Core/CreatureTextMgr: Fix typo in LoadCreatureTextLocales()
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@@ -160,7 +160,7 @@ void CreatureTextMgr::LoadCreatureTextLocales()
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for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
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for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
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{
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{
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LocaleConstant locale = LocaleConstant(i);
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LocaleConstant locale = LocaleConstant(i);
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ObjectMgr::AddLocaleString(fields[2 + i - 1].GetString(), locale, loc.Text);
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ObjectMgr::AddLocaleString(fields[3 + i - 1].GetString(), locale, loc.Text);
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}
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}
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++textCount;
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++textCount;
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