rearranged core files

--HG--
branch : trunk
This commit is contained in:
Rat
2010-06-05 23:40:08 +02:00
parent 6a9357b13d
commit 75b80d9f5b
332 changed files with 0 additions and 0 deletions
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/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Totem.h"
#include "WorldPacket.h"
#include "Log.h"
#include "Group.h"
#include "Player.h"
#include "ObjectMgr.h"
#include "SpellMgr.h"
Totem::Totem(SummonPropertiesEntry const *properties, Unit *owner) : Minion(properties, owner)
{
m_unitTypeMask |= UNIT_MASK_TOTEM;
m_duration = 0;
m_type = TOTEM_PASSIVE;
}
void Totem::Update(uint32 time)
{
if (!m_owner->isAlive() || !isAlive())
{
UnSummon(); // remove self
return;
}
if (m_duration <= time)
{
UnSummon(); // remove self
return;
}
else
m_duration -= time;
Creature::Update(time);
}
void Totem::InitStats(uint32 duration)
{
Minion::InitStats(duration);
CreatureInfo const *cinfo = GetCreatureInfo();
if (m_owner->GetTypeId() == TYPEID_PLAYER && cinfo)
{
uint32 display_id = objmgr.ChooseDisplayId(m_owner->ToPlayer()->GetTeam(), cinfo);
CreatureModelInfo const *minfo = objmgr.GetCreatureModelRandomGender(display_id);
if (minfo)
display_id = minfo->modelid;
switch (m_owner->ToPlayer()->GetTeam())
{
case ALLIANCE:
display_id = cinfo->Modelid1;
break;
case HORDE:
if (cinfo->Modelid3)
display_id = cinfo->Modelid3;
else
display_id = cinfo->Modelid1;
switch (((Player*)m_owner)->getRace())
{
case RACE_ORC:
if (cinfo->Modelid2)
display_id = cinfo->Modelid2;
else
display_id = cinfo->Modelid1;
break;
case RACE_TROLL:
if (cinfo->Modelid4)
display_id = cinfo->Modelid4;
else
display_id = cinfo->Modelid1;
break;
default:
break;
}
break;
default:
break;
}
SetDisplayId(display_id);
}
// Get spell casted by totem
SpellEntry const * totemSpell = sSpellStore.LookupEntry(GetSpell());
if (totemSpell)
{
// If spell have cast time -> so its active totem
if (GetSpellCastTime(totemSpell))
m_type = TOTEM_ACTIVE;
}
if (GetEntry() == SENTRY_TOTEM_ENTRY)
SetReactState(REACT_AGGRESSIVE);
m_duration = duration;
SetLevel(m_owner->getLevel());
}
void Totem::InitSummon()
{
if (m_type == TOTEM_PASSIVE)
CastSpell(this, GetSpell(), true);
// Some totems can have both instant effect and passive spell
if (GetSpell(1))
CastSpell(this, GetSpell(1), true);
}
void Totem::UnSummon()
{
CombatStop();
RemoveAurasDueToSpell(GetSpell());
// clear owner's totem slot
for (int i = SUMMON_SLOT_TOTEM; i < MAX_TOTEM_SLOT; ++i)
{
if (m_owner->m_SummonSlot[i] == GetGUID())
{
m_owner->m_SummonSlot[i] = 0;
break;
}
}
m_owner->RemoveAurasDueToSpell(GetSpell());
//remove aura all party members too
Group *pGroup = NULL;
if (m_owner->GetTypeId() == TYPEID_PLAYER)
{
m_owner->ToPlayer()->SendAutoRepeatCancel(this);
// Not only the player can summon the totem (scripted AI)
pGroup = m_owner->ToPlayer()->GetGroup();
if (pGroup)
{
for (GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next())
{
Player* Target = itr->getSource();
if (Target && pGroup->SameSubGroup((Player*)m_owner, Target))
Target->RemoveAurasDueToSpell(GetSpell());
}
}
}
AddObjectToRemoveList();
}
bool Totem::IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index) const
{
// TODO: possibly all negative auras immune?
if (GetEntry() == 5925)
return false;
switch(spellInfo->EffectApplyAuraName[index])
{
case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_MOD_FEAR:
case SPELL_AURA_TRANSFORM:
return true;
default:
break;
}
return Creature::IsImmunedToSpellEffect(spellInfo, index);
}
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/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITYCORE_TOTEM_H
#define TRINITYCORE_TOTEM_H
#include "TemporarySummon.h"
enum TotemType
{
TOTEM_PASSIVE = 0,
TOTEM_ACTIVE = 1,
TOTEM_STATUE = 2 // copied straight from MaNGOS, may need more implementation to work
};
#define SENTRY_TOTEM_ENTRY 3968
class Totem : public Minion
{
public:
explicit Totem(SummonPropertiesEntry const *properties, Unit *owner);
virtual ~Totem(){};
void Update(uint32 time);
void InitStats(uint32 duration);
void InitSummon();
void UnSummon();
uint32 GetSpell(uint8 slot=0) const { return m_spells[slot]; }
uint32 GetTotemDuration() const { return m_duration; }
TotemType GetTotemType() const { return m_type; }
bool UpdateStats(Stats /*stat*/) { return true; }
bool UpdateAllStats() { return true; }
void UpdateResistances(uint32 /*school*/) {}
void UpdateArmor() {}
void UpdateMaxHealth() {}
void UpdateMaxPower(Powers /*power*/) {}
void UpdateAttackPowerAndDamage(bool /*ranged*/) {}
void UpdateDamagePhysical(WeaponAttackType /*attType*/) {}
bool IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index) const;
protected:
TotemType m_type;
uint32 m_duration;
};
#endif