Core/Script: Clean-Up in Scripts.

GameObject* pGO -> GameObject* go

Signed-off-by: Gyx <[email protected]>
This commit is contained in:
Gyx
2012-03-16 19:28:10 +08:00
parent fcbb222aca
commit 76c18e00c7
18 changed files with 159 additions and 159 deletions
@@ -387,20 +387,20 @@ class prince_taldaram_sphere : public GameObjectScript
public:
prince_taldaram_sphere() : GameObjectScript("prince_taldaram_sphere") { }
bool OnGossipHello(Player* /*player*/, GameObject* pGO)
bool OnGossipHello(Player* /*player*/, GameObject* go)
{
InstanceScript* instance = pGO->GetInstanceScript();
InstanceScript* instance = go->GetInstanceScript();
if (!instance)
return true;
Creature* pPrinceTaldaram = Unit::GetCreature(*pGO, instance->GetData64(DATA_PRINCE_TALDARAM));
Creature* pPrinceTaldaram = Unit::GetCreature(*go, instance->GetData64(DATA_PRINCE_TALDARAM));
if (pPrinceTaldaram && pPrinceTaldaram->isAlive())
{
// maybe these are hacks :(
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
pGO->SetGoState(GO_STATE_ACTIVE);
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
switch (pGO->GetEntry())
switch (go->GetEntry())
{
case GO_SPHERE1: instance->SetData(DATA_SPHERE1_EVENT, IN_PROGRESS); break;
case GO_SPHERE2: instance->SetData(DATA_SPHERE2_EVENT, IN_PROGRESS); break;
@@ -125,8 +125,8 @@ public:
break;
case DATA_IN_POSITION: //movement done.
me->GetMotionMaster()->MovePoint(1, 735.81f, 661.92f, 412.39f);
if (GameObject* pGO = GameObject::GetGameObject(*me, instance->GetData64(DATA_MAIN_GATE)))
instance->HandleGameObject(pGO->GetGUID(), false);
if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_MAIN_GATE)))
instance->HandleGameObject(go->GetGUID(), false);
NextStep(10000, false, 3);
break;
case DATA_LESSER_CHAMPIONS_DEFEATED:
@@ -275,8 +275,11 @@ class boss_lich_king_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
if (!m_instance) return;
if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_LICH_KING_1) return;
if (!m_instance)
return;
if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_LICH_KING_1)
return;
m_uiUpdateTimer = m_instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
@@ -318,8 +321,8 @@ class boss_lich_king_toc : public CreatureScript
m_instance->SetData(TYPE_EVENT, 5080);
break;
case 5080:
if (GameObject* pGoFloor = m_instance->instance->GetGameObject(m_instance->GetData64(GO_ARGENT_COLISEUM_FLOOR)))
pGoFloor->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED);
if (GameObject* go = m_instance->instance->GetGameObject(m_instance->GetData64(GO_ARGENT_COLISEUM_FLOOR)))
go->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED);
me->CastSpell(me, 69016, false);
if (m_instance)
{
@@ -519,17 +519,17 @@ class go_gundrak_altar : public GameObjectScript
public:
go_gundrak_altar() : GameObjectScript("go_gundrak_altar") { }
bool OnGossipHello(Player* /*player*/, GameObject* pGO)
bool OnGossipHello(Player* /*player*/, GameObject* go)
{
InstanceScript* instance = pGO->GetInstanceScript();
InstanceScript* instance = go->GetInstanceScript();
uint64 uiStatue = 0;
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
pGO->SetGoState(GO_STATE_ACTIVE);
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
if (instance)
{
switch (pGO->GetEntry())
switch (go->GetEntry())
{
case 192518:
uiStatue = instance->GetData64(DATA_SLAD_RAN_STATUE);
@@ -545,8 +545,8 @@ public:
if (!instance->GetData64(DATA_STATUE_ACTIVATE))
{
instance->SetData64(DATA_STATUE_ACTIVATE, uiStatue);
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
pGO->SetGoState(GO_STATE_ACTIVE);
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
}
return true;
}
@@ -208,16 +208,16 @@ class containment_sphere : public GameObjectScript
public:
containment_sphere() : GameObjectScript("containment_sphere") { }
bool OnGossipHello(Player* /*player*/, GameObject* pGO)
bool OnGossipHello(Player* /*player*/, GameObject* go)
{
InstanceScript* instance = pGO->GetInstanceScript();
InstanceScript* instance = go->GetInstanceScript();
Creature* pKeristrasza = Unit::GetCreature(*pGO, instance ? instance->GetData64(DATA_KERISTRASZA) : 0);
Creature* pKeristrasza = Unit::GetCreature(*go, instance ? instance->GetData64(DATA_KERISTRASZA) : 0);
if (pKeristrasza && pKeristrasza->isAlive())
{
// maybe these are hacks :(
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
pGO->SetGoState(GO_STATE_ACTIVE);
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
CAST_AI(boss_keristrasza::boss_keristraszaAI, pKeristrasza->AI())->CheckContainmentSpheres(true);
}
@@ -835,15 +835,15 @@ class go_palehoof_sphere : public GameObjectScript
public:
go_palehoof_sphere() : GameObjectScript("go_palehoof_sphere") { }
bool OnGossipHello(Player* /*player*/, GameObject* pGO)
bool OnGossipHello(Player* /*player*/, GameObject* go)
{
InstanceScript* instance = pGO->GetInstanceScript();
InstanceScript* instance = go->GetInstanceScript();
Creature* pPalehoof = Unit::GetCreature(*pGO, instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
Creature* pPalehoof = Unit::GetCreature(*go, instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
{
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
pGO->SetGoState(GO_STATE_ACTIVE);
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
@@ -461,15 +461,15 @@ class go_harpoon_launcher : public GameObjectScript
public:
go_harpoon_launcher() : GameObjectScript("go_harpoon_launcher") { }
bool OnGossipHello(Player* player, GameObject* pGO)
bool OnGossipHello(Player* player, GameObject* go)
{
InstanceScript* m_instance = pGO->GetInstanceScript();
if (!m_instance) return false;
InstanceScript* m_instance = go->GetInstanceScript();
if (!m_instance)
return false;
if (Creature* pSkadi = Unit::GetCreature((*pGO), m_instance->GetData64(DATA_SKADI_THE_RUTHLESS)))
{
if (Creature* pSkadi = Unit::GetCreature(*go, m_instance->GetData64(DATA_SKADI_THE_RUTHLESS)))
player->CastSpell(pSkadi, SPELL_RAPID_FIRE, true);
}
return false;
}
@@ -795,7 +795,7 @@ public:
}
}
void ProcessEvent(WorldObject* /*pGO*/, uint32 uiEventId)
void ProcessEvent(WorldObject* /*go*/, uint32 uiEventId)
{
switch (uiEventId)
{
@@ -403,9 +403,9 @@ public:
{
me->SetReactState(REACT_PASSIVE);
if (GameObject* pGO = me->FindNearestGameObject(GO_SCOURGE_CAGE, 5.0f))
if (pGO->GetGoState() == GO_STATE_ACTIVE)
pGO->SetGoState(GO_STATE_READY);
if (GameObject* go = me->FindNearestGameObject(GO_SCOURGE_CAGE, 5.0f))
if (go->GetGoState() == GO_STATE_ACTIVE)
go->SetGoState(GO_STATE_READY);
}
};
+4 -5
View File
@@ -52,8 +52,7 @@ public:
float x, y, z;
me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 0.1f);
if (Unit* summon = me->SummonCreature(NPC_RAGECLAW, x, y, z,
0, TEMPSUMMON_DEAD_DESPAWN, 1000))
if (Unit* summon = me->SummonCreature(NPC_RAGECLAW, x, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 1000))
{
RageclawGUID = summon->GetGUID();
LockRageclaw();
@@ -1397,14 +1396,14 @@ class go_scourge_enclosure : public GameObjectScript
public:
go_scourge_enclosure() : GameObjectScript("go_scourge_enclosure") { }
bool OnGossipHello(Player* player, GameObject* pGO)
bool OnGossipHello(Player* player, GameObject* go)
{
if (player->GetQuestStatus(QUEST_OUR_ONLY_HOPE) == QUEST_STATUS_INCOMPLETE)
{
Creature* pGymerDummy = pGO->FindNearestCreature(NPC_GYMER_DUMMY, 20.0f);
Creature* pGymerDummy = go->FindNearestCreature(NPC_GYMER_DUMMY, 20.0f);
if (pGymerDummy)
{
pGO->UseDoorOrButton();
go->UseDoorOrButton();
player->KilledMonsterCredit(pGymerDummy->GetEntry(), pGymerDummy->GetGUID());
pGymerDummy->CastSpell(pGymerDummy, 55529, true);
pGymerDummy->DisappearAndDie();