* Added back support for 1000 value to indicate unlimited stacking in
* item_template.stackable * Removed pointless check for stackable limit at item_template load. --HG-- branch : trunk
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@@ -614,7 +614,7 @@ struct ItemPrototype
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uint32 GetMaxStackSize() const
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{
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return (Stackable == 2147483647 || Stackable <= 0) ? uint32(0x7FFFFFFF-1) : uint32(Stackable);
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return (Stackable == 2147483647 || Stackable <= 0 || Stackable == 1000) ? uint32(0x7FFFFFFF-1) : uint32(Stackable);
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}
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float getDPS() const
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@@ -2112,11 +2112,6 @@ void ObjectMgr::LoadItemPrototypes()
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sLog.outErrorDb("Item (Entry: %u) has too large negative in stackable (%i), replace by value (-1) no stacking limits.",i,proto->Stackable);
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const_cast<ItemPrototype*>(proto)->Stackable = -1;
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}
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else if (proto->Stackable > 2147483647)
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{
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sLog.outErrorDb("Item (Entry: %u) has too large value in stackable (%u), replace by hardcoded upper limit (2147483647).",i,proto->Stackable);
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const_cast<ItemPrototype*>(proto)->Stackable = 2147483647;
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}
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if (proto->ContainerSlots > MAX_BAG_SIZE)
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{
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