh->CastSpell(m_target, 62475, true);
|
||||
}
|
||||
break;
|
||||
case 58600: // No fly zone - Dalaran
|
||||
if (apply && m_target->GetTypeId() == TYPEID_PLAYER)
|
||||
((Player *)m_target)->GetSession()->SendNotification(LANG_ZONE_NOFLYZONE);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
if(m_target->GetMap()->IsDungeon())
|
||||
if(m_target->GetAuras().count(62399) >= (((InstanceMap*)m_target->GetMap())->GetDifficulty() == REGULAR_DIFFICULTY ? 2 : 4))
|
||||
{
|
||||
m_target->CastSpell(m_target, 62475, true); // System Shutdown
|
||||
if(Unit *veh = m_target->GetVehicleBase())
|
||||
veh->CastSpell(m_target, 62475, true);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case SPELLFAMILY_WARLOCK:
|
||||
{
|
||||
switch (spell->Id)
|
||||
@@ -4704,12 +4825,11 @@ void AuraEffect::HandleAuraPeriodicDummy(bool apply, bool Real, bool changeAmoun
|
||||
// to prevent remove GO added by new spell
|
||||
// old one is already removed
|
||||
if (GetParentAura()->GetRemoveMode()!=AURA_REMOVE_BY_STACK)
|
||||
m_target->RemoveGameObject(spell->Id, true);
|
||||
m_target->RemoveGameObject(spell->Id,true);
|
||||
m_target->RemoveAura(62388);
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_DEATHKNIGHT:
|
||||
{
|
||||
@@ -5934,11 +6054,10 @@ void AuraEffect::PeriodicTick()
|
||||
bool crit = IsPeriodicTickCrit(pCaster);
|
||||
if (crit)
|
||||
pdamage = pCaster->SpellCriticalDamageBonus(m_spellProto, pdamage, m_target);
|
||||
|
||||
//As of 2.2 resilience reduces damage from DoT ticks as much as the chance to not be critically hit
|
||||
// Reduce dot damage from resilience for players
|
||||
|
||||
// Reduce dot damage from resilience for players.
|
||||
if (m_target->GetTypeId() == TYPEID_PLAYER)
|
||||
pdamage-=((Player*)m_target)->GetDotDamageReduction(pdamage);
|
||||
pdamage-=((Player*)m_target)->GetSpellDamageReduction(pdamage);
|
||||
|
||||
pCaster->CalcAbsorbResist(m_target, GetSpellSchoolMask(GetSpellProto()), DOT, pdamage, &absorb, &resist, m_spellProto);
|
||||
|
||||
@@ -6006,11 +6125,10 @@ void AuraEffect::PeriodicTick()
|
||||
cleanDamage.mitigated_damage += pdamage - pdamageReductedArmor;
|
||||
pdamage = pdamageReductedArmor;
|
||||
}
|
||||
|
||||
//As of 2.2 resilience reduces damage from DoT ticks as much as the chance to not be critically hit
|
||||
// Reduce dot damage from resilience for players
|
||||
|
||||
// Reduce dot damage from resilience for players.
|
||||
if (m_target->GetTypeId() == TYPEID_PLAYER)
|
||||
pdamage-=((Player*)m_target)->GetDotDamageReduction(pdamage);
|
||||
pdamage-=((Player*)m_target)->GetSpellDamageReduction(pdamage);
|
||||
|
||||
pCaster->CalcAbsorbResist(m_target, GetSpellSchoolMask(GetSpellProto()), DOT, pdamage, &absorb, &resist, m_spellProto);
|
||||
|
||||
@@ -6566,24 +6684,6 @@ void AuraEffect::PeriodicDummyTick()
|
||||
// 7053 Forsaken Skill: Shadow
|
||||
return;
|
||||
}
|
||||
case 45472: // Parachute
|
||||
if (m_target->GetTypeId() == TYPEID_PLAYER)
|
||||
{
|
||||
Player *plr = (Player*)m_target;
|
||||
if (plr->IsFalling())
|
||||
{
|
||||
plr->RemoveAurasDueToSpell(45472);
|
||||
plr->CastSpell(plr, 44795, true);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 58600: // No fly Zone - Dalaran
|
||||
if (10 == m_tickNumber)
|
||||
{
|
||||
m_target->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED);
|
||||
m_target->RemoveAurasByType(SPELL_AURA_FLY);
|
||||
}
|
||||
break;
|
||||
case 58549: // Tenacity
|
||||
case 59911: // Tenacity (vehicle)
|
||||
GetParentAura()->RefreshAura();
|
||||
|
||||
@@ -321,6 +321,7 @@ class TRINITY_DLL_SPEC AuraEffect
|
||||
void HandleForceMoveForward(bool apply, bool Real, bool changeAmount);
|
||||
void HandleAuraModResistenceOfStatPercent(bool apply, bool Real, bool changeAmount);
|
||||
void HandleAuraPowerBurn(bool apply, bool Real, bool changeAmount);
|
||||
void HandleSchoolAbsorb(bool apply, bool Real, bool changeAmount);
|
||||
void HandlePreventFleeing(bool apply, bool Real, bool changeAmount);
|
||||
void HandleArenaPreparation(bool apply, bool Real, bool changeAmount);
|
||||
void HandleAuraConvertRune(bool apply, bool Real, bool changeAmount);
|
||||
|
||||
+255
-278
@@ -161,7 +161,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
|
||||
&Spell::EffectSelfResurrect, // 94 SPELL_EFFECT_SELF_RESURRECT
|
||||
&Spell::EffectSkinning, // 95 SPELL_EFFECT_SKINNING
|
||||
&Spell::EffectCharge, // 96 SPELL_EFFECT_CHARGE
|
||||
&Spell::EffectUnused, // 97 SPELL_EFFECT_97
|
||||
&Spell::EffectCastButtons, // 97 SPELL_EFFECT_CAST_BUTTON (totem bar since 3.2.2a)
|
||||
&Spell::EffectKnockBack, // 98 SPELL_EFFECT_KNOCK_BACK
|
||||
&Spell::EffectDisEnchant, // 99 SPELL_EFFECT_DISENCHANT
|
||||
&Spell::EffectInebriate, //100 SPELL_EFFECT_INEBRIATE
|
||||
@@ -377,7 +377,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
|
||||
break;
|
||||
// Consumption
|
||||
case 28865:
|
||||
damage = (m_caster->GetMap()->IsHeroic() ? 4250 : 2750);
|
||||
damage = (((InstanceMap*)m_caster->GetMap())->GetDifficulty() == REGULAR_DIFFICULTY ? 2750 : 4250);
|
||||
break;
|
||||
// percent from health with min
|
||||
case 25599: // Thundercrash
|
||||
@@ -420,8 +420,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
|
||||
damage = unitTarget->GetMaxHealth() / 10;
|
||||
break;
|
||||
}
|
||||
// Gargoyle Strike
|
||||
case 51963:
|
||||
case 51963: // Gargoyle Strike
|
||||
{
|
||||
// about +4 base spell dmg per level
|
||||
damage = (m_caster->getLevel() - 60) * 4 + 60;
|
||||
@@ -535,7 +534,23 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
|
||||
if (unitTarget->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x100000, 0, 0, m_caster->GetGUID()))
|
||||
damage += damage * aurEff->GetAmount() / 100;
|
||||
}
|
||||
|
||||
// Improved Mind Blast (Mind Blast in shadow form bonus)
|
||||
else if (m_caster->m_form == FORM_SHADOW && (m_spellInfo->SpellFamilyFlags[0] & 0x00002000))
|
||||
{
|
||||
Unit::AuraEffectList const& ImprMindBlast = m_caster->GetAurasByType(SPELL_AURA_ADD_FLAT_MODIFIER);
|
||||
for(Unit::AuraEffectList::const_iterator i = ImprMindBlast.begin(); i != ImprMindBlast.end(); ++i)
|
||||
{
|
||||
if ((*i)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_PRIEST &&
|
||||
((*i)->GetSpellProto()->SpellIconID == 95))
|
||||
{
|
||||
int chance = (*i)->GetSpellProto()->CalculateSimpleValue(1);
|
||||
if (roll_chance_i(chance))
|
||||
// Mind Trauma
|
||||
m_caster->CastSpell(unitTarget, 48301, true, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_DRUID:
|
||||
@@ -687,12 +702,12 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
|
||||
damage += int32(0.25f*ap + 0.4f*sp);
|
||||
}
|
||||
// Judgement of Wisdom, Light, Justice
|
||||
else if (m_spellInfo->SpellFamilyFlags[0] & 0x00800000 && m_spellInfo->Id != 31804 && m_spellInfo->Id != 53733)
|
||||
else if(m_spellInfo->Id == 54158)
|
||||
{
|
||||
float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
|
||||
float sp = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo));
|
||||
damage += int32(0.16f*ap + 0.25f*sp);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_DEATHKNIGHT:
|
||||
@@ -850,6 +865,22 @@ void Spell::EffectDummy(uint32 i)
|
||||
m_caster->CastSpell(unitTarget,spell_id,true,NULL);
|
||||
return;
|
||||
}
|
||||
case 67019: // Flask of the North
|
||||
{
|
||||
if (m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
uint32 spell_id;
|
||||
switch(urand(1, 3))
|
||||
{
|
||||
case 1: spell_id = 67016; break;
|
||||
case 2: spell_id = 67017; break;
|
||||
default:spell_id = 67018; break;
|
||||
}
|
||||
|
||||
m_caster->CastSpell(m_caster, spell_id, true, NULL);
|
||||
return;
|
||||
}
|
||||
case 13280: // Gnomish Death Ray
|
||||
{
|
||||
if (!unitTarget)
|
||||
@@ -945,10 +976,6 @@ void Spell::EffectDummy(uint32 i)
|
||||
|
||||
creatureTarget->ForcedDespawn();
|
||||
|
||||
WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8);
|
||||
data << uint64(Crystal_Prison->GetGUID());
|
||||
m_caster->SendMessageToSet(&data, true);
|
||||
|
||||
return;
|
||||
}
|
||||
case 23074: // Arcanite Dragonling
|
||||
@@ -1354,13 +1381,6 @@ void Spell::EffectDummy(uint32 i)
|
||||
case 58418: // Portal to Orgrimmar
|
||||
case 58420: // Portal to Stormwind
|
||||
return; // implemented in EffectScript[0]
|
||||
case 58601:
|
||||
if (Player *plr = (Player*)unitTarget)
|
||||
{
|
||||
plr->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED);
|
||||
plr->RemoveAurasByType(SPELL_AURA_FLY);
|
||||
}
|
||||
break;
|
||||
case 59640: // Underbelly Elixir
|
||||
{
|
||||
if(m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
@@ -1426,29 +1446,6 @@ void Spell::EffectDummy(uint32 i)
|
||||
}
|
||||
}
|
||||
|
||||
//All IconID Check in there
|
||||
switch(m_spellInfo->SpellIconID)
|
||||
{
|
||||
// Berserking (troll racial traits)
|
||||
case 1661:
|
||||
{
|
||||
uint32 healthPerc = uint32((float(m_caster->GetHealth())/m_caster->GetMaxHealth())*100);
|
||||
int32 melee_mod = 10;
|
||||
if (healthPerc <= 40)
|
||||
melee_mod = 30;
|
||||
if (healthPerc < 100 && healthPerc > 40)
|
||||
melee_mod = 10+(100-healthPerc)/3;
|
||||
|
||||
int32 hasteModBasePoints0 = melee_mod; // (EffectBasePoints[0]+1)-1+(5-melee_mod) = (melee_mod-1+1)-1+5-melee_mod = 5-1
|
||||
int32 hasteModBasePoints1 = (5-melee_mod);
|
||||
int32 hasteModBasePoints2 = 5;
|
||||
|
||||
// FIXME: custom spell required this aura state by some unknown reason, we not need remove it anyway
|
||||
m_caster->ModifyAuraState(AURA_STATE_BERSERKING,true);
|
||||
m_caster->CastCustomSpell(m_caster, 26635, &hasteModBasePoints0, &hasteModBasePoints1, &hasteModBasePoints2, true, NULL);
|
||||
return;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_MAGE:
|
||||
@@ -1501,6 +1498,10 @@ void Spell::EffectDummy(uint32 i)
|
||||
{
|
||||
int32 chargeBasePoints0 = damage;
|
||||
m_caster->CastCustomSpell(m_caster, 34846, &chargeBasePoints0, NULL, NULL, true);
|
||||
|
||||
//Juggernaut crit bonus
|
||||
if(m_caster->HasAura(64976))
|
||||
m_caster->CastSpell(m_caster, 65156, true);
|
||||
return;
|
||||
}
|
||||
//Slam
|
||||
@@ -1533,8 +1534,8 @@ void Spell::EffectDummy(uint32 i)
|
||||
}
|
||||
else
|
||||
{
|
||||
rage += m_caster->GetPower(POWER_RAGE);
|
||||
m_caster->SetPower(POWER_RAGE,0);
|
||||
rage += m_powerCost;
|
||||
m_caster->ModifyPower(POWER_RAGE,- m_powerCost);
|
||||
}
|
||||
|
||||
bp = damage+int32(rage * m_spellInfo->DmgMultiplier[i] +
|
||||
@@ -1629,9 +1630,9 @@ void Spell::EffectDummy(uint32 i)
|
||||
if (!unitTarget || !unitTarget->isAlive())
|
||||
return;
|
||||
|
||||
uint32 hurt = 0;
|
||||
uint32 heal = 0;
|
||||
switch (m_spellInfo->Id)
|
||||
int hurt = 0;
|
||||
int heal = 0;
|
||||
switch(m_spellInfo->Id)
|
||||
{
|
||||
case 47540: hurt = 47758; heal = 47757; break;
|
||||
case 53005: hurt = 53001; heal = 52986; break;
|
||||
@@ -1653,15 +1654,15 @@ void Spell::EffectDummy(uint32 i)
|
||||
if (m_spellInfo->SpellFamilyFlags[2] & 0x100)
|
||||
{
|
||||
//Shapeshifting into an animal form or mounting cancels the effect.
|
||||
if (m_caster->GetCreatureType() == CREATURE_TYPE_BEAST || m_caster->IsMounted())
|
||||
if(m_caster->GetCreatureType() == CREATURE_TYPE_BEAST || m_caster->IsMounted())
|
||||
{
|
||||
if (m_triggeredByAuraSpell)
|
||||
if(m_triggeredByAuraSpell)
|
||||
m_caster->RemoveAurasDueToSpell(m_triggeredByAuraSpell->Id);
|
||||
return;
|
||||
}
|
||||
|
||||
//Any effect which causes you to lose control of your character will supress the starfall effect.
|
||||
if (m_caster->hasUnitState(UNIT_STAT_STUNNED | UNIT_STAT_FLEEING | UNIT_STAT_ROOT | UNIT_STAT_CONFUSED))
|
||||
if(m_caster->hasUnitState(UNIT_STAT_STUNNED | UNIT_STAT_FLEEING | UNIT_STAT_ROOT | UNIT_STAT_CONFUSED))
|
||||
return;
|
||||
|
||||
m_caster->CastSpell(unitTarget, damage, true);
|
||||
@@ -1675,35 +1676,35 @@ void Spell::EffectDummy(uint32 i)
|
||||
m_caster->CastSpell(m_caster, 63848, true);
|
||||
break;
|
||||
}
|
||||
switch(m_spellInfo->Id)
|
||||
switch(m_spellInfo->Id )
|
||||
{
|
||||
case 5938: // Shiv
|
||||
{
|
||||
if (m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
if(m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
Player *pCaster = ((Player*)m_caster);
|
||||
|
||||
Item *item = pCaster->GetWeaponForAttack(OFF_ATTACK);
|
||||
if (!item)
|
||||
if(!item)
|
||||
return;
|
||||
|
||||
// all poison enchantments is temporary
|
||||
uint32 enchant_id = item->GetEnchantmentId(TEMP_ENCHANTMENT_SLOT);
|
||||
if (!enchant_id)
|
||||
if(!enchant_id)
|
||||
return;
|
||||
|
||||
SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id);
|
||||
if (!pEnchant)
|
||||
if(!pEnchant)
|
||||
return;
|
||||
|
||||
for (uint8 s = 0; s < 3; ++s)
|
||||
for (int s=0; s<3; s++)
|
||||
{
|
||||
if(pEnchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
|
||||
if(pEnchant->type[s]!=ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
|
||||
continue;
|
||||
|
||||
SpellEntry const *combatEntry = sSpellStore.LookupEntry(pEnchant->spellid[s]);
|
||||
if (!combatEntry || combatEntry->Dispel != DISPEL_POISON)
|
||||
SpellEntry const* combatEntry = sSpellStore.LookupEntry(pEnchant->spellid[s]);
|
||||
if(!combatEntry || combatEntry->Dispel != DISPEL_POISON)
|
||||
continue;
|
||||
|
||||
m_caster->CastSpell(unitTarget, combatEntry, true, item);
|
||||
@@ -1714,7 +1715,7 @@ void Spell::EffectDummy(uint32 i)
|
||||
}
|
||||
case 14185: // Preparation
|
||||
{
|
||||
if (m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
if(m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
//immediately finishes the cooldown on certain Rogue abilities
|
||||
@@ -1738,14 +1739,21 @@ void Spell::EffectDummy(uint32 i)
|
||||
}
|
||||
break;
|
||||
case SPELLFAMILY_HUNTER:
|
||||
switch (m_spellInfo->Id)
|
||||
switch(m_spellInfo->Id)
|
||||
{
|
||||
case 781: // Disengage
|
||||
{
|
||||
if (m_caster->GetTypeId() != TYPEID_PLAYER || !m_caster->isInCombat()) // Does not require a target, but m_caster must be in combat (3.0.3?)
|
||||
if (m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
m_caster->JumpTo(15.0f, 7.0f, false);
|
||||
WorldPacket data(SMSG_MOVE_KNOCK_BACK, 50);
|
||||
data.append(m_caster->GetPackGUID());
|
||||
data << getMSTime();
|
||||
data << float(cosf(m_caster->GetOrientation()+M_PI));
|
||||
data << float(sinf(m_caster->GetOrientation()+M_PI));
|
||||
data << float(15);
|
||||
data << float(-7.0f);
|
||||
((Player*)m_caster)->GetSession()->SendPacket(&data);
|
||||
return;
|
||||
}
|
||||
case 23989: // Readiness talent
|
||||
@@ -1759,7 +1767,7 @@ void Spell::EffectDummy(uint32 i)
|
||||
{
|
||||
SpellEntry const *spellInfo = sSpellStore.LookupEntry(itr->first);
|
||||
|
||||
if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && spellInfo->Id != 23989 && GetSpellRecoveryTime(spellInfo) > 0)
|
||||
if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && spellInfo->Id != 23989 && spellInfo->Id != 19574 && GetSpellRecoveryTime(spellInfo) > 0 )
|
||||
((Player*)m_caster)->RemoveSpellCooldown((itr++)->first,true);
|
||||
else
|
||||
++itr;
|
||||
@@ -1812,10 +1820,10 @@ void Spell::EffectDummy(uint32 i)
|
||||
if (!unitTarget)
|
||||
return;
|
||||
|
||||
uint32 hurt = 0;
|
||||
uint32 heal = 0;
|
||||
int hurt = 0;
|
||||
int heal = 0;
|
||||
|
||||
switch (m_spellInfo->Id)
|
||||
switch(m_spellInfo->Id)
|
||||
{
|
||||
case 20473: hurt = 25912; heal = 25914; break;
|
||||
case 20929: hurt = 25911; heal = 25913; break;
|
||||
@@ -1825,7 +1833,7 @@ void Spell::EffectDummy(uint32 i)
|
||||
case 48824: hurt = 48822; heal = 48820; break;
|
||||
case 48825: hurt = 48823; heal = 48821; break;
|
||||
default:
|
||||
sLog.outError("Spell::EffectDummy: Spell %u not handled in Holy Shock",m_spellInfo->Id);
|
||||
sLog.outError("Spell::EffectDummy: Spell %u not handled in HS",m_spellInfo->Id);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1858,13 +1866,26 @@ void Spell::EffectDummy(uint32 i)
|
||||
}
|
||||
case 31789: // Righteous Defense (step 1)
|
||||
{
|
||||
if (m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
{
|
||||
SendCastResult(SPELL_FAILED_TARGET_AFFECTING_COMBAT);
|
||||
return;
|
||||
}
|
||||
|
||||
// 31989 -> dummy effect (step 1) + dummy effect (step 2) -> 31709 (taunt like spell for each target)
|
||||
|
||||
// non-standard cast requirement check
|
||||
if (!unitTarget || unitTarget->getAttackers().empty())
|
||||
Unit* friendTarget = !unitTarget || unitTarget->IsFriendlyTo(m_caster) ? unitTarget : unitTarget->getVictim();
|
||||
if (friendTarget)
|
||||
{
|
||||
if (m_caster->GetTypeId() == TYPEID_PLAYER)
|
||||
((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id,true);
|
||||
Player* player = friendTarget->GetCharmerOrOwnerPlayerOrPlayerItself();
|
||||
if (!player || !player->IsInSameRaidWith((Player*)m_caster))
|
||||
friendTarget = NULL;
|
||||
}
|
||||
|
||||
// non-standard cast requirement check
|
||||
if (!friendTarget || friendTarget->getAttackers().empty())
|
||||
{
|
||||
((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id,true);
|
||||
SendCastResult(SPELL_FAILED_TARGET_AFFECTING_COMBAT);
|
||||
return;
|
||||
}
|
||||
@@ -1874,18 +1895,16 @@ void Spell::EffectDummy(uint32 i)
|
||||
for (std::list<TargetInfo>::iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit)
|
||||
ihit->effectMask &= ~(1<<1);
|
||||
|
||||
// not empty (checked)
|
||||
Unit::AttackerSet const& attackers = unitTarget->getAttackers();
|
||||
// not empty (checked), copy
|
||||
Unit::AttackerSet attackers = friendTarget->getAttackers();
|
||||
|
||||
// chance to be selected from list
|
||||
float chance = 100.0f / attackers.size();
|
||||
uint32 count = 0;
|
||||
for (Unit::AttackerSet::const_iterator aItr = attackers.begin(); aItr != attackers.end() && count < 3; ++aItr)
|
||||
// selected from list 3
|
||||
for(int i = 0; i < std::min(size_t(3),attackers.size()); ++i)
|
||||
{
|
||||
if (!roll_chance_f(chance))
|
||||
continue;
|
||||
++count;
|
||||
Unit::AttackerSet::iterator aItr = attackers.begin();
|
||||
std::advance(aItr, rand() % attackers.size());
|
||||
AddUnitTarget((*aItr), 1);
|
||||
attackers.erase(aItr);
|
||||
}
|
||||
|
||||
// now let next effect cast spell at each target.
|
||||
@@ -1912,55 +1931,6 @@ void Spell::EffectDummy(uint32 i)
|
||||
}
|
||||
break;
|
||||
case SPELLFAMILY_SHAMAN:
|
||||
// Rockbiter Weapon
|
||||
if (m_spellInfo->SpellFamilyFlags[0] & 0x400000)
|
||||
{
|
||||
// TODO: use expect spell for enchant (if exist talent)
|
||||
// In 3.0.3 no mods present for rockbiter
|
||||
uint32 spell_id = 0;
|
||||
switch (m_spellInfo->Id)
|
||||
{
|
||||
case 8017: spell_id = 36494; break; // Rank 1
|
||||
case 8018: spell_id = 36750; break; // Rank 2
|
||||
case 8019: spell_id = 36755; break; // Rank 3
|
||||
case 10399: spell_id = 36759; break; // Rank 4
|
||||
default:
|
||||
sLog.outError("Spell::EffectDummy: Spell %u not handled in RW", m_spellInfo->Id);
|
||||
return;
|
||||
}
|
||||
|
||||
SpellEntry const *spellInfo = sSpellStore.LookupEntry( spell_id );
|
||||
|
||||
if (!spellInfo)
|
||||
{
|
||||
sLog.outError("WORLD: unknown spell id %i", spell_id);
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
for (uint8 j = BASE_ATTACK; j <= OFF_ATTACK; ++j)
|
||||
{
|
||||
if (Item* item = ((Player*)m_caster)->GetWeaponForAttack(WeaponAttackType(j)))
|
||||
{
|
||||
if (item->IsFitToSpellRequirements(m_spellInfo))
|
||||
{
|
||||
Spell *spell = new Spell(m_caster, spellInfo, true);
|
||||
|
||||
// enchanting spell selected by calculated damage-per-sec in enchanting effect
|
||||
// at calculation applied affect from Elemental Weapons talent
|
||||
// real enchantment damage-1
|
||||
spell->m_currentBasePoints[1] = damage-1;
|
||||
|
||||
SpellCastTargets targets;
|
||||
targets.setItemTarget(item);
|
||||
spell->prepare(&targets);
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
// Cleansing Totem Pulse
|
||||
if (m_spellInfo->SpellFamilyFlags[0] & 0x04000000 && m_spellInfo->SpellIconID==1673)
|
||||
{
|
||||
@@ -2817,19 +2787,6 @@ void Spell::SpellDamageHeal(uint32 /*i*/)
|
||||
//addhealth += tickheal * tickcount;
|
||||
//addhealth = caster->SpellHealingBonus(m_spellInfo, addhealth,HEAL, unitTarget);
|
||||
}
|
||||
// Glyph of Nourish
|
||||
else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x2000000)
|
||||
{
|
||||
addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);
|
||||
|
||||
Unit::AuraEffectList const& Periodic = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_HEAL);
|
||||
for (Unit::AuraEffectList::const_iterator i = Periodic.begin(); i != Periodic.end(); ++i)
|
||||
{
|
||||
if (m_caster->HasAura(62971))
|
||||
if (m_caster->GetGUID() == (*i)->GetCasterGUID())
|
||||
addhealth += addhealth * (*i)->GetParentAura()->GetStackAmount() * 0.06f;
|
||||
}
|
||||
}
|
||||
// Riptide - increase healing done by Chain Heal
|
||||
else if (m_spellInfo->SpellFamilyName==SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[0] & 0x100)
|
||||
{
|
||||
@@ -3375,6 +3332,7 @@ void Spell::EffectOpenLock(uint32 effIndex)
|
||||
return;
|
||||
}
|
||||
}
|
||||
// TODO: Add script for spell 41920 - Filling, becouse server it freze when use this spell
|
||||
// handle outdoor pvp object opening, return true if go was registered for handling
|
||||
// these objects must have been spawned by outdoorpvp!
|
||||
else if(gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_GOOBER && sOutdoorPvPMgr.HandleOpenGo(player, gameObjTarget->GetGUID()))
|
||||
@@ -4109,65 +4067,62 @@ void Spell::EffectEnchantItemTmp(uint32 i)
|
||||
|
||||
Player* p_caster = (Player*)m_caster;
|
||||
|
||||
// Rockbiter Weapon apply to both weapon
|
||||
if (!itemTarget)
|
||||
return;
|
||||
if (m_spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[0] & 0x400000)
|
||||
{
|
||||
uint32 spell_id = 0;
|
||||
|
||||
// enchanting spell selected by calculated damage-per-sec stored in Effect[1] base value
|
||||
// Note: damage calculated (correctly) with rounding int32(float(v)) but
|
||||
// RW enchantments applied damage int32(float(v)+0.5), this create 0..1 difference sometime
|
||||
switch(damage)
|
||||
{
|
||||
// Rank 1
|
||||
case 2: spell_id = 36744; break; // 0% [ 7% == 2, 14% == 2, 20% == 2]
|
||||
// Rank 2
|
||||
case 4: spell_id = 36753; break; // 0% [ 7% == 4, 14% == 4]
|
||||
case 5: spell_id = 36751; break; // 20%
|
||||
// Rank 3
|
||||
case 6: spell_id = 36754; break; // 0% [ 7% == 6, 14% == 6]
|
||||
case 7: spell_id = 36755; break; // 20%
|
||||
// Rank 4
|
||||
case 9: spell_id = 36761; break; // 0% [ 7% == 6]
|
||||
case 10: spell_id = 36758; break; // 14%
|
||||
case 11: spell_id = 36760; break; // 20%
|
||||
default:
|
||||
sLog.outError("Spell::EffectEnchantItemTmp: Damage %u not handled in S'RW",damage);
|
||||
return;
|
||||
}
|
||||
|
||||
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell_id);
|
||||
if (!spellInfo)
|
||||
{
|
||||
sLog.outError("Spell::EffectEnchantItemTmp: unknown spell id %i", spell_id);
|
||||
return;
|
||||
}
|
||||
|
||||
for(int j = BASE_ATTACK; j <= OFF_ATTACK; ++j)
|
||||
{
|
||||
if (Item* item = p_caster->GetWeaponForAttack(WeaponAttackType(j)))
|
||||
{
|
||||
if (item->IsFitToSpellRequirements(m_spellInfo))
|
||||
{
|
||||
Spell *spell = new Spell(m_caster, spellInfo, true);
|
||||
SpellCastTargets targets;
|
||||
targets.setItemTarget( item );
|
||||
spell->prepare(&targets);
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!itemTarget)
|
||||
return;
|
||||
|
||||
uint32 enchant_id = m_spellInfo->EffectMiscValue[i];
|
||||
|
||||
// Shaman Rockbiter Weapon
|
||||
if (i == 0 && m_spellInfo->Effect[1] == SPELL_EFFECT_DUMMY)
|
||||
{
|
||||
int32 enchnting_damage = CalculateDamage(1, NULL);//+1;
|
||||
|
||||
// enchanting id selected by calculated damage-per-sec stored in Effect[1] base value
|
||||
// with already applied percent bonus from Elemental Weapons talent
|
||||
// Note: damage calculated (correctly) with rounding int32(float(v)) but
|
||||
// RW enchantments applied damage int32(float(v)+0.5), this create 0..1 difference sometime
|
||||
switch (enchnting_damage)
|
||||
{
|
||||
// Rank 1
|
||||
case 2: enchant_id = 29; break; // 0% [ 7% == 2, 14% == 2, 20% == 2]
|
||||
// Rank 2
|
||||
case 4: enchant_id = 6; break; // 0% [ 7% == 4, 14% == 4]
|
||||
case 5: enchant_id = 3025; break; // 20%
|
||||
// Rank 3
|
||||
case 6: enchant_id = 1; break; // 0% [ 7% == 6, 14% == 6]
|
||||
case 7: enchant_id = 3027; break; // 20%
|
||||
// Rank 4
|
||||
case 9: enchant_id = 3032; break; // 0% [ 7% == 6]
|
||||
case 10: enchant_id = 503; break; // 14%
|
||||
case 11: enchant_id = 3031; break; // 20%
|
||||
// Rank 5
|
||||
case 15: enchant_id = 3035; break; // 0%
|
||||
case 16: enchant_id = 1663; break; // 7%
|
||||
case 17: enchant_id = 3033; break; // 14%
|
||||
case 18: enchant_id = 3034; break; // 20%
|
||||
// Rank 6
|
||||
case 28: enchant_id = 3038; break; // 0%
|
||||
case 29: enchant_id = 683; break; // 7%
|
||||
case 31: enchant_id = 3036; break; // 14%
|
||||
case 33: enchant_id = 3037; break; // 20%
|
||||
// Rank 7
|
||||
case 40: enchant_id = 3041; break; // 0%
|
||||
case 42: enchant_id = 1664; break; // 7%
|
||||
case 45: enchant_id = 3039; break; // 14%
|
||||
case 48: enchant_id = 3040; break; // 20%
|
||||
// Rank 8
|
||||
case 49: enchant_id = 3044; break; // 0%
|
||||
case 52: enchant_id = 2632; break; // 7%
|
||||
case 55: enchant_id = 3042; break; // 14%
|
||||
case 58: enchant_id = 3043; break; // 20%
|
||||
// Rank 9
|
||||
case 62: enchant_id = 2633; break; // 0%
|
||||
case 66: enchant_id = 3018; break; // 7%
|
||||
case 70: enchant_id = 3019; break; // 14%
|
||||
case 74: enchant_id = 3020; break; // 20%
|
||||
default:
|
||||
sLog.outError("Spell::EffectEnchantItemTmp: Damage %u not handled in S'RW",enchnting_damage);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!enchant_id)
|
||||
{
|
||||
sLog.outError("Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have 0 as enchanting id",m_spellInfo->Id,i);
|
||||
@@ -4400,6 +4355,13 @@ void Spell::EffectTaunt(uint32 /*i*/)
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_spellInfo->Id == 62124)
|
||||
{
|
||||
int32 damageDone = 1 + m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.5f;
|
||||
m_caster->DealDamage(unitTarget, damageDone, NULL, SPELL_DIRECT_DAMAGE, SPELL_SCHOOL_MASK_HOLY, m_spellInfo, false);
|
||||
m_caster->SendSpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, damageDone, SPELL_SCHOOL_MASK_HOLY, 0, 0, false, false, false);
|
||||
}
|
||||
|
||||
// Also use this effect to set the taunter's threat to the taunted creature's highest value
|
||||
if (unitTarget->getThreatManager().getCurrentVictim())
|
||||
{
|
||||
@@ -4581,15 +4543,6 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
|
||||
else
|
||||
m_caster->CastCustomSpell(m_caster, 53725, &damagePoint, NULL, NULL, true);
|
||||
}
|
||||
// Seal of Blood/of the Martyr backlash damage (10%)
|
||||
else if (m_spellInfo->SpellIconID==2293)
|
||||
{
|
||||
int32 damagePoint = m_damage * 10 / 100;
|
||||
if(m_spellInfo->Id == 31893)
|
||||
m_caster->CastCustomSpell(m_caster, 32221, &damagePoint, NULL, NULL, true);
|
||||
else
|
||||
m_caster->CastCustomSpell(m_caster, 53718, &damagePoint, NULL, NULL, true);
|
||||
}
|
||||
}
|
||||
case SPELLFAMILY_SHAMAN:
|
||||
{
|
||||
@@ -4674,10 +4627,10 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
|
||||
}
|
||||
|
||||
bool normalized = false;
|
||||
float weaponDamagePercentMod = 1.0f;
|
||||
for (uint8 j = 0; j < 3; ++j)
|
||||
float weaponDamagePercentMod = 1.0;
|
||||
for (int j = 0; j < 3; ++j)
|
||||
{
|
||||
switch (m_spellInfo->Effect[j])
|
||||
switch(m_spellInfo->Effect[j])
|
||||
{
|
||||
case SPELL_EFFECT_WEAPON_DAMAGE:
|
||||
case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL:
|
||||
@@ -4696,10 +4649,10 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
|
||||
}
|
||||
|
||||
// apply to non-weapon bonus weapon total pct effect, weapon total flat effect included in weapon damage
|
||||
if (fixed_bonus || spell_bonus)
|
||||
if(fixed_bonus || spell_bonus)
|
||||
{
|
||||
UnitMods unitMod;
|
||||
switch (m_attackType)
|
||||
switch(m_attackType)
|
||||
{
|
||||
default:
|
||||
case BASE_ATTACK: unitMod = UNIT_MOD_DAMAGE_MAINHAND; break;
|
||||
@@ -4708,23 +4661,23 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
|
||||
}
|
||||
|
||||
float weapon_total_pct = 1.0f;
|
||||
if (m_spellInfo->SchoolMask & SPELL_SCHOOL_MASK_NORMAL)
|
||||
if ( m_spellInfo->SchoolMask & SPELL_SCHOOL_MASK_NORMAL )
|
||||
weapon_total_pct = m_caster->GetModifierValue(unitMod, TOTAL_PCT);
|
||||
|
||||
if (fixed_bonus)
|
||||
if(fixed_bonus)
|
||||
fixed_bonus = int32(fixed_bonus * weapon_total_pct);
|
||||
if (spell_bonus)
|
||||
if(spell_bonus)
|
||||
spell_bonus = int32(spell_bonus * weapon_total_pct);
|
||||
}
|
||||
|
||||
int32 weaponDamage = m_caster->CalculateDamage(m_attackType, normalized, true);
|
||||
|
||||
// Sequence is important
|
||||
for (uint8 j = 0; j < 3; ++j)
|
||||
for (int j = 0; j < 3; ++j)
|
||||
{
|
||||
// We assume that a spell have at most one fixed_bonus
|
||||
// and at most one weaponDamagePercentMod
|
||||
switch (m_spellInfo->Effect[j])
|
||||
switch(m_spellInfo->Effect[j])
|
||||
{
|
||||
case SPELL_EFFECT_WEAPON_DAMAGE:
|
||||
case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL:
|
||||
@@ -4751,7 +4704,7 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
|
||||
|
||||
// Add melee damage bonuses (also check for negative)
|
||||
m_caster->MeleeDamageBonus(unitTarget, &eff_damage, m_attackType, m_spellInfo);
|
||||
m_damage += eff_damage;
|
||||
m_damage+= eff_damage;
|
||||
}
|
||||
|
||||
void Spell::EffectThreat(uint32 /*i*/)
|
||||
@@ -5216,11 +5169,17 @@ void Spell::EffectScriptEffect(uint32 effIndex)
|
||||
|
||||
switch(((Player*)unitTarget)->GetBaseSkillValue(762))
|
||||
{
|
||||
case 75: unitTarget->CastSpell(unitTarget, 51621, true); break;;
|
||||
case 150: unitTarget->CastSpell(unitTarget, 48024, true); break;
|
||||
case 225: unitTarget->CastSpell(unitTarget, 51617, true); break;
|
||||
case 300: unitTarget->CastSpell(unitTarget, 48023, true); break;
|
||||
default: break;
|
||||
case 75: unitTarget->CastSpell(unitTarget, 51621, true); break;;
|
||||
case 150: unitTarget->CastSpell(unitTarget, 48024, true); break;
|
||||
case 225:
|
||||
if(((Player*)unitTarget)->GetMapId()==571 || ((Player*)unitTarget)->GetMapId()==530)
|
||||
unitTarget->CastSpell(unitTarget, 51617, true);
|
||||
break;
|
||||
case 300:
|
||||
if(((Player*)unitTarget)->GetMapId()==571 || ((Player*)unitTarget)->GetMapId()==530)
|
||||
unitTarget->CastSpell(unitTarget, 48023, true);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -5490,25 +5449,6 @@ void Spell::EffectScriptEffect(uint32 effIndex)
|
||||
}
|
||||
return;
|
||||
}
|
||||
// Great Feast
|
||||
case 57337:
|
||||
{
|
||||
if (!unitTarget)
|
||||
return;
|
||||
|
||||
unitTarget->CastSpell(unitTarget, 58067, true);
|
||||
break;
|
||||
}
|
||||
//Fish Feast
|
||||
case 57397:
|
||||
{
|
||||
if (!unitTarget)
|
||||
return;
|
||||
|
||||
unitTarget->CastSpell(unitTarget, 58648, true);
|
||||
unitTarget->CastSpell(unitTarget, 57398, true);
|
||||
break;
|
||||
}
|
||||
case 58418: // Portal to Orgrimmar
|
||||
case 58420: // Portal to Stormwind
|
||||
{
|
||||
@@ -5523,26 +5463,6 @@ void Spell::EffectScriptEffect(uint32 effIndex)
|
||||
|
||||
return;
|
||||
}
|
||||
// Gigantic Feast
|
||||
case 58466:
|
||||
{
|
||||
if (!unitTarget)
|
||||
return;
|
||||
|
||||
unitTarget->CastSpell(unitTarget, 58648, true);
|
||||
unitTarget->CastSpell(unitTarget, 58467, true);
|
||||
break;
|
||||
}
|
||||
// Small Feast
|
||||
case 58475:
|
||||
{
|
||||
if (!unitTarget)
|
||||
return;
|
||||
|
||||
unitTarget->CastSpell(unitTarget, 58648, true);
|
||||
unitTarget->CastSpell(unitTarget, 58477, true);
|
||||
break;
|
||||
}
|
||||
case 58941: // Rock Shards
|
||||
if(unitTarget && m_originalCaster)
|
||||
{
|
||||
@@ -5551,16 +5471,16 @@ void Spell::EffectScriptEffect(uint32 effIndex)
|
||||
m_originalCaster->CastSpell(unitTarget, 58689, true);
|
||||
m_originalCaster->CastSpell(unitTarget, 58692, true);
|
||||
}
|
||||
if(m_originalCaster->GetMap()->IsHeroic())
|
||||
{
|
||||
m_originalCaster->CastSpell(unitTarget, 60883, true);
|
||||
m_originalCaster->CastSpell(unitTarget, 60884, true);
|
||||
}
|
||||
else
|
||||
if(((InstanceMap*)m_originalCaster->GetMap())->GetDifficulty() == REGULAR_DIFFICULTY)
|
||||
{
|
||||
m_originalCaster->CastSpell(unitTarget, 58695, true);
|
||||
m_originalCaster->CastSpell(unitTarget, 58696, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_originalCaster->CastSpell(unitTarget, 60883, true);
|
||||
m_originalCaster->CastSpell(unitTarget, 60884, true);
|
||||
}
|
||||
}
|
||||
return;
|
||||
case 58983: // Big Blizzard Bear
|
||||
@@ -5627,6 +5547,41 @@ void Spell::EffectScriptEffect(uint32 effIndex)
|
||||
}
|
||||
}
|
||||
return;
|
||||
case 57337: //Great Feast
|
||||
{
|
||||
if (!unitTarget)
|
||||
return;
|
||||
|
||||
unitTarget->CastSpell(unitTarget,58067,true);
|
||||
break;
|
||||
}
|
||||
case 57397: //Fish Feast
|
||||
{
|
||||
if (!unitTarget)
|
||||
return;
|
||||
|
||||
unitTarget->CastSpell(unitTarget,58648,true);
|
||||
unitTarget->CastSpell(unitTarget,57398,true);
|
||||
break;
|
||||
}
|
||||
case 58466: //Gigantic Feast
|
||||
{
|
||||
if (!unitTarget)
|
||||
return;
|
||||
|
||||
unitTarget->CastSpell(unitTarget,58648,true);
|
||||
unitTarget->CastSpell(unitTarget,58467,true);
|
||||
break;
|
||||
}
|
||||
case 58475: //Small Feast
|
||||
{
|
||||
if (!unitTarget)
|
||||
return;
|
||||
|
||||
unitTarget->CastSpell(unitTarget,58648,true);
|
||||
unitTarget->CastSpell(unitTarget,58477,true);
|
||||
break;
|
||||
}
|
||||
case 60123: // Lightwell
|
||||
{
|
||||
if (m_caster->GetTypeId() != TYPEID_UNIT || !((Creature*)m_caster)->isSummon())
|
||||
@@ -5801,9 +5756,6 @@ void Spell::EffectScriptEffect(uint32 effIndex)
|
||||
AuraDivinePlea->RefreshAura();
|
||||
return;
|
||||
}
|
||||
case 45634: //Neural Needle
|
||||
unitTarget->CastSpell(unitTarget, 45702, true); //Neural Needle Impact
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -6065,7 +6017,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
|
||||
case SPELLFAMILY_WARRIOR:
|
||||
{
|
||||
// Shattering Throw
|
||||
if ( m_spellInfo->SpellFamilyFlags[1] & 0x1 )
|
||||
if (m_spellInfo->SpellFamilyFlags[1] & 0x00400000)
|
||||
{
|
||||
if(!unitTarget)
|
||||
return;
|
||||
@@ -6096,7 +6048,7 @@ void Spell::EffectSanctuary(uint32 /*i*/)
|
||||
if(!(*iter)->hasUnitState(UNIT_STAT_CASTING))
|
||||
continue;
|
||||
|
||||
for (uint32 i = CURRENT_FIRST_NON_MELEE_SPELL; i < CURRENT_MAX_SPELL; ++i)
|
||||
for (uint32 i = CURRENT_FIRST_NON_MELEE_SPELL; i < CURRENT_MAX_SPELL; i++)
|
||||
{
|
||||
if((*iter)->GetCurrentSpell(i)
|
||||
&& (*iter)->GetCurrentSpell(i)->m_targets.getUnitTargetGUID() == unitTarget->GetGUID())
|
||||
@@ -6495,9 +6447,6 @@ void Spell::EffectSummonObject(uint32 i)
|
||||
m_caster->AddGameObject(pGameObj);
|
||||
|
||||
map->Add(pGameObj);
|
||||
WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8);
|
||||
data << uint64(pGameObj->GetGUID());
|
||||
m_caster->SendMessageToSet(&data, true);
|
||||
|
||||
m_caster->m_ObjectSlot[slot] = pGameObj->GetGUID();
|
||||
}
|
||||
@@ -7087,10 +7036,6 @@ void Spell::EffectTransmitted(uint32 effIndex)
|
||||
|
||||
cMap->Add(pGameObj);
|
||||
|
||||
WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8);
|
||||
data << uint64(pGameObj->GetGUID());
|
||||
m_caster->SendMessageToSet(&data,true);
|
||||
|
||||
if(uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry())
|
||||
{
|
||||
GameObject* linkedGO = new GameObject;
|
||||
@@ -7397,6 +7342,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const *
|
||||
}
|
||||
else
|
||||
summon->SetDisplayId(1126);
|
||||
|
||||
summon->AI()->EnterEvadeMode();
|
||||
}
|
||||
}
|
||||
@@ -7482,3 +7428,34 @@ void Spell::EffectActivateSpec(uint32 /*eff_idx*/)
|
||||
((Player*)unitTarget)->ActivateSpec(damage-1); // damage is 1 or 2, spec is 0 or 1
|
||||
}
|
||||
|
||||
void Spell::EffectCastButtons(uint32 i)
|
||||
{
|
||||
if (!unitTarget || m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
Player *p_caster = (Player*)m_caster;
|
||||
uint32 button_id = m_spellInfo->EffectMiscValue[i] + 132;
|
||||
uint32 n_buttons = m_spellInfo->EffectMiscValueB[i];
|
||||
|
||||
for (; n_buttons; n_buttons--, button_id++)
|
||||
{
|
||||
if (uint32 spell_id = p_caster->GetActionButtonSpell(button_id))
|
||||
{
|
||||
if (!spell_id)
|
||||
continue;
|
||||
|
||||
if (p_caster->HasSpellCooldown(spell_id))
|
||||
continue;
|
||||
|
||||
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell_id);
|
||||
uint32 cost = CalculatePowerCost(spellInfo, m_caster, GetSpellSchoolMask(spellInfo));
|
||||
|
||||
if (m_caster->GetPower(POWER_MANA) < cost)
|
||||
break;
|
||||
|
||||
m_caster->CastSpell(unitTarget, spell_id, true);
|
||||
m_caster->ModifyPower(POWER_MANA, -(int32)cost);
|
||||
p_caster->AddSpellAndCategoryCooldowns(spellInfo, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -325,7 +325,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
|
||||
else
|
||||
{
|
||||
// not have spell in spellbook or spell passive and not casted by client
|
||||
if (!((Creature*)mover)->HasSpell(spellId) || IsPassiveSpell(spellId) )
|
||||
if ((mover->GetTypeId() == TYPEID_UNIT && !((Creature*)mover)->HasSpell(spellId)) || IsPassiveSpell(spellId))
|
||||
{
|
||||
//cheater? kick? ban?
|
||||
recvPacket.rpos(recvPacket.wpos()); // prevent spam at ignore packet
|
||||
@@ -356,10 +356,18 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
|
||||
{
|
||||
//recvPacket.read_skip<float>(); // unk1, coords?
|
||||
//recvPacket.read_skip<float>(); // unk1, coords?
|
||||
recvPacket.read_skip<uint8>(); // >> 1
|
||||
recvPacket.read_skip<uint32>(); // >> MSG_MOVE_STOP
|
||||
MovementInfo movementInfo;
|
||||
ReadMovementInfo(recvPacket, &movementInfo);
|
||||
uint8 unk1;
|
||||
recvPacket >> unk1; // >> 1 or 0
|
||||
if(unk1)
|
||||
{
|
||||
recvPacket.read_skip<uint32>(); // >> MSG_MOVE_STOP
|
||||
uint64 guid; // guid - unused
|
||||
if(!recvPacket.readPackGUID(guid))
|
||||
return;
|
||||
|
||||
MovementInfo movementInfo;
|
||||
ReadMovementInfo(recvPacket, &movementInfo);
|
||||
}
|
||||
}
|
||||
|
||||
// auto-selection buff level base at target level (in spellInfo)
|
||||
@@ -632,4 +640,3 @@ void WorldSession::HandleMirrrorImageDataRequest( WorldPacket & recv_data )
|
||||
}
|
||||
SendPacket( &data );
|
||||
}
|
||||
|
||||
|
||||
+13
-22
@@ -819,6 +819,7 @@ bool SpellMgr::_isPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) con
|
||||
case 38638: // Nether Exhaustion (green)
|
||||
case 38639: // Nether Exhaustion (blue)
|
||||
case 11196: // Recently Bandaged
|
||||
case 44689: // Relay Race Accept Hidden Debuff - DND
|
||||
return false;
|
||||
default:
|
||||
break;
|
||||
@@ -3030,31 +3031,17 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
|
||||
return false;
|
||||
}
|
||||
|
||||
if (auraSpell)
|
||||
if(auraSpell)
|
||||
{
|
||||
// not have expected aura
|
||||
if (!player || auraSpell > 0 && !player->HasAura(auraSpell) || auraSpell < 0 && player->HasAura(-auraSpell))
|
||||
if(!player)
|
||||
return false;
|
||||
}
|
||||
|
||||
// Extra conditions
|
||||
switch(spellId)
|
||||
{
|
||||
case 58045: // Essence of Wintergrasp - Wintergrasp
|
||||
case 57940: // Essence of Wintergrasp - Northrend
|
||||
if (!player || player->GetTeamId() != sWorld.getState(WORLDSTATE_WINTERGRASP_CONTROLING_FACTION))
|
||||
return false;
|
||||
break;
|
||||
case 58600: // No fly Zone - Dalaran (Krasus Landing exception)
|
||||
if (!player || player->GetAreaId() == 4564 || !player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) && !player->HasAuraType(SPELL_AURA_FLY)
|
||||
|| player->HasAura(44795))
|
||||
return false;
|
||||
break;
|
||||
case 58730: // No fly Zone - Wintergrasp
|
||||
if (!player || !player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) && !player->HasAuraType(SPELL_AURA_FLY)
|
||||
|| player->HasAura(45472) || player->HasAura(44795))
|
||||
return false;
|
||||
break;
|
||||
if(auraSpell > 0)
|
||||
// have expected aura
|
||||
return player->HasAura(auraSpell);
|
||||
else
|
||||
// not have expected aura
|
||||
return !player->HasAura(-auraSpell);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -3656,6 +3643,10 @@ void SpellMgr::LoadSpellCustomAttr()
|
||||
case 32182:
|
||||
spellInfo->excludeCasterAuraSpell = 57723; // Exhaustion
|
||||
break;
|
||||
// Bloodlust
|
||||
case 2825:
|
||||
spellInfo->excludeCasterAuraSpell = 57724; // Sated
|
||||
break;
|
||||
// Heart of the Crusader
|
||||
case 20335:
|
||||
case 20336:
|
||||
|
||||
+13
-14
@@ -810,7 +810,7 @@ class SpellMgr
|
||||
uint32 GetSpellElixirMask(uint32 spellid) const
|
||||
{
|
||||
SpellElixirMap::const_iterator itr = mSpellElixirs.find(spellid);
|
||||
if (itr == mSpellElixirs.end())
|
||||
if(itr==mSpellElixirs.end())
|
||||
return 0x0;
|
||||
|
||||
return itr->second;
|
||||
@@ -819,13 +819,13 @@ class SpellMgr
|
||||
SpellSpecific GetSpellElixirSpecific(uint32 spellid) const
|
||||
{
|
||||
uint32 mask = GetSpellElixirMask(spellid);
|
||||
if ((mask & ELIXIR_FLASK_MASK) == ELIXIR_FLASK_MASK)
|
||||
if((mask & ELIXIR_FLASK_MASK)==ELIXIR_FLASK_MASK)
|
||||
return SPELL_FLASK_ELIXIR;
|
||||
else if (mask & ELIXIR_BATTLE_MASK)
|
||||
else if(mask & ELIXIR_BATTLE_MASK)
|
||||
return SPELL_BATTLE_ELIXIR;
|
||||
else if (mask & ELIXIR_GUARDIAN_MASK)
|
||||
else if(mask & ELIXIR_GUARDIAN_MASK)
|
||||
return SPELL_GUARDIAN_ELIXIR;
|
||||
else if (mask & ELIXIR_WELL_FED)
|
||||
else if(mask & ELIXIR_WELL_FED)
|
||||
return SPELL_WELL_FED;
|
||||
else
|
||||
return SPELL_NORMAL;
|
||||
@@ -834,7 +834,7 @@ class SpellMgr
|
||||
uint16 GetSpellThreat(uint32 spellid) const
|
||||
{
|
||||
SpellThreatMap::const_iterator itr = mSpellThreatMap.find(spellid);
|
||||
if (itr == mSpellThreatMap.end())
|
||||
if(itr==mSpellThreatMap.end())
|
||||
return 0;
|
||||
|
||||
return itr->second;
|
||||
@@ -844,7 +844,7 @@ class SpellMgr
|
||||
SpellProcEventEntry const* GetSpellProcEvent(uint32 spellId) const
|
||||
{
|
||||
SpellProcEventMap::const_iterator itr = mSpellProcEventMap.find(spellId);
|
||||
if (itr != mSpellProcEventMap.end())
|
||||
if( itr != mSpellProcEventMap.end( ) )
|
||||
return &itr->second;
|
||||
return NULL;
|
||||
}
|
||||
@@ -854,7 +854,7 @@ class SpellMgr
|
||||
SpellEnchantProcEntry const* GetSpellEnchantProcEvent(uint32 enchId) const
|
||||
{
|
||||
SpellEnchantProcEventMap::const_iterator itr = mSpellEnchantProcEventMap.find(enchId);
|
||||
if (itr != mSpellEnchantProcEventMap.end())
|
||||
if( itr != mSpellEnchantProcEventMap.end( ) )
|
||||
return &itr->second;
|
||||
return NULL;
|
||||
}
|
||||
@@ -864,13 +864,13 @@ class SpellMgr
|
||||
{
|
||||
// Lookup data
|
||||
SpellBonusMap::const_iterator itr = mSpellBonusMap.find(spellId);
|
||||
if (itr != mSpellBonusMap.end())
|
||||
if( itr != mSpellBonusMap.end( ) )
|
||||
return &itr->second;
|
||||
// Not found, try lookup for 1 spell rank if exist
|
||||
if (uint32 rank_1 = GetFirstSpellInChain(spellId))
|
||||
{
|
||||
SpellBonusMap::const_iterator itr2 = mSpellBonusMap.find(rank_1);
|
||||
if (itr2 != mSpellBonusMap.end())
|
||||
if( itr2 != mSpellBonusMap.end( ) )
|
||||
return &itr2->second;
|
||||
}
|
||||
return NULL;
|
||||
@@ -880,7 +880,7 @@ class SpellMgr
|
||||
SpellTargetPosition const* GetSpellTargetPosition(uint32 spell_id) const
|
||||
{
|
||||
SpellTargetPositionMap::const_iterator itr = mSpellTargetPositions.find( spell_id );
|
||||
if (itr != mSpellTargetPositions.end())
|
||||
if( itr != mSpellTargetPositions.end( ) )
|
||||
return &itr->second;
|
||||
return NULL;
|
||||
}
|
||||
@@ -889,7 +889,7 @@ class SpellMgr
|
||||
SpellChainNode const* GetSpellChainNode(uint32 spell_id) const
|
||||
{
|
||||
SpellChainMap::const_iterator itr = mSpellChains.find(spell_id);
|
||||
if (itr == mSpellChains.end())
|
||||
if(itr == mSpellChains.end())
|
||||
return NULL;
|
||||
|
||||
return &itr->second;
|
||||
@@ -1009,7 +1009,7 @@ class SpellMgr
|
||||
{
|
||||
SpellLearnSpellMapBounds bounds = GetSpellLearnSpellMapBounds(spell_id1);
|
||||
for (SpellLearnSpellMap::const_iterator i = bounds.first; i != bounds.second; ++i)
|
||||
if (i->second.spell == spell_id2)
|
||||
if (i->second.spell==spell_id2)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
@@ -1191,4 +1191,3 @@ class SpellMgr
|
||||
|
||||
#define spellmgr SpellMgr::Instance()
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user