rearranged core files
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,64 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef TRINITYCORE_TOTEM_H
|
||||
#define TRINITYCORE_TOTEM_H
|
||||
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
enum TotemType
|
||||
{
|
||||
TOTEM_PASSIVE = 0,
|
||||
TOTEM_ACTIVE = 1,
|
||||
TOTEM_STATUE = 2 // copied straight from MaNGOS, may need more implementation to work
|
||||
};
|
||||
|
||||
#define SENTRY_TOTEM_ENTRY 3968
|
||||
|
||||
class Totem : public Minion
|
||||
{
|
||||
public:
|
||||
explicit Totem(SummonPropertiesEntry const *properties, Unit *owner);
|
||||
virtual ~Totem(){};
|
||||
void Update(uint32 time);
|
||||
void InitStats(uint32 duration);
|
||||
void InitSummon();
|
||||
void UnSummon();
|
||||
uint32 GetSpell(uint8 slot=0) const { return m_spells[slot]; }
|
||||
uint32 GetTotemDuration() const { return m_duration; }
|
||||
TotemType GetTotemType() const { return m_type; }
|
||||
|
||||
bool UpdateStats(Stats /*stat*/) { return true; }
|
||||
bool UpdateAllStats() { return true; }
|
||||
void UpdateResistances(uint32 /*school*/) {}
|
||||
void UpdateArmor() {}
|
||||
void UpdateMaxHealth() {}
|
||||
void UpdateMaxPower(Powers /*power*/) {}
|
||||
void UpdateAttackPowerAndDamage(bool /*ranged*/) {}
|
||||
void UpdateDamagePhysical(WeaponAttackType /*attType*/) {}
|
||||
|
||||
bool IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index) const;
|
||||
|
||||
protected:
|
||||
TotemType m_type;
|
||||
uint32 m_duration;
|
||||
};
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user