Core/Dependency: Upgrade G3d-library to v8.0-release (patched version!)
Note: Due to issues with G3D (normally requiring X11 and the ZIP-library), the sourcetree version contains a modified version. The applied patch is commited to the repository for future reference. --HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,26 @@
|
||||
/**
|
||||
@file G3DAll.h
|
||||
|
||||
Includes all G3D and GLG3D files and uses the G3D namespace.
|
||||
|
||||
This requires OpenGL and SDL headers. If you don't want all of this,
|
||||
\#include <G3D.h> separately.
|
||||
|
||||
@maintainer Morgan McGuire, http://graphics.cs.williams.edu
|
||||
|
||||
@created 2002-01-01
|
||||
@edited 2006-08-13
|
||||
|
||||
Copyright 2000-2006, Morgan McGuire.
|
||||
All rights reserved.
|
||||
*/
|
||||
|
||||
#ifndef G3D_G3DALL_H
|
||||
#define G3D_G3DALL_H
|
||||
|
||||
#include "G3D/G3D.h"
|
||||
#include "GLG3D/GLG3D.h"
|
||||
|
||||
using namespace G3D;
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user