Core/Entities: Second part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64

This commit is contained in:
Shauren
2014-10-23 21:34:03 +02:00
parent 2f36898409
commit 76f1f85d8b
26 changed files with 139 additions and 158 deletions
@@ -173,9 +173,6 @@ struct ScriptedAI : public CreatureAI
// Called when spell hits a target
void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) override { }
//Called at waypoint reached or PointMovement end
void MovementInform(uint32 /*type*/, uint32 /*id*/) override { }
// Called when AI is temporarily replaced or put back when possess is applied or removed
void OnPossess(bool /*apply*/) { }