rearranged core files
--HG-- branch : trunk
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,292 @@
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
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||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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||||
*/
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#ifndef _CHANNEL_H
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#define _CHANNEL_H
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#include <list>
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#include <map>
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#include <string>
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#include "Common.h"
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#include "Opcodes.h"
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#include "Player.h"
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#include "WorldPacket.h"
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enum ChatNotify
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{
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CHAT_JOINED_NOTICE = 0x00, //+ "%s joined channel.";
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CHAT_LEFT_NOTICE = 0x01, //+ "%s left channel.";
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//CHAT_SUSPENDED_NOTICE = 0x01, // "%s left channel.";
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CHAT_YOU_JOINED_NOTICE = 0x02, //+ "Joined Channel: [%s]"; -- You joined
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//CHAT_YOU_CHANGED_NOTICE = 0x02, // "Changed Channel: [%s]";
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CHAT_YOU_LEFT_NOTICE = 0x03, //+ "Left Channel: [%s]"; -- You left
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CHAT_WRONG_PASSWORD_NOTICE = 0x04, //+ "Wrong password for %s.";
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CHAT_NOT_MEMBER_NOTICE = 0x05, //+ "Not on channel %s.";
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CHAT_NOT_MODERATOR_NOTICE = 0x06, //+ "Not a moderator of %s.";
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CHAT_PASSWORD_CHANGED_NOTICE = 0x07, //+ "[%s] Password changed by %s.";
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CHAT_OWNER_CHANGED_NOTICE = 0x08, //+ "[%s] Owner changed to %s.";
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CHAT_PLAYER_NOT_FOUND_NOTICE = 0x09, //+ "[%s] Player %s was not found.";
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CHAT_NOT_OWNER_NOTICE = 0x0A, //+ "[%s] You are not the channel owner.";
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CHAT_CHANNEL_OWNER_NOTICE = 0x0B, //+ "[%s] Channel owner is %s.";
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CHAT_MODE_CHANGE_NOTICE = 0x0C, //?
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CHAT_ANNOUNCEMENTS_ON_NOTICE = 0x0D, //+ "[%s] Channel announcements enabled by %s.";
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CHAT_ANNOUNCEMENTS_OFF_NOTICE = 0x0E, //+ "[%s] Channel announcements disabled by %s.";
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CHAT_MODERATION_ON_NOTICE = 0x0F, //+ "[%s] Channel moderation enabled by %s.";
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CHAT_MODERATION_OFF_NOTICE = 0x10, //+ "[%s] Channel moderation disabled by %s.";
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CHAT_MUTED_NOTICE = 0x11, //+ "[%s] You do not have permission to speak.";
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CHAT_PLAYER_KICKED_NOTICE = 0x12, //? "[%s] Player %s kicked by %s.";
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CHAT_BANNED_NOTICE = 0x13, //+ "[%s] You are banned from that channel.";
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CHAT_PLAYER_BANNED_NOTICE = 0x14, //? "[%s] Player %s banned by %s.";
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CHAT_PLAYER_UNBANNED_NOTICE = 0x15, //? "[%s] Player %s unbanned by %s.";
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CHAT_PLAYER_NOT_BANNED_NOTICE = 0x16, //+ "[%s] Player %s is not banned.";
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CHAT_PLAYER_ALREADY_MEMBER_NOTICE = 0x17, //+ "[%s] Player %s is already on the channel.";
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CHAT_INVITE_NOTICE = 0x18, //+ "%2$s has invited you to join the channel '%1$s'.";
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CHAT_INVITE_WRONG_FACTION_NOTICE = 0x19, //+ "Target is in the wrong alliance for %s.";
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CHAT_WRONG_FACTION_NOTICE = 0x1A, //+ "Wrong alliance for %s.";
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CHAT_INVALID_NAME_NOTICE = 0x1B, //+ "Invalid channel name";
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CHAT_NOT_MODERATED_NOTICE = 0x1C, //+ "%s is not moderated";
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CHAT_PLAYER_INVITED_NOTICE = 0x1D, //+ "[%s] You invited %s to join the channel";
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CHAT_PLAYER_INVITE_BANNED_NOTICE = 0x1E, //+ "[%s] %s has been banned.";
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CHAT_THROTTLED_NOTICE = 0x1F, //+ "[%s] The number of messages that can be sent to this channel is limited, please wait to send another message.";
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CHAT_NOT_IN_AREA_NOTICE = 0x20, //+ "[%s] You are not in the correct area for this channel."; -- The user is trying to send a chat to a zone specific channel, and they're not physically in that zone.
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CHAT_NOT_IN_LFG_NOTICE = 0x21, //+ "[%s] You must be queued in looking for group before joining this channel."; -- The user must be in the looking for group system to join LFG chat channels.
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CHAT_VOICE_ON_NOTICE = 0x22, //+ "[%s] Channel voice enabled by %s.";
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CHAT_VOICE_OFF_NOTICE = 0x23, //+ "[%s] Channel voice disabled by %s.";
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};
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enum ChannelFlags
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{
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CHANNEL_FLAG_NONE = 0x00,
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CHANNEL_FLAG_CUSTOM = 0x01,
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// 0x02
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CHANNEL_FLAG_TRADE = 0x04,
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CHANNEL_FLAG_NOT_LFG = 0x08,
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CHANNEL_FLAG_GENERAL = 0x10,
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CHANNEL_FLAG_CITY = 0x20,
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CHANNEL_FLAG_LFG = 0x40,
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CHANNEL_FLAG_VOICE = 0x80
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// General 0x18 = 0x10 | 0x08
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// Trade 0x3C = 0x20 | 0x10 | 0x08 | 0x04
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// LocalDefence 0x18 = 0x10 | 0x08
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// GuildRecruitment 0x38 = 0x20 | 0x10 | 0x08
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// LookingForGroup 0x50 = 0x40 | 0x10
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};
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enum ChannelDBCFlags
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{
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CHANNEL_DBC_FLAG_NONE = 0x00000,
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CHANNEL_DBC_FLAG_INITIAL = 0x00001, // General, Trade, LocalDefense, LFG
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CHANNEL_DBC_FLAG_ZONE_DEP = 0x00002, // General, Trade, LocalDefense, GuildRecruitment
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CHANNEL_DBC_FLAG_GLOBAL = 0x00004, // WorldDefense
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CHANNEL_DBC_FLAG_TRADE = 0x00008, // Trade
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CHANNEL_DBC_FLAG_CITY_ONLY = 0x00010, // Trade, GuildRecruitment
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CHANNEL_DBC_FLAG_CITY_ONLY2 = 0x00020, // Trade, GuildRecruitment
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CHANNEL_DBC_FLAG_DEFENSE = 0x10000, // LocalDefense, WorldDefense
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CHANNEL_DBC_FLAG_GUILD_REQ = 0x20000, // GuildRecruitment
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CHANNEL_DBC_FLAG_LFG = 0x40000 // LookingForGroup
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};
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enum ChannelMemberFlags
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{
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MEMBER_FLAG_NONE = 0x00,
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MEMBER_FLAG_OWNER = 0x01,
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MEMBER_FLAG_MODERATOR = 0x02,
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MEMBER_FLAG_VOICED = 0x04,
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MEMBER_FLAG_MUTED = 0x08,
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MEMBER_FLAG_CUSTOM = 0x10,
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MEMBER_FLAG_MIC_MUTED = 0x20,
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// 0x40
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// 0x80
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};
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class Channel
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{
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struct PlayerInfo
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{
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uint64 player;
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uint8 flags;
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bool HasFlag(uint8 flag) { return flags & flag; }
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void SetFlag(uint8 flag) { if (!HasFlag(flag)) flags |= flag; }
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bool IsOwner() { return flags & MEMBER_FLAG_OWNER; }
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void SetOwner(bool state)
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{
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if (state) flags |= MEMBER_FLAG_OWNER;
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else flags &= ~MEMBER_FLAG_OWNER;
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}
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bool IsModerator() { return flags & MEMBER_FLAG_MODERATOR; }
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void SetModerator(bool state)
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{
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if (state) flags |= MEMBER_FLAG_MODERATOR;
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else flags &= ~MEMBER_FLAG_MODERATOR;
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}
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bool IsMuted() { return flags & MEMBER_FLAG_MUTED; }
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void SetMuted(bool state)
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{
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if (state) flags |= MEMBER_FLAG_MUTED;
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else flags &= ~MEMBER_FLAG_MUTED;
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}
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};
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typedef std::map<uint64, PlayerInfo> PlayerList;
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PlayerList players;
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typedef std::set<uint64> BannedList;
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BannedList banned;
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bool m_announce;
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bool m_moderate;
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bool m_public;
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std::string m_name;
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std::string m_password;
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uint8 m_flags;
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uint32 m_channelId;
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uint64 m_ownerGUID;
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bool m_IsSaved;
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private:
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// initial packet data (notify type and channel name)
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void MakeNotifyPacket(WorldPacket *data, uint8 notify_type);
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// type specific packet data
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void MakeJoined(WorldPacket *data, uint64 guid); //+ 0x00
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void MakeLeft(WorldPacket *data, uint64 guid); //+ 0x01
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void MakeYouJoined(WorldPacket *data); //+ 0x02
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void MakeYouLeft(WorldPacket *data); //+ 0x03
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void MakeWrongPassword(WorldPacket *data); //? 0x04
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void MakeNotMember(WorldPacket *data); //? 0x05
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void MakeNotModerator(WorldPacket *data); //? 0x06
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void MakePasswordChanged(WorldPacket *data, uint64 guid); //+ 0x07
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void MakeOwnerChanged(WorldPacket *data, uint64 guid); //? 0x08
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void MakePlayerNotFound(WorldPacket *data, const std::string& name); //+ 0x09
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void MakeNotOwner(WorldPacket *data); //? 0x0A
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void MakeChannelOwner(WorldPacket *data); //? 0x0B
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void MakeModeChange(WorldPacket *data, uint64 guid, uint8 oldflags); //+ 0x0C
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void MakeAnnouncementsOn(WorldPacket *data, uint64 guid); //+ 0x0D
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void MakeAnnouncementsOff(WorldPacket *data, uint64 guid); //+ 0x0E
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void MakeModerationOn(WorldPacket *data, uint64 guid); //+ 0x0F
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void MakeModerationOff(WorldPacket *data, uint64 guid); //+ 0x10
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void MakeMuted(WorldPacket *data); //? 0x11
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void MakePlayerKicked(WorldPacket *data, uint64 bad, uint64 good); //? 0x12
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void MakeBanned(WorldPacket *data); //? 0x13
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void MakePlayerBanned(WorldPacket *data, uint64 bad, uint64 good); //? 0x14
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void MakePlayerUnbanned(WorldPacket *data, uint64 bad, uint64 good); //? 0x15
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void MakePlayerNotBanned(WorldPacket *data, uint64 guid); //? 0x16
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void MakePlayerAlreadyMember(WorldPacket *data, uint64 guid); //+ 0x17
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void MakeInvite(WorldPacket *data, uint64 guid); //? 0x18
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void MakeInviteWrongFaction(WorldPacket *data); //? 0x19
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void MakeWrongFaction(WorldPacket *data); //? 0x1A
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void MakeInvalidName(WorldPacket *data); //? 0x1B
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void MakeNotModerated(WorldPacket *data); //? 0x1C
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void MakePlayerInvited(WorldPacket *data, const std::string& name); //+ 0x1D
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void MakePlayerInviteBanned(WorldPacket *data, uint64 guid); //? 0x1E
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void MakeThrottled(WorldPacket *data); //? 0x1F
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void MakeNotInArea(WorldPacket *data); //? 0x20
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void MakeNotInLfg(WorldPacket *data); //? 0x21
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void MakeVoiceOn(WorldPacket *data, uint64 guid); //+ 0x22
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void MakeVoiceOff(WorldPacket *data, uint64 guid); //+ 0x23
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void SendToAll(WorldPacket *data, uint64 p = 0);
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void SendToAllButOne(WorldPacket *data, uint64 who);
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void SendToOne(WorldPacket *data, uint64 who);
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bool IsOn(uint64 who) const { return players.find(who) != players.end(); }
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bool IsBanned(uint64 guid) const { return banned.find(guid) != banned.end(); }
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bool _UpdateStringInDB(const std::string& colName, const std::string& colValue) const;
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bool _UpdateIntInDB(const std::string& colName, int colValue) const;
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void _UpdateBanListInDB() const;
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uint8 GetPlayerFlags(uint64 p) const
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{
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PlayerList::const_iterator p_itr = players.find(p);
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if (p_itr == players.end())
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return 0;
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return p_itr->second.flags;
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}
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void SetModerator(uint64 p, bool set)
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{
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if (players[p].IsModerator() != set)
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{
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uint8 oldFlag = GetPlayerFlags(p);
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players[p].SetModerator(set);
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WorldPacket data;
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MakeModeChange(&data, p, oldFlag);
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SendToAll(&data);
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}
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}
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void SetMute(uint64 p, bool set)
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{
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if (players[p].IsMuted() != set)
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{
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uint8 oldFlag = GetPlayerFlags(p);
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players[p].SetMuted(set);
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WorldPacket data;
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MakeModeChange(&data, p, oldFlag);
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SendToAll(&data);
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}
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}
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public:
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uint32 m_Team;
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Channel(const std::string& name, uint32 channel_id, uint32 Team = 0);
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std::string GetName() const { return m_name; }
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uint32 GetChannelId() const { return m_channelId; }
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bool IsConstant() const { return m_channelId != 0; }
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bool IsAnnounce() const { return m_announce; }
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bool IsLFG() const { return GetFlags() & CHANNEL_FLAG_LFG; }
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std::string GetPassword() const { return m_password; }
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void SetPassword(const std::string& npassword) { m_password = npassword; }
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void SetAnnounce(bool nannounce) { m_announce = nannounce; }
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uint32 GetNumPlayers() const { return players.size(); }
|
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uint8 GetFlags() const { return m_flags; }
|
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bool HasFlag(uint8 flag) { return m_flags & flag; }
|
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|
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void Join(uint64 p, const char *pass);
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void Leave(uint64 p, bool send = true);
|
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void KickOrBan(uint64 good, const char *badname, bool ban);
|
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void Kick(uint64 good, const char *badname) { KickOrBan(good, badname, false); }
|
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void Ban(uint64 good, const char *badname) { KickOrBan(good, badname, true); }
|
||||
void UnBan(uint64 good, const char *badname);
|
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void Password(uint64 p, const char *pass);
|
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void SetMode(uint64 p, const char *p2n, bool mod, bool set);
|
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void SetOwner(uint64 p, bool exclaim = true);
|
||||
void SetOwner(uint64 p, const char *newname);
|
||||
void SendWhoOwner(uint64 p);
|
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void SetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, true); }
|
||||
void UnsetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, false); }
|
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void SetMute(uint64 p, const char *newname) { SetMode(p, newname, false, true); }
|
||||
void UnsetMute(uint64 p, const char *newname) { SetMode(p, newname, false, false); }
|
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void List(Player* p);
|
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void Announce(uint64 p);
|
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void Moderate(uint64 p);
|
||||
void Say(uint64 p, const char *what, uint32 lang);
|
||||
void Invite(uint64 p, const char *newp);
|
||||
void Voice(uint64 guid1, uint64 guid2);
|
||||
void DeVoice(uint64 guid1, uint64 guid2);
|
||||
void JoinNotify(uint64 guid); // invisible notify
|
||||
void LeaveNotify(uint64 guid); // invisible notify
|
||||
};
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,323 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "Policies/SingletonImp.h"
|
||||
|
||||
#include "ObjectMgr.h" // for normalizePlayerName
|
||||
#include "ChannelMgr.h"
|
||||
|
||||
void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
|
||||
uint32 channel_id;
|
||||
uint8 unknown1, unknown2;
|
||||
std::string channelname, pass;
|
||||
|
||||
recvPacket >> channel_id >> unknown1 >> unknown2;
|
||||
recvPacket >> channelname;
|
||||
|
||||
if (channelname.empty())
|
||||
return;
|
||||
|
||||
recvPacket >> pass;
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
{
|
||||
cMgr->team = _player->GetTeam();
|
||||
if (Channel *chn = cMgr->GetJoinChannel(channelname, channel_id))
|
||||
chn->Join(_player->GetGUID(), pass.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
|
||||
uint32 unk;
|
||||
std::string channelname;
|
||||
recvPacket >> unk; // channel id?
|
||||
recvPacket >> channelname;
|
||||
|
||||
if (channelname.empty())
|
||||
return;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
{
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->Leave(_player->GetGUID(), true);
|
||||
cMgr->LeftChannel(channelname);
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelList(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname;
|
||||
recvPacket >> channelname;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->List(_player);
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname, pass;
|
||||
recvPacket >> channelname;
|
||||
|
||||
recvPacket >> pass;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->Password(_player->GetGUID(), pass.c_str());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname, newp;
|
||||
recvPacket >> channelname;
|
||||
|
||||
recvPacket >> newp;
|
||||
|
||||
if (!normalizePlayerName(newp))
|
||||
return;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->SetOwner(_player->GetGUID(), newp.c_str());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname;
|
||||
recvPacket >> channelname;
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->SendWhoOwner(_player->GetGUID());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname, otp;
|
||||
recvPacket >> channelname;
|
||||
|
||||
recvPacket >> otp;
|
||||
|
||||
if (!normalizePlayerName(otp))
|
||||
return;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->SetModerator(_player->GetGUID(), otp.c_str());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname, otp;
|
||||
recvPacket >> channelname;
|
||||
|
||||
recvPacket >> otp;
|
||||
|
||||
if (!normalizePlayerName(otp))
|
||||
return;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->UnsetModerator(_player->GetGUID(), otp.c_str());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelMute(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname, otp;
|
||||
recvPacket >> channelname;
|
||||
|
||||
recvPacket >> otp;
|
||||
|
||||
if (!normalizePlayerName(otp))
|
||||
return;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->SetMute(_player->GetGUID(), otp.c_str());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
|
||||
std::string channelname, otp;
|
||||
recvPacket >> channelname;
|
||||
|
||||
recvPacket >> otp;
|
||||
|
||||
if (!normalizePlayerName(otp))
|
||||
return;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->UnsetMute(_player->GetGUID(), otp.c_str());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelInvite(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname, otp;
|
||||
recvPacket >> channelname;
|
||||
|
||||
recvPacket >> otp;
|
||||
|
||||
if (!normalizePlayerName(otp))
|
||||
return;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->Invite(_player->GetGUID(), otp.c_str());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname, otp;
|
||||
recvPacket >> channelname;
|
||||
|
||||
recvPacket >> otp;
|
||||
if (!normalizePlayerName(otp))
|
||||
return;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->Kick(_player->GetGUID(), otp.c_str());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelBan(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname, otp;
|
||||
recvPacket >> channelname;
|
||||
|
||||
recvPacket >> otp;
|
||||
|
||||
if (!normalizePlayerName(otp))
|
||||
return;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->Ban(_player->GetGUID(), otp.c_str());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
|
||||
std::string channelname, otp;
|
||||
recvPacket >> channelname;
|
||||
|
||||
recvPacket >> otp;
|
||||
|
||||
if (!normalizePlayerName(otp))
|
||||
return;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->UnBan(_player->GetGUID(), otp.c_str());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname;
|
||||
recvPacket >> channelname;
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->Announce(_player->GetGUID());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelModerate(WorldPacket& recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname;
|
||||
recvPacket >> channelname;
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->Moderate(_player->GetGUID());
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname;
|
||||
recvPacket >> channelname;
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->List(_player);
|
||||
}
|
||||
|
||||
void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname;
|
||||
recvPacket >> channelname;
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
{
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
{
|
||||
WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, chn->GetName().size()+1+1+4);
|
||||
data << chn->GetName();
|
||||
data << uint8(chn->GetFlags());
|
||||
data << uint32(chn->GetNumPlayers());
|
||||
SendPacket(&data);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleSetChannelWatch(WorldPacket &recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
//recvPacket.hexlike();
|
||||
std::string channelname;
|
||||
recvPacket >> channelname;
|
||||
/*if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel *chn = cMgr->GetChannel(channelname, _player))
|
||||
chn->JoinNotify(_player->GetGUID());*/
|
||||
}
|
||||
|
||||
@@ -0,0 +1,110 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "ChannelMgr.h"
|
||||
#include "Policies/SingletonImp.h"
|
||||
#include "World.h"
|
||||
|
||||
INSTANTIATE_SINGLETON_1(AllianceChannelMgr);
|
||||
INSTANTIATE_SINGLETON_1(HordeChannelMgr);
|
||||
|
||||
ChannelMgr* channelMgr(uint32 team)
|
||||
{
|
||||
if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
|
||||
return &Trinity::Singleton<AllianceChannelMgr>::Instance(); // cross-faction
|
||||
|
||||
if (team == ALLIANCE)
|
||||
return &Trinity::Singleton<AllianceChannelMgr>::Instance();
|
||||
if (team == HORDE)
|
||||
return &Trinity::Singleton<HordeChannelMgr>::Instance();
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ChannelMgr::~ChannelMgr()
|
||||
{
|
||||
for (ChannelMap::iterator itr = channels.begin(); itr != channels.end(); ++itr)
|
||||
delete itr->second;
|
||||
|
||||
channels.clear();
|
||||
}
|
||||
|
||||
Channel *ChannelMgr::GetJoinChannel(std::string name, uint32 channel_id)
|
||||
{
|
||||
std::wstring wname;
|
||||
Utf8toWStr(name,wname);
|
||||
wstrToLower(wname);
|
||||
|
||||
if (channels.find(wname) == channels.end())
|
||||
{
|
||||
Channel *nchan = new Channel(name,channel_id, team);
|
||||
channels[wname] = nchan;
|
||||
return nchan;
|
||||
}
|
||||
|
||||
return channels[wname];
|
||||
}
|
||||
|
||||
Channel *ChannelMgr::GetChannel(std::string name, Player *p, bool pkt)
|
||||
{
|
||||
std::wstring wname;
|
||||
Utf8toWStr(name,wname);
|
||||
wstrToLower(wname);
|
||||
|
||||
ChannelMap::const_iterator i = channels.find(wname);
|
||||
|
||||
if (i == channels.end())
|
||||
{
|
||||
if (pkt)
|
||||
{
|
||||
WorldPacket data;
|
||||
MakeNotOnPacket(&data,name);
|
||||
p->GetSession()->SendPacket(&data);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
return i->second;
|
||||
}
|
||||
|
||||
void ChannelMgr::LeftChannel(std::string name)
|
||||
{
|
||||
std::wstring wname;
|
||||
Utf8toWStr(name,wname);
|
||||
wstrToLower(wname);
|
||||
|
||||
ChannelMap::const_iterator i = channels.find(wname);
|
||||
|
||||
if (i == channels.end())
|
||||
return;
|
||||
|
||||
Channel* channel = i->second;
|
||||
|
||||
if (channel->GetNumPlayers() == 0 && !channel->IsConstant())
|
||||
{
|
||||
channels.erase(wname);
|
||||
delete channel;
|
||||
}
|
||||
}
|
||||
|
||||
void ChannelMgr::MakeNotOnPacket(WorldPacket *data, std::string name)
|
||||
{
|
||||
data->Initialize(SMSG_CHANNEL_NOTIFY, (1+10)); // we guess size
|
||||
(*data) << (uint8)0x05 << name;
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef __TRINITY_CHANNELMGR_H
|
||||
#define __TRINITY_CHANNELMGR_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Channel.h"
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
#include "Channel.h"
|
||||
#include "World.h"
|
||||
|
||||
class ChannelMgr
|
||||
{
|
||||
public:
|
||||
uint32 team;
|
||||
typedef std::map<std::wstring,Channel*> ChannelMap;
|
||||
ChannelMgr() {team = 0;}
|
||||
~ChannelMgr();
|
||||
|
||||
Channel *GetJoinChannel(std::string name, uint32 channel_id);
|
||||
Channel *GetChannel(std::string name, Player *p, bool pkt = true);
|
||||
void LeftChannel(std::string name);
|
||||
private:
|
||||
ChannelMap channels;
|
||||
void MakeNotOnPacket(WorldPacket *data, std::string name);
|
||||
};
|
||||
|
||||
class AllianceChannelMgr : public ChannelMgr {};
|
||||
class HordeChannelMgr : public ChannelMgr {};
|
||||
|
||||
ChannelMgr* channelMgr(uint32 team);
|
||||
|
||||
#endif
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,654 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef TRINITYCORE_CHAT_H
|
||||
#define TRINITYCORE_CHAT_H
|
||||
|
||||
#include "SharedDefines.h"
|
||||
|
||||
class ChatHandler;
|
||||
class WorldSession;
|
||||
class Creature;
|
||||
class Player;
|
||||
class Unit;
|
||||
struct GameTele;
|
||||
|
||||
class ChatCommand
|
||||
{
|
||||
public:
|
||||
const char * Name;
|
||||
uint32 SecurityLevel; // function pointer required correct align (use uint32)
|
||||
bool AllowConsole;
|
||||
bool (ChatHandler::*Handler)(const char* args);
|
||||
std::string Help;
|
||||
ChatCommand * ChildCommands;
|
||||
};
|
||||
|
||||
class ChatHandler
|
||||
{
|
||||
public:
|
||||
explicit ChatHandler(WorldSession* session) : m_session(session) {}
|
||||
explicit ChatHandler(Player* player) : m_session(player->GetSession()) {}
|
||||
~ChatHandler() {}
|
||||
|
||||
static void FillMessageData(WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker);
|
||||
|
||||
void FillMessageData(WorldPacket *data, uint8 type, uint32 language, uint64 target_guid, const char* message)
|
||||
{
|
||||
FillMessageData(data, m_session, type, language, NULL, target_guid, message, NULL);
|
||||
}
|
||||
|
||||
void FillSystemMessageData(WorldPacket *data, const char* message)
|
||||
{
|
||||
FillMessageData(data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, 0, message);
|
||||
}
|
||||
|
||||
static char* LineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; }
|
||||
|
||||
// function with different implementation for chat/console
|
||||
virtual const char *GetTrinityString(int32 entry) const;
|
||||
virtual void SendSysMessage(const char *str);
|
||||
|
||||
void SendSysMessage(int32 entry);
|
||||
void PSendSysMessage(const char *format, ...) ATTR_PRINTF(2,3);
|
||||
void PSendSysMessage(int32 entry, ...);
|
||||
std::string PGetParseString(int32 entry, ...);
|
||||
|
||||
int ParseCommands(const char* text);
|
||||
|
||||
static ChatCommand* getCommandTable();
|
||||
|
||||
bool isValidChatMessage(const char* msg);
|
||||
void SendGlobalSysMessage(const char *str);
|
||||
protected:
|
||||
explicit ChatHandler() : m_session(NULL) {} // for CLI subclass
|
||||
|
||||
bool hasStringAbbr(const char* name, const char* part);
|
||||
|
||||
// function with different implementation for chat/console
|
||||
virtual bool isAvailable(ChatCommand const& cmd) const;
|
||||
virtual std::string GetNameLink() const { return GetNameLink(m_session->GetPlayer()); }
|
||||
virtual bool needReportToTarget(Player* chr) const;
|
||||
virtual LocaleConstant GetSessionDbcLocale() const;
|
||||
virtual int GetSessionDbLocaleIndex() const;
|
||||
|
||||
bool HasLowerSecurity(Player* target, uint64 guid, bool strong = false);
|
||||
bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false);
|
||||
|
||||
void SendGlobalGMSysMessage(const char *str);
|
||||
|
||||
static bool SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand);
|
||||
bool ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcommand);
|
||||
bool ShowHelpForCommand(ChatCommand *table, const char* cmd);
|
||||
bool ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd);
|
||||
|
||||
bool HandleAccountCommand(const char* args);
|
||||
bool HandleAccountAddonCommand(const char* args);
|
||||
bool HandleAccountCreateCommand(const char* args);
|
||||
bool HandleAccountDeleteCommand(const char* args);
|
||||
bool HandleAccountLockCommand(const char* args);
|
||||
bool HandleAccountOnlineListCommand(const char* args);
|
||||
bool HandleAccountPasswordCommand(const char* args);
|
||||
bool HandleAccountSetAddonCommand(const char* args);
|
||||
bool HandleAccountSetGmLevelCommand(const char* args);
|
||||
bool HandleAccountSetPasswordCommand(const char* args);
|
||||
|
||||
bool HandleAHBotOptionsCommand(const char * args);
|
||||
bool HandleNameAnnounceCommand(const char* args);
|
||||
bool HandleGMNameAnnounceCommand(const char* args);
|
||||
bool HandleGMAnnounceCommand(const char* args);
|
||||
bool HandleGMNotifyCommand(const char* args);
|
||||
|
||||
bool HandleBanAccountCommand(const char* args);
|
||||
bool HandleBanCharacterCommand(const char* args);
|
||||
bool HandleBanIPCommand(const char* args);
|
||||
bool HandleBanInfoAccountCommand(const char* args);
|
||||
bool HandleBanInfoCharacterCommand(const char* args);
|
||||
bool HandleBanInfoIPCommand(const char* args);
|
||||
bool HandleBanListAccountCommand(const char* args);
|
||||
bool HandleBanListCharacterCommand(const char* args);
|
||||
bool HandleBanListIPCommand(const char* args);
|
||||
|
||||
bool HandleCastCommand(const char *args);
|
||||
bool HandleCastBackCommand(const char *args);
|
||||
bool HandleCastDistCommand(const char *args);
|
||||
bool HandleCastSelfCommand(const char *args);
|
||||
bool HandleCastTargetCommand(const char *args);
|
||||
|
||||
bool HandleCharacterCustomizeCommand(const char * args);
|
||||
bool HandleCharacterDeleteCommand(const char* args);
|
||||
bool HandleCharacterLevelCommand(const char* args);
|
||||
bool HandleCharacterRenameCommand(const char * args);
|
||||
bool HandleCharacterReputationCommand(const char* args);
|
||||
bool HandleCharacterTitlesCommand(const char* args);
|
||||
|
||||
bool HandleChannelSetPublic(const char *args);
|
||||
|
||||
bool HandleDebugAnimCommand(const char* args);
|
||||
bool HandleDebugArenaCommand(const char * args);
|
||||
bool HandleDebugBattlegroundCommand(const char * args);
|
||||
bool HandleDebugGetItemStateCommand(const char * args);
|
||||
bool HandleDebugGetLootRecipientCommand(const char * args);
|
||||
bool HandleDebugGetValueCommand(const char* args);
|
||||
bool HandleDebugGetItemValueCommand(const char* args);
|
||||
bool HandleDebugMod32ValueCommand(const char* args);
|
||||
bool HandleDebugSetAuraStateCommand(const char * args);
|
||||
bool HandleDebugSetItemValueCommand(const char * args);
|
||||
bool HandleDebugItemExpireCommand(const char * args);
|
||||
bool HandleDebugSetVehicleId(const char * args);
|
||||
bool HandleDebugEnterVehicle(const char * args);
|
||||
bool HandleDebugSetValueCommand(const char* args);
|
||||
bool HandleDebugSpawnVehicle(const char * args);
|
||||
bool HandleDebugSpellCheckCommand(const char* args);
|
||||
bool HandleDebugUpdateCommand(const char* args);
|
||||
bool HandleDebugUpdateWorldStateCommand(const char* args);
|
||||
|
||||
bool HandleDebugSet32Bit(const char* args);
|
||||
bool HandleDebugThreatList(const char * args);
|
||||
bool HandleDebugHostileRefList(const char * args);
|
||||
bool HandlePossessCommand(const char* args);
|
||||
bool HandleUnPossessCommand(const char* args);
|
||||
bool HandleBindSightCommand(const char* args);
|
||||
bool HandleUnbindSightCommand(const char* args);
|
||||
|
||||
bool HandleDebugPlayCinematicCommand(const char* args);
|
||||
bool HandleDebugPlayMovieCommand(const char* args);
|
||||
bool HandleDebugPlaySoundCommand(const char* args);
|
||||
|
||||
bool HandleDebugSendBuyErrorCommand(const char* args);
|
||||
bool HandleDebugSendChannelNotifyCommand(const char* args);
|
||||
bool HandleDebugSendChatMsgCommand(const char* args);
|
||||
bool HandleDebugSendEquipErrorCommand(const char* args);
|
||||
bool HandleDebugSendLargePacketCommand(const char * args);
|
||||
bool HandleDebugSendOpcodeCommand(const char* args);
|
||||
bool HandleDebugSendPoiCommand(const char* args);
|
||||
bool HandleDebugSendQuestPartyMsgCommand(const char* args);
|
||||
bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
|
||||
bool HandleDebugSendSellErrorCommand(const char* args);
|
||||
bool HandleDebugSendSetPhaseShiftCommand(const char * args);
|
||||
bool HandleDebugSendSpellFailCommand(const char* args);
|
||||
|
||||
bool HandleEventActiveListCommand(const char* args);
|
||||
bool HandleEventStartCommand(const char* args);
|
||||
bool HandleEventStopCommand(const char* args);
|
||||
bool HandleEventInfoCommand(const char* args);
|
||||
|
||||
bool HandleGameObjectAddCommand(const char* args);
|
||||
bool HandleGameObjectDeleteCommand(const char* args);
|
||||
bool HandleGOInfoCommand(const char* args);
|
||||
bool HandleGameObjectMoveCommand(const char* args);
|
||||
bool HandleGameObjectNearCommand(const char* args);
|
||||
bool HandleGameObjectPhaseCommand(const char* args);
|
||||
bool HandleGameObjectStateCommand(const char* args);
|
||||
bool HandleGameObjectTargetCommand(const char* args);
|
||||
bool HandleGameObjectTurnCommand(const char* args);
|
||||
|
||||
bool HandleGMCommand(const char* args);
|
||||
bool HandleGMChatCommand(const char* args);
|
||||
bool HandleGMFlyCommand(const char* args);
|
||||
bool HandleGMListFullCommand(const char* args);
|
||||
bool HandleGMListIngameCommand(const char* args);
|
||||
bool HandleGMVisibleCommand(const char* args);
|
||||
|
||||
bool HandleGoCommand(const char* args);
|
||||
bool HandleGoCreatureCommand(const char* args);
|
||||
bool HandleGoGraveyardCommand(const char* args);
|
||||
bool HandleGoGridCommand(const char* args);
|
||||
bool HandleGoObjectCommand(const char* args);
|
||||
bool HandleGoTaxinodeCommand(const char* args);
|
||||
bool HandleGoTriggerCommand(const char* args);
|
||||
bool HandleGoXYCommand(const char* args);
|
||||
bool HandleGoXYZCommand(const char* args);
|
||||
bool HandleGoZoneXYCommand(const char* args);
|
||||
|
||||
bool HandleGoTicketCommand(const char* args);
|
||||
|
||||
bool HandleGuildCreateCommand(const char* args);
|
||||
bool HandleGuildInviteCommand(const char* args);
|
||||
bool HandleGuildUninviteCommand(const char* args);
|
||||
bool HandleGuildRankCommand(const char* args);
|
||||
bool HandleGuildDeleteCommand(const char* args);
|
||||
|
||||
bool HandleHonorAddCommand(const char* args);
|
||||
bool HandleHonorAddKillCommand(const char* args);
|
||||
bool HandleHonorUpdateCommand(const char* args);
|
||||
|
||||
bool HandleInstanceListBindsCommand(const char* args);
|
||||
bool HandleInstanceUnbindCommand(const char* args);
|
||||
bool HandleInstanceStatsCommand(const char* args);
|
||||
bool HandleInstanceSaveDataCommand(const char * args);
|
||||
bool HandleInstanceOpenCommand(const char * args);
|
||||
bool HandleInstanceCloseCommand(const char * args);
|
||||
bool HandleInstanceOpenCloseCommand(const char * args, bool open);
|
||||
|
||||
bool HandleLearnCommand(const char* args);
|
||||
bool HandleLearnAllCommand(const char* args);
|
||||
bool HandleLearnAllGMCommand(const char* args);
|
||||
bool HandleLearnAllCraftsCommand(const char* args);
|
||||
bool HandleLearnAllRecipesCommand(const char* args);
|
||||
bool HandleLearnAllDefaultCommand(const char* args);
|
||||
bool HandleLearnAllLangCommand(const char* args);
|
||||
bool HandleLearnAllMyClassCommand(const char* args);
|
||||
bool HandleLearnAllMyPetTalentsCommand(const char* args);
|
||||
bool HandleLearnAllMySpellsCommand(const char* args);
|
||||
bool HandleLearnAllMyTalentsCommand(const char* args);
|
||||
|
||||
bool HandleListAurasCommand(const char * args);
|
||||
bool HandleListCreatureCommand(const char* args);
|
||||
bool HandleListItemCommand(const char* args);
|
||||
bool HandleListObjectCommand(const char* args);
|
||||
|
||||
bool HandleLookupAreaCommand(const char* args);
|
||||
bool HandleLookupCreatureCommand(const char* args);
|
||||
bool HandleLookupEventCommand(const char* args);
|
||||
bool HandleLookupFactionCommand(const char * args);
|
||||
bool HandleLookupItemCommand(const char * args);
|
||||
bool HandleLookupItemSetCommand(const char * args);
|
||||
bool HandleLookupObjectCommand(const char* args);
|
||||
bool HandleLookupPlayerIpCommand(const char* args);
|
||||
bool HandleLookupPlayerAccountCommand(const char* args);
|
||||
bool HandleLookupPlayerEmailCommand(const char* args);
|
||||
bool HandleLookupQuestCommand(const char* args);
|
||||
bool HandleLookupSkillCommand(const char* args);
|
||||
bool HandleLookupSpellCommand(const char* args);
|
||||
bool HandleLookupTaxiNodeCommand(const char * args);
|
||||
bool HandleLookupTeleCommand(const char * args);
|
||||
bool HandleLookupMapCommand(const char* args);
|
||||
bool HandleLookupTitleCommand(const char * args);
|
||||
|
||||
bool HandleModifyHPCommand(const char* args);
|
||||
bool HandleModifyManaCommand(const char* args);
|
||||
bool HandleModifyRageCommand(const char* args);
|
||||
bool HandleModifyRunicPowerCommand(const char* args);
|
||||
bool HandleModifyEnergyCommand(const char* args);
|
||||
bool HandleModifyMoneyCommand(const char* args);
|
||||
bool HandleModifyASpeedCommand(const char* args);
|
||||
bool HandleModifySpeedCommand(const char* args);
|
||||
bool HandleModifyBWalkCommand(const char* args);
|
||||
bool HandleModifyFlyCommand(const char* args);
|
||||
bool HandleModifySwimCommand(const char* args);
|
||||
bool HandleModifyScaleCommand(const char* args);
|
||||
bool HandleModifyMountCommand(const char* args);
|
||||
bool HandleModifyBitCommand(const char* args);
|
||||
bool HandleModifyFactionCommand(const char* args);
|
||||
bool HandleModifySpellCommand(const char* args);
|
||||
bool HandleModifyTalentCommand (const char* args);
|
||||
bool HandleModifyHonorCommand (const char* args);
|
||||
bool HandleModifyRepCommand(const char* args);
|
||||
bool HandleModifyArenaCommand(const char* args);
|
||||
bool HandleModifyPhaseCommand(const char* args);
|
||||
bool HandleModifyGenderCommand(const char* args);
|
||||
|
||||
//-----------------------Npc Commands-----------------------
|
||||
bool HandleNpcAddCommand(const char* args);
|
||||
bool HandleNpcAddMoveCommand(const char* args);
|
||||
bool HandleNpcAddVendorItemCommand(const char* args);
|
||||
bool HandleNpcAllowMovementCommand(const char* args);
|
||||
bool HandleNpcChangeEntryCommand(const char *args);
|
||||
bool HandleNpcChangeLevelCommand(const char* args);
|
||||
bool HandleNpcDeleteCommand(const char* args);
|
||||
bool HandleNpcDelVendorItemCommand(const char* args);
|
||||
bool HandleNpcFactionIdCommand(const char* args);
|
||||
bool HandleNpcFlagCommand(const char* args);
|
||||
bool HandleNpcFollowCommand(const char* args);
|
||||
bool HandleNpcInfoCommand(const char* args);
|
||||
bool HandleNpcMoveCommand(const char* args);
|
||||
bool HandleNpcPlayEmoteCommand(const char* args);
|
||||
bool HandleNpcSayCommand(const char* args);
|
||||
bool HandleNpcSetDeathStateCommand(const char* args);
|
||||
bool HandleNpcSetModelCommand(const char* args);
|
||||
bool HandleNpcSetMoveTypeCommand(const char* args);
|
||||
bool HandleNpcSetPhaseCommand(const char* args);
|
||||
bool HandleNpcSpawnDistCommand(const char* args);
|
||||
bool HandleNpcSpawnTimeCommand(const char* args);
|
||||
bool HandleNpcTameCommand(const char* args);
|
||||
bool HandleNpcTextEmoteCommand(const char* args);
|
||||
bool HandleNpcUnFollowCommand(const char* args);
|
||||
bool HandleNpcWhisperCommand(const char* args);
|
||||
bool HandleNpcYellCommand(const char* args);
|
||||
bool HandleNpcAddFormationCommand(const char* args);
|
||||
bool HandleNpcSetLinkCommand(const char* args);
|
||||
|
||||
//TODO: NpcCommands that needs to be fixed :
|
||||
bool HandleNpcAddWeaponCommand(const char* args);
|
||||
bool HandleNpcNameCommand(const char* args);
|
||||
bool HandleNpcSubNameCommand(const char* args);
|
||||
//----------------------------------------------------------
|
||||
|
||||
bool HandlePDumpLoadCommand(const char *args);
|
||||
bool HandlePDumpWriteCommand(const char *args);
|
||||
|
||||
bool HandleQuestAdd(const char * args);
|
||||
bool HandleQuestRemove(const char * args);
|
||||
bool HandleQuestComplete(const char * args);
|
||||
|
||||
bool HandleReloadAllCommand(const char* args);
|
||||
bool HandleReloadAllAchievementCommand(const char* args);
|
||||
bool HandleReloadAllAreaCommand(const char* args);
|
||||
bool HandleReloadAllItemCommand(const char* args);
|
||||
bool HandleReloadAllLootCommand(const char* args);
|
||||
bool HandleReloadAllNpcCommand(const char* args);
|
||||
bool HandleReloadAllQuestCommand(const char* args);
|
||||
bool HandleReloadAllScriptsCommand(const char* args);
|
||||
bool HandleReloadAllEventAICommand(const char* args);
|
||||
bool HandleReloadAllSpellCommand(const char* args);
|
||||
bool HandleReloadAllLocalesCommand(const char* args);
|
||||
|
||||
bool HandleReloadConfigCommand(const char* args);
|
||||
|
||||
bool HandleReloadAccessRequirementCommand(const char* args);
|
||||
bool HandleReloadAchievementCriteriaDataCommand(const char* args);
|
||||
bool HandleReloadAchievementRewardCommand(const char* args);
|
||||
bool HandleReloadAreaTriggerTavernCommand(const char* args);
|
||||
bool HandleReloadAreaTriggerTeleportCommand(const char* args);
|
||||
bool HandleReloadAutobroadcastCommand(const char* args);
|
||||
bool HandleReloadEventScriptsCommand(const char* args);
|
||||
bool HandleReloadEventAITextsCommand(const char* args);
|
||||
bool HandleReloadEventAISummonsCommand(const char* args);
|
||||
bool HandleReloadEventAIScriptsCommand(const char* args);
|
||||
bool HandleReloadCommandCommand(const char* args);
|
||||
bool HandleReloadCreatureTemplateCommand(const char* args);
|
||||
bool HandleReloadCreatureQuestRelationsCommand(const char* args);
|
||||
bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
|
||||
bool HandleReloadCreatureLinkedRespawnCommand(const char* args);
|
||||
bool HandleReloadDbScriptStringCommand(const char* args);
|
||||
bool HandleReloadGameGraveyardZoneCommand(const char* args);
|
||||
bool HandleReloadGameObjectScriptsCommand(const char* args);
|
||||
bool HandleReloadGameTeleCommand(const char* args);
|
||||
bool HandleReloadGossipMenuCommand(const char* args);
|
||||
bool HandleReloadGossipMenuOptionCommand(const char* args);
|
||||
bool HandleReloadGOQuestRelationsCommand(const char* args);
|
||||
bool HandleReloadGOQuestInvRelationsCommand(const char* args);
|
||||
bool HandleReloadItemEnchantementsCommand(const char* args);
|
||||
bool HandleReloadLocalesAchievementRewardCommand(const char* args);
|
||||
bool HandleReloadLocalesCreatureCommand(const char* args);
|
||||
bool HandleReloadLocalesGameobjectCommand(const char* args);
|
||||
bool HandleReloadLocalesItemCommand(const char* args);
|
||||
bool HandleReloadLocalesNpcTextCommand(const char* args);
|
||||
bool HandleReloadLocalesPageTextCommand(const char* args);
|
||||
bool HandleReloadLocalesPointsOfInterestCommand(const char* args);
|
||||
bool HandleReloadLocalesQuestCommand(const char* args);
|
||||
// bool HandleReloadAuctionsCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesCreatureCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesDisenchantCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesFishingCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesGameobjectCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesItemCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesMailCommand(const char* args);
|
||||
bool HandleReloadMailLevelRewardCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesMillingCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesPickpocketingCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesProspectingCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesReferenceCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesSkinningCommand(const char* args);
|
||||
bool HandleReloadLootTemplatesSpellCommand(const char* args);
|
||||
bool HandleReloadTrinityStringCommand(const char* args);
|
||||
bool HandleReloadNpcGossipCommand(const char* args);
|
||||
bool HandleReloadNpcTrainerCommand(const char* args);
|
||||
bool HandleReloadNpcVendorCommand(const char* args);
|
||||
bool HandleReloadPageTextsCommand(const char* args);
|
||||
bool HandleReloadPointsOfInterestCommand(const char* args);
|
||||
bool HandleReloadSpellClickSpellsCommand(const char* args);
|
||||
bool HandleReloadQuestAreaTriggersCommand(const char* args);
|
||||
bool HandleReloadQuestEndScriptsCommand(const char* args);
|
||||
bool HandleReloadQuestStartScriptsCommand(const char* args);
|
||||
bool HandleReloadQuestTemplateCommand(const char* args);
|
||||
bool HandleReloadReservedNameCommand(const char*);
|
||||
bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
|
||||
bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
|
||||
bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
|
||||
bool HandleReloadSpellRequiredCommand(const char* args);
|
||||
bool HandleReloadSpellAreaCommand(const char* args);
|
||||
bool HandleReloadSpellGroupsCommand(const char* args);
|
||||
bool HandleReloadSpellLearnSpellCommand(const char* args);
|
||||
bool HandleReloadSpellLinkedSpellCommand(const char* args);
|
||||
bool HandleReloadSpellProcEventCommand(const char* args);
|
||||
bool HandleReloadSpellBonusesCommand(const char* args);
|
||||
bool HandleReloadSpellScriptsCommand(const char* args);
|
||||
bool HandleReloadSpellTargetPositionCommand(const char* args);
|
||||
bool HandleReloadSpellThreatsCommand(const char* args);
|
||||
bool HandleReloadSpellPetAurasCommand(const char* args);
|
||||
bool HandleReloadSpellDisabledCommand(const char* args);
|
||||
bool HandleReloadSpellGroupStackRulesCommand(const char* args);
|
||||
bool HandleReloadAuctionsCommand(const char* args);
|
||||
bool HandleReloadWpScriptsCommand(const char* args);
|
||||
bool HandleReloadConditions(const char* args);
|
||||
|
||||
bool HandleResetAchievementsCommand(const char * args);
|
||||
bool HandleResetAllCommand(const char * args);
|
||||
bool HandleResetHonorCommand(const char * args);
|
||||
bool HandleResetLevelCommand(const char * args);
|
||||
bool HandleResetSpellsCommand(const char * args);
|
||||
bool HandleResetStatsCommand(const char * args);
|
||||
bool HandleResetTalentsCommand(const char * args);
|
||||
|
||||
bool HandleSendItemsCommand(const char* args);
|
||||
bool HandleSendMailCommand(const char* args);
|
||||
bool HandleSendMessageCommand(const char * args);
|
||||
bool HandleSendMoneyCommand(const char* args);
|
||||
|
||||
bool HandleServerCorpsesCommand(const char* args);
|
||||
bool HandleServerExitCommand(const char* args);
|
||||
bool HandleServerIdleRestartCommand(const char* args);
|
||||
bool HandleServerIdleShutDownCommand(const char* args);
|
||||
bool HandleServerInfoCommand(const char* args);
|
||||
bool HandleServerMotdCommand(const char* args);
|
||||
bool HandleServerPLimitCommand(const char* args);
|
||||
bool HandleServerRestartCommand(const char* args);
|
||||
bool HandleServerSetLogLevelCommand(const char* args);
|
||||
bool HandleServerSetMotdCommand(const char* args);
|
||||
bool HandleServerShutDownCommand(const char* args);
|
||||
bool HandleServerShutDownCancelCommand(const char* args);
|
||||
bool HandleServerSetClosedCommand(const char* args);
|
||||
|
||||
bool HandleServerSetLogFileLevelCommand(const char* args);
|
||||
bool HandleServerSetDiffTimeCommand(const char* args);
|
||||
|
||||
bool HandleTeleCommand(const char * args);
|
||||
bool HandleTeleAddCommand(const char * args);
|
||||
bool HandleTeleDelCommand(const char * args);
|
||||
bool HandleTeleGroupCommand(const char* args);
|
||||
bool HandleTeleNameCommand(const char* args);
|
||||
|
||||
bool HandleTitlesAddCommand(const char* args);
|
||||
bool HandleTitlesCurrentCommand(const char* args);
|
||||
bool HandleTitlesRemoveCommand(const char* args);
|
||||
bool HandleTitlesSetMaskCommand(const char* args);
|
||||
|
||||
bool HandleUnBanAccountCommand(const char* args);
|
||||
bool HandleUnBanCharacterCommand(const char* args);
|
||||
bool HandleUnBanIPCommand(const char* args);
|
||||
|
||||
bool HandleWpAddCommand(const char* args);
|
||||
bool HandleWpLoadPathCommand(const char* args);
|
||||
bool HandleWpUnLoadPathCommand(const char* args);
|
||||
bool HandleWpModifyCommand(const char* args);
|
||||
bool HandleWpEventCommand(const char* args);
|
||||
bool HandleWpShowCommand(const char* args);
|
||||
bool HandleReloadAllPaths(const char *args);
|
||||
|
||||
bool HandleHelpCommand(const char* args);
|
||||
bool HandleCommandsCommand(const char* args);
|
||||
bool HandleStartCommand(const char* args);
|
||||
bool HandleDismountCommand(const char* args);
|
||||
bool HandleSaveCommand(const char* args);
|
||||
|
||||
bool HandleNamegoCommand(const char* args);
|
||||
bool HandleGonameCommand(const char* args);
|
||||
bool HandleGroupgoCommand(const char* args);
|
||||
bool HandleRecallCommand(const char* args);
|
||||
bool HandleAnnounceCommand(const char* args);
|
||||
bool HandleNotifyCommand(const char* args);
|
||||
bool HandleGPSCommand(const char* args);
|
||||
bool HandleTaxiCheatCommand(const char* args);
|
||||
bool HandleWhispersCommand(const char* args);
|
||||
bool HandleModifyDrunkCommand(const char* args);
|
||||
|
||||
bool HandleGUIDCommand(const char* args);
|
||||
bool HandleItemMoveCommand(const char* args);
|
||||
bool HandleDeMorphCommand(const char* args);
|
||||
bool HandlePInfoCommand(const char* args);
|
||||
bool HandleMuteCommand(const char* args);
|
||||
bool HandleUnmuteCommand(const char* args);
|
||||
bool HandleMovegensCommand(const char* args);
|
||||
bool HandleFreezeCommand(const char *args);
|
||||
bool HandleUnFreezeCommand(const char *args);
|
||||
bool HandleListFreezeCommand(const char* args);
|
||||
|
||||
bool HandleCooldownCommand(const char* args);
|
||||
bool HandleUnLearnCommand(const char* args);
|
||||
bool HandleGetDistanceCommand(const char* args);
|
||||
bool HandleModifyStandStateCommand(const char* args);
|
||||
bool HandleDieCommand(const char* args);
|
||||
bool HandleDamageCommand(const char *args);
|
||||
bool HandleReviveCommand(const char* args);
|
||||
bool HandleModifyMorphCommand(const char* args);
|
||||
bool HandleAuraCommand(const char* args);
|
||||
bool HandleUnAuraCommand(const char* args);
|
||||
bool HandleLinkGraveCommand(const char* args);
|
||||
bool HandleNearGraveCommand(const char* args);
|
||||
bool HandleActivateObjectCommand(const char* args);
|
||||
bool HandleSpawnTransportCommand(const char* args);
|
||||
bool HandleExploreCheatCommand(const char* args);
|
||||
bool HandleHoverCommand(const char* args);
|
||||
bool HandleWaterwalkCommand(const char* args);
|
||||
bool HandleLevelUpCommand(const char* args);
|
||||
bool HandleShowAreaCommand(const char* args);
|
||||
bool HandleHideAreaCommand(const char* args);
|
||||
bool HandleAddItemCommand(const char* args);
|
||||
bool HandleAddItemSetCommand(const char* args);
|
||||
bool HandlePetTpCommand(const char* args);
|
||||
bool HandlePetUnlearnCommand(const char* args);
|
||||
bool HandlePetLearnCommand(const char* args);
|
||||
bool HandleCreatePetCommand(const char* args);
|
||||
|
||||
bool HandleGroupLeaderCommand(const char* args);
|
||||
bool HandleGroupDisbandCommand(const char* args);
|
||||
bool HandleGroupRemoveCommand(const char* args);
|
||||
|
||||
bool HandleBankCommand(const char* args);
|
||||
bool HandleChangeWeather(const char* args);
|
||||
bool HandleKickPlayerCommand(const char * args);
|
||||
|
||||
// GM ticket command handlers
|
||||
bool HandleGMTicketListCommand(const char* args);
|
||||
bool HandleGMTicketListOnlineCommand(const char* args);
|
||||
bool HandleGMTicketListClosedCommand(const char* args);
|
||||
bool HandleGMTicketGetByIdCommand(const char* args);
|
||||
bool HandleGMTicketGetByNameCommand(const char* args);
|
||||
bool HandleGMTicketCloseByIdCommand(const char* args);
|
||||
bool HandleGMTicketAssignToCommand(const char* args);
|
||||
bool HandleGMTicketUnAssignCommand(const char* args);
|
||||
bool HandleGMTicketCommentCommand(const char* args);
|
||||
bool HandleGMTicketDeleteByIdCommand(const char* args);
|
||||
bool HandleGMTicketReloadCommand(const char*);
|
||||
|
||||
bool HandleMaxSkillCommand(const char* args);
|
||||
bool HandleSetSkillCommand(const char* args);
|
||||
bool HandleRespawnCommand(const char* args);
|
||||
bool HandleComeToMeCommand(const char *args);
|
||||
bool HandleCombatStopCommand(const char *args);
|
||||
|
||||
/*bool HandleCharDeleteCommand(const char *args);
|
||||
bool HandleSendMessageCommand(const char * args);*/
|
||||
|
||||
bool HandleFlushArenaPointsCommand(const char *args);
|
||||
bool HandlePlayAllCommand(const char* args);
|
||||
bool HandleRepairitemsCommand(const char* args);
|
||||
|
||||
bool HandleTempGameObjectCommand(const char* args);
|
||||
bool HandleTempAddSpwCommand(const char* args);
|
||||
|
||||
//! Development Commands
|
||||
|
||||
/*bool HandleQuestAdd(const char * args);
|
||||
bool HandleQuestRemove(const char * args);
|
||||
bool HandleQuestComplete(const char * args);*/
|
||||
|
||||
//bool HandleSet32Bit(const char* args);
|
||||
bool HandleSaveAllCommand(const char* args);
|
||||
|
||||
Player* getSelectedPlayer();
|
||||
Creature* getSelectedCreature();
|
||||
Unit* getSelectedUnit();
|
||||
WorldObject* getSelectedObject();
|
||||
|
||||
char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL);
|
||||
char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL);
|
||||
|
||||
// if args have single value then it return in arg2 and arg1 == NULL
|
||||
void extractOptFirstArg(char* args, char** arg1, char** arg2);
|
||||
char* extractQuotedArg(char* args);
|
||||
|
||||
uint32 extractSpellIdFromLink(char* text);
|
||||
uint64 extractGuidFromLink(char* text);
|
||||
GameTele const* extractGameTeleFromLink(char* text);
|
||||
bool GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, Group* &group, uint64 &guid, bool offline = false);
|
||||
std::string extractPlayerNameFromLink(char* text);
|
||||
// select by arg (name/link) or in-game selection online/offline player
|
||||
bool extractPlayerTarget(char* args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL);
|
||||
|
||||
std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
|
||||
std::string GetNameLink(Player* chr) const { return playerLink(chr->GetName()); }
|
||||
|
||||
GameObject* GetNearbyGameObject();
|
||||
GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
|
||||
|
||||
// Utility methods for commands
|
||||
bool LookupPlayerSearchCommand(QueryResult_AutoPtr result, int32 limit);
|
||||
bool HandleBanListHelper(QueryResult_AutoPtr result);
|
||||
bool HandleBanHelper(BanMode mode,char const* args);
|
||||
bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
|
||||
bool HandleUnBanHelper(BanMode mode,char const* args);
|
||||
void HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel);
|
||||
void HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id);
|
||||
|
||||
void SetSentErrorMessage(bool val){ sentErrorMessage = val;};
|
||||
private:
|
||||
WorldSession * m_session; // != NULL for chat command call and NULL for CLI command
|
||||
|
||||
// common global flag
|
||||
static bool load_command_table;
|
||||
bool sentErrorMessage;
|
||||
};
|
||||
|
||||
class CliHandler : public ChatHandler
|
||||
{
|
||||
public:
|
||||
typedef void Print(char const*);
|
||||
explicit CliHandler(Print* zprint) : m_print(zprint) {}
|
||||
|
||||
// overwrite functions
|
||||
const char *GetTrinityString(int32 entry) const;
|
||||
bool isAvailable(ChatCommand const& cmd) const;
|
||||
void SendSysMessage(const char *str);
|
||||
std::string GetNameLink() const;
|
||||
bool needReportToTarget(Player* chr) const;
|
||||
LocaleConstant GetSessionDbcLocale() const;
|
||||
int GetSessionDbLocaleIndex() const;
|
||||
|
||||
private:
|
||||
Print* m_print;
|
||||
};
|
||||
|
||||
char const *fmtstring(char const *format, ...);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,756 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "Common.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "World.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "WorldSession.h"
|
||||
#include "Database/DatabaseEnv.h"
|
||||
|
||||
#include "CellImpl.h"
|
||||
#include "Chat.h"
|
||||
#include "ChannelMgr.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "Group.h"
|
||||
#include "Guild.h"
|
||||
#include "Language.h"
|
||||
#include "Log.h"
|
||||
#include "Opcodes.h"
|
||||
#include "Player.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "Util.h"
|
||||
|
||||
bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg, uint32 lang)
|
||||
{
|
||||
if (lang != LANG_ADDON)
|
||||
{
|
||||
// strip invisible characters for non-addon messages
|
||||
if (sWorld.getConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
|
||||
stripLineInvisibleChars(msg);
|
||||
|
||||
if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && GetSecurity() < SEC_MODERATOR
|
||||
&& !ChatHandler(this).isValidChatMessage(msg.c_str()))
|
||||
{
|
||||
sLog.outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName(),
|
||||
GetPlayer()->GetGUIDLow(), msg.c_str());
|
||||
if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))
|
||||
KickPlayer();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data)
|
||||
{
|
||||
uint32 type;
|
||||
uint32 lang;
|
||||
|
||||
recv_data >> type;
|
||||
recv_data >> lang;
|
||||
|
||||
if (type >= MAX_CHAT_MSG_TYPE)
|
||||
{
|
||||
sLog.outError("CHAT: Wrong message type received: %u", type);
|
||||
return;
|
||||
}
|
||||
|
||||
//sLog.outDebug("CHAT: packet received. type %u, lang %u", type, lang);
|
||||
|
||||
// prevent talking at unknown language (cheating)
|
||||
LanguageDesc const* langDesc = GetLanguageDescByID(lang);
|
||||
if (!langDesc)
|
||||
{
|
||||
SendNotification(LANG_UNKNOWN_LANGUAGE);
|
||||
return;
|
||||
}
|
||||
if (langDesc->skill_id != 0 && !_player->HasSkill(langDesc->skill_id))
|
||||
{
|
||||
// also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
|
||||
Unit::AuraEffectList const& langAuras = _player->GetAuraEffectsByType(SPELL_AURA_COMPREHEND_LANGUAGE);
|
||||
bool foundAura = false;
|
||||
for (Unit::AuraEffectList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
|
||||
{
|
||||
if ((*i)->GetMiscValue() == int32(lang))
|
||||
{
|
||||
foundAura = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!foundAura)
|
||||
{
|
||||
SendNotification(LANG_NOT_LEARNED_LANGUAGE);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (lang == LANG_ADDON)
|
||||
{
|
||||
if (sWorld.getConfig(CONFIG_CHATLOG_ADDON))
|
||||
{
|
||||
std::string msg = "";
|
||||
recv_data >> msg;
|
||||
|
||||
if (msg.empty())
|
||||
{
|
||||
sLog.outDebug("Player %s send empty addon msg", GetPlayer()->GetName());
|
||||
return;
|
||||
}
|
||||
|
||||
sLog.outChat("[ADDON] Player %s sends: %s",
|
||||
GetPlayer()->GetName(), msg.c_str());
|
||||
}
|
||||
|
||||
// Disabled addon channel?
|
||||
if (!sWorld.getConfig(CONFIG_ADDON_CHANNEL))
|
||||
return;
|
||||
}
|
||||
// LANG_ADDON should not be changed nor be affected by flood control
|
||||
else
|
||||
{
|
||||
// send in universal language if player in .gmon mode (ignore spell effects)
|
||||
if (_player->isGameMaster())
|
||||
lang = LANG_UNIVERSAL;
|
||||
else
|
||||
{
|
||||
// send in universal language in two side iteration allowed mode
|
||||
if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT))
|
||||
lang = LANG_UNIVERSAL;
|
||||
else
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case CHAT_MSG_PARTY:
|
||||
case CHAT_MSG_RAID:
|
||||
case CHAT_MSG_RAID_LEADER:
|
||||
case CHAT_MSG_RAID_WARNING:
|
||||
// allow two side chat at group channel if two side group allowed
|
||||
if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
|
||||
lang = LANG_UNIVERSAL;
|
||||
break;
|
||||
case CHAT_MSG_GUILD:
|
||||
case CHAT_MSG_OFFICER:
|
||||
// allow two side chat at guild channel if two side guild allowed
|
||||
if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
|
||||
lang = LANG_UNIVERSAL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used)
|
||||
Unit::AuraEffectList const& ModLangAuras = _player->GetAuraEffectsByType(SPELL_AURA_MOD_LANGUAGE);
|
||||
if (!ModLangAuras.empty())
|
||||
lang = ModLangAuras.front()->GetMiscValue();
|
||||
}
|
||||
|
||||
if (!_player->CanSpeak())
|
||||
{
|
||||
std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
|
||||
SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING),timeStr.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
|
||||
GetPlayer()->UpdateSpeakTime();
|
||||
}
|
||||
|
||||
if (GetPlayer()->HasAura(1852) && type != CHAT_MSG_WHISPER)
|
||||
{
|
||||
std::string msg="";
|
||||
recv_data >> msg;
|
||||
|
||||
SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName());
|
||||
return;
|
||||
}
|
||||
|
||||
switch(type)
|
||||
{
|
||||
case CHAT_MSG_SAY:
|
||||
case CHAT_MSG_EMOTE:
|
||||
case CHAT_MSG_YELL:
|
||||
{
|
||||
std::string msg;
|
||||
recv_data >> msg;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
||||
break;
|
||||
|
||||
if (_player->getLevel() < sWorld.getConfig(CONFIG_CHAT_SAY_LEVEL_REQ))
|
||||
{
|
||||
SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld.getConfig(CONFIG_CHAT_SAY_LEVEL_REQ));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (type == CHAT_MSG_SAY)
|
||||
GetPlayer()->Say(msg, lang);
|
||||
else if (type == CHAT_MSG_EMOTE)
|
||||
GetPlayer()->TextEmote(msg);
|
||||
else if (type == CHAT_MSG_YELL)
|
||||
GetPlayer()->Yell(msg, lang);
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_WHISPER:
|
||||
{
|
||||
std::string to, msg;
|
||||
recv_data >> to;
|
||||
recv_data >> msg;
|
||||
|
||||
if (_player->getLevel() < sWorld.getConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ))
|
||||
{
|
||||
SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld.getConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (!normalizePlayerName(to))
|
||||
{
|
||||
SendPlayerNotFoundNotice(to);
|
||||
break;
|
||||
}
|
||||
|
||||
Player *player = objmgr.GetPlayer(to.c_str());
|
||||
uint32 tSecurity = GetSecurity();
|
||||
uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER;
|
||||
if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers()))
|
||||
{
|
||||
SendPlayerNotFoundNotice(to);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && tSecurity == SEC_PLAYER && pSecurity == SEC_PLAYER)
|
||||
{
|
||||
uint32 sidea = GetPlayer()->GetTeam();
|
||||
uint32 sideb = player->GetTeam();
|
||||
if (sidea != sideb)
|
||||
{
|
||||
SendWrongFactionNotice();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (GetPlayer()->HasAura(1852) && !player->isGameMaster())
|
||||
{
|
||||
SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName());
|
||||
return;
|
||||
}
|
||||
|
||||
GetPlayer()->Whisper(msg, lang, player->GetGUID());
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_PARTY:
|
||||
case CHAT_MSG_PARTY_LEADER:
|
||||
{
|
||||
std::string msg;
|
||||
recv_data >> msg;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
||||
break;
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
// if player is in battleground, he cannot say to battleground members by /p
|
||||
Group *group = GetPlayer()->GetOriginalGroup();
|
||||
if (!group)
|
||||
{
|
||||
group = _player->GetGroup();
|
||||
if (!group || group->isBGGroup())
|
||||
return;
|
||||
}
|
||||
|
||||
if ((type == CHAT_MSG_PARTY_LEADER) && !group->IsLeader(_player->GetGUID()))
|
||||
return;
|
||||
|
||||
WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, type, lang, NULL, 0, msg.c_str(), NULL);
|
||||
group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
|
||||
|
||||
if (sWorld.getConfig(CONFIG_CHATLOG_PARTY))
|
||||
sLog.outChat("[PARTY] Player %s tells group with leader %s: %s",
|
||||
GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_GUILD:
|
||||
{
|
||||
std::string msg;
|
||||
recv_data >> msg;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
||||
break;
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (GetPlayer()->GetGuildId())
|
||||
{
|
||||
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
|
||||
|
||||
if (guild)
|
||||
guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
|
||||
|
||||
if (lang != LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_GUILD))
|
||||
{
|
||||
sLog.outChat("[GUILD] Player %s tells guild %s: %s",
|
||||
GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str());
|
||||
}
|
||||
else if (lang == LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_ADDON))
|
||||
{
|
||||
sLog.outChat("[ADDON] Player %s sends to guild %s: %s",
|
||||
GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case CHAT_MSG_OFFICER:
|
||||
{
|
||||
std::string msg;
|
||||
recv_data >> msg;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
||||
break;
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (GetPlayer()->GetGuildId())
|
||||
{
|
||||
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
|
||||
|
||||
if (guild)
|
||||
guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
|
||||
|
||||
if (sWorld.getConfig(CONFIG_CHATLOG_GUILD))
|
||||
sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s",
|
||||
GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CHAT_MSG_RAID:
|
||||
{
|
||||
std::string msg;
|
||||
recv_data >> msg;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
||||
break;
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
// if player is in battleground, he cannot say to battleground members by /ra
|
||||
Group *group = GetPlayer()->GetOriginalGroup();
|
||||
if (!group)
|
||||
{
|
||||
group = GetPlayer()->GetGroup();
|
||||
if (!group || group->isBGGroup() || !group->isRaidGroup())
|
||||
return;
|
||||
}
|
||||
|
||||
WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(), NULL);
|
||||
group->BroadcastPacket(&data, false);
|
||||
|
||||
if (sWorld.getConfig(CONFIG_CHATLOG_RAID))
|
||||
sLog.outChat("[RAID] Player %s tells raid with leader %s: %s",
|
||||
GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());
|
||||
} break;
|
||||
case CHAT_MSG_RAID_LEADER:
|
||||
{
|
||||
std::string msg;
|
||||
recv_data >> msg;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
|
||||
break;
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
// if player is in battleground, he cannot say to battleground members by /ra
|
||||
Group *group = GetPlayer()->GetOriginalGroup();
|
||||
if (!group)
|
||||
{
|
||||
group = GetPlayer()->GetGroup();
|
||||
if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(_player->GetGUID()))
|
||||
return;
|
||||
}
|
||||
|
||||
WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(), NULL);
|
||||
group->BroadcastPacket(&data, false);
|
||||
|
||||
if (sWorld.getConfig(CONFIG_CHATLOG_RAID))
|
||||
sLog.outChat("[RAID] Leader player %s tells raid: %s",
|
||||
GetPlayer()->GetName(), msg.c_str());
|
||||
} break;
|
||||
case CHAT_MSG_RAID_WARNING:
|
||||
{
|
||||
std::string msg;
|
||||
recv_data >> msg;
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup())
|
||||
return;
|
||||
|
||||
WorldPacket data;
|
||||
//in battleground, raid warning is sent only to players in battleground - code is ok
|
||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(), NULL);
|
||||
group->BroadcastPacket(&data, false);
|
||||
|
||||
if (sWorld.getConfig(CONFIG_CHATLOG_RAID))
|
||||
sLog.outChat("[RAID] Leader player %s warns raid with: %s",
|
||||
GetPlayer()->GetName(), msg.c_str());
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_BATTLEGROUND:
|
||||
{
|
||||
std::string msg;
|
||||
recv_data >> msg;
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
//battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if (!group || !group->isBGGroup())
|
||||
return;
|
||||
|
||||
WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(), NULL);
|
||||
group->BroadcastPacket(&data, false);
|
||||
|
||||
if (sWorld.getConfig(CONFIG_CHATLOG_BGROUND))
|
||||
sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s",
|
||||
GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_BATTLEGROUND_LEADER:
|
||||
{
|
||||
std::string msg;
|
||||
recv_data >> msg;
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
// battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
|
||||
return;
|
||||
|
||||
WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(), NULL);
|
||||
group->BroadcastPacket(&data, false);
|
||||
|
||||
if (sWorld.getConfig(CONFIG_CHATLOG_BGROUND))
|
||||
sLog.outChat("[RAID] Leader player %s tells battleground: %s",
|
||||
GetPlayer()->GetName(), msg.c_str());
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_CHANNEL:
|
||||
{
|
||||
std::string channel, msg;
|
||||
recv_data >> channel;
|
||||
recv_data >> msg;
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (_player->getLevel() < sWorld.getConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
|
||||
{
|
||||
SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld.getConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
|
||||
return;
|
||||
}
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
{
|
||||
|
||||
if (Channel *chn = cMgr->GetChannel(channel, _player))
|
||||
{
|
||||
chn->Say(_player->GetGUID(), msg.c_str(), lang);
|
||||
|
||||
if ((chn->HasFlag(CHANNEL_FLAG_TRADE) ||
|
||||
chn->HasFlag(CHANNEL_FLAG_GENERAL) ||
|
||||
chn->HasFlag(CHANNEL_FLAG_CITY) ||
|
||||
chn->HasFlag(CHANNEL_FLAG_LFG)) &&
|
||||
sWorld.getConfig(CONFIG_CHATLOG_SYSCHAN))
|
||||
sLog.outChat("[SYSCHAN] Player %s tells channel %s: %s",
|
||||
GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str());
|
||||
else if (sWorld.getConfig(CONFIG_CHATLOG_CHANNEL))
|
||||
sLog.outChat("[CHANNEL] Player %s tells channel %s: %s",
|
||||
GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str());
|
||||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_AFK:
|
||||
{
|
||||
std::string msg;
|
||||
recv_data >> msg;
|
||||
|
||||
if ((msg.empty() || !_player->isAFK()) && !_player->isInCombat())
|
||||
{
|
||||
if (!_player->isAFK())
|
||||
{
|
||||
if (msg.empty())
|
||||
msg = GetTrinityString(LANG_PLAYER_AFK_DEFAULT);
|
||||
_player->afkMsg = msg;
|
||||
}
|
||||
_player->ToggleAFK();
|
||||
if (_player->isAFK() && _player->isDND())
|
||||
_player->ToggleDND();
|
||||
}
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_DND:
|
||||
{
|
||||
std::string msg;
|
||||
recv_data >> msg;
|
||||
|
||||
if (msg.empty() || !_player->isDND())
|
||||
{
|
||||
if (!_player->isDND())
|
||||
{
|
||||
if (msg.empty())
|
||||
msg = GetTrinityString(LANG_PLAYER_DND_DEFAULT);
|
||||
_player->dndMsg = msg;
|
||||
}
|
||||
_player->ToggleDND();
|
||||
if (_player->isDND() && _player->isAFK())
|
||||
_player->ToggleAFK();
|
||||
}
|
||||
} break;
|
||||
|
||||
default:
|
||||
sLog.outError("CHAT: unknown message type %u, lang: %u", type, lang);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleEmoteOpcode(WorldPacket & recv_data)
|
||||
{
|
||||
if (!GetPlayer()->isAlive())
|
||||
return;
|
||||
|
||||
uint32 emote;
|
||||
recv_data >> emote;
|
||||
GetPlayer()->HandleEmoteCommand(emote);
|
||||
}
|
||||
|
||||
namespace Trinity
|
||||
{
|
||||
class EmoteChatBuilder
|
||||
{
|
||||
public:
|
||||
EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target)
|
||||
: i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
|
||||
|
||||
void operator()(WorldPacket& data, int32 loc_idx)
|
||||
{
|
||||
char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL;
|
||||
uint32 namlen = (nam ? strlen(nam) : 0) + 1;
|
||||
|
||||
data.Initialize(SMSG_TEXT_EMOTE, (20+namlen));
|
||||
data << i_player.GetGUID();
|
||||
data << (uint32)i_text_emote;
|
||||
data << i_emote_num;
|
||||
data << (uint32)namlen;
|
||||
if (namlen > 1)
|
||||
data.append(nam, namlen);
|
||||
else
|
||||
data << (uint8)0x00;
|
||||
}
|
||||
|
||||
private:
|
||||
Player const& i_player;
|
||||
uint32 i_text_emote;
|
||||
uint32 i_emote_num;
|
||||
Unit const* i_target;
|
||||
};
|
||||
} // namespace Trinity
|
||||
|
||||
void WorldSession::HandleTextEmoteOpcode(WorldPacket & recv_data)
|
||||
{
|
||||
if (!GetPlayer()->isAlive())
|
||||
return;
|
||||
|
||||
if (!GetPlayer()->CanSpeak())
|
||||
{
|
||||
std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
|
||||
SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING),timeStr.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 text_emote, emoteNum;
|
||||
uint64 guid;
|
||||
|
||||
recv_data >> text_emote;
|
||||
recv_data >> emoteNum;
|
||||
recv_data >> guid;
|
||||
|
||||
EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote);
|
||||
if (!em)
|
||||
return;
|
||||
|
||||
uint32 emote_anim = em->textid;
|
||||
|
||||
switch(emote_anim)
|
||||
{
|
||||
case EMOTE_STATE_SLEEP:
|
||||
case EMOTE_STATE_SIT:
|
||||
case EMOTE_STATE_KNEEL:
|
||||
case EMOTE_ONESHOT_NONE:
|
||||
break;
|
||||
default:
|
||||
GetPlayer()->HandleEmoteCommand(emote_anim);
|
||||
break;
|
||||
}
|
||||
|
||||
Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
|
||||
|
||||
CellPair p = Trinity::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
|
||||
|
||||
Cell cell(p);
|
||||
cell.data.Part.reserved = ALL_DISTRICT;
|
||||
cell.SetNoCreate();
|
||||
|
||||
Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
|
||||
Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder);
|
||||
Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
|
||||
TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker);
|
||||
cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
|
||||
|
||||
GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
|
||||
|
||||
//Send scripted event call
|
||||
if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI())
|
||||
((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote);
|
||||
}
|
||||
|
||||
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
uint64 iguid;
|
||||
uint8 unk;
|
||||
//sLog.outDebug("WORLD: Received CMSG_CHAT_IGNORED");
|
||||
|
||||
recv_data >> iguid;
|
||||
recv_data >> unk; // probably related to spam reporting
|
||||
|
||||
Player *player = objmgr.GetPlayer(iguid);
|
||||
if (!player || !player->GetSession())
|
||||
return;
|
||||
|
||||
WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetGUID(), GetPlayer()->GetName(), NULL);
|
||||
player->GetSession()->SendPacket(&data);
|
||||
}
|
||||
|
||||
void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket)
|
||||
{
|
||||
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
|
||||
}
|
||||
|
||||
void WorldSession::SendPlayerNotFoundNotice(std::string name)
|
||||
{
|
||||
WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1);
|
||||
data << name;
|
||||
SendPacket(&data);
|
||||
}
|
||||
|
||||
void WorldSession::SendPlayerAmbiguousNotice(std::string name)
|
||||
{
|
||||
WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size()+1);
|
||||
data << name;
|
||||
SendPacket(&data);
|
||||
}
|
||||
|
||||
void WorldSession::SendWrongFactionNotice()
|
||||
{
|
||||
WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0);
|
||||
SendPacket(&data);
|
||||
}
|
||||
|
||||
void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction)
|
||||
{
|
||||
WorldPacket data(SMSG_CHAT_RESTRICTED, 1);
|
||||
data << uint8(restriction);
|
||||
SendPacket(&data);
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,295 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "Common.h"
|
||||
#include "Database/DatabaseEnv.h"
|
||||
#include "World.h"
|
||||
#include "Player.h"
|
||||
#include "Opcodes.h"
|
||||
#include "Chat.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "Language.h"
|
||||
#include "AccountMgr.h"
|
||||
#include "SystemConfig.h"
|
||||
#include "revision.h"
|
||||
#include "Util.h"
|
||||
|
||||
bool ChatHandler::HandleHelpCommand(const char* args)
|
||||
{
|
||||
char* cmd = strtok((char*)args, " ");
|
||||
if (!cmd)
|
||||
{
|
||||
ShowHelpForCommand(getCommandTable(), "help");
|
||||
ShowHelpForCommand(getCommandTable(), "");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!ShowHelpForCommand(getCommandTable(), cmd))
|
||||
SendSysMessage(LANG_NO_HELP_CMD);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleCommandsCommand(const char* /*args*/)
|
||||
{
|
||||
ShowHelpForCommand(getCommandTable(), "");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleAccountCommand(const char* /*args*/)
|
||||
{
|
||||
AccountTypes gmlevel = m_session->GetSecurity();
|
||||
PSendSysMessage(LANG_ACCOUNT_LEVEL, uint32(gmlevel));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleStartCommand(const char* /*args*/)
|
||||
{
|
||||
Player *chr = m_session->GetPlayer();
|
||||
|
||||
if (chr->isInFlight())
|
||||
{
|
||||
SendSysMessage(LANG_YOU_IN_FLIGHT);
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (chr->isInCombat())
|
||||
{
|
||||
SendSysMessage(LANG_YOU_IN_COMBAT);
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((chr->isDead()) || (chr->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)))
|
||||
{
|
||||
// if player is dead and stuck, send ghost to graveyard
|
||||
chr->RepopAtGraveyard();
|
||||
return true;
|
||||
}
|
||||
|
||||
// cast spell Stuck
|
||||
chr->CastSpell(chr,7355,false);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleServerInfoCommand(const char* /*args*/)
|
||||
{
|
||||
uint32 PlayersNum = sWorld.GetPlayerCount();
|
||||
uint32 MaxPlayersNum = sWorld.GetMaxPlayerCount();
|
||||
uint32 activeClientsNum = sWorld.GetActiveSessionCount();
|
||||
uint32 queuedClientsNum = sWorld.GetQueuedSessionCount();
|
||||
uint32 maxActiveClientsNum = sWorld.GetMaxActiveSessionCount();
|
||||
uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount();
|
||||
std::string uptime = secsToTimeString(sWorld.GetUptime());
|
||||
uint32 updateTime = sWorld.GetUpdateTime();
|
||||
|
||||
PSendSysMessage(_FULLVERSION);
|
||||
//if (m_session)
|
||||
// full = _FULLVERSION(REVISION_DATE,REVISION_TIME,"|cffffffff|Hurl:" REVISION_ID "|h" REVISION_ID "|h|r");
|
||||
//else
|
||||
// full = _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_ID);
|
||||
|
||||
//SendSysMessage(full);
|
||||
//PSendSysMessage(LANG_USING_WORLD_DB,sWorld.GetDBVersion());
|
||||
//PSendSysMessage(LANG_USING_EVENT_AI,sWorld.GetCreatureEventAIVersion());
|
||||
PSendSysMessage(LANG_CONNECTED_PLAYERS, PlayersNum, MaxPlayersNum);
|
||||
PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum);
|
||||
PSendSysMessage(LANG_UPTIME, uptime.c_str());
|
||||
PSendSysMessage("Update time diff: %u.", updateTime);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDismountCommand(const char* /*args*/)
|
||||
{
|
||||
//If player is not mounted, so go out :)
|
||||
if (!m_session->GetPlayer()->IsMounted())
|
||||
{
|
||||
SendSysMessage(LANG_CHAR_NON_MOUNTED);
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (m_session->GetPlayer()->isInFlight())
|
||||
{
|
||||
SendSysMessage(LANG_YOU_IN_FLIGHT);
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
m_session->GetPlayer()->Unmount();
|
||||
m_session->GetPlayer()->RemoveAurasByType(SPELL_AURA_MOUNTED);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSaveCommand(const char* /*args*/)
|
||||
{
|
||||
Player *player=m_session->GetPlayer();
|
||||
|
||||
// save GM account without delay and output message (testing, etc)
|
||||
if (m_session->GetSecurity() > SEC_PLAYER)
|
||||
{
|
||||
player->SaveToDB();
|
||||
SendSysMessage(LANG_PLAYER_SAVED);
|
||||
return true;
|
||||
}
|
||||
|
||||
// save or plan save after 20 sec (logout delay) if current next save time more this value and _not_ output any messages to prevent cheat planning
|
||||
uint32 save_interval = sWorld.getConfig(CONFIG_INTERVAL_SAVE);
|
||||
if ((save_interval == 0 || save_interval > 20*IN_MILISECONDS && player->GetSaveTimer() <= save_interval - 20*IN_MILISECONDS))
|
||||
player->SaveToDB();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleGMListIngameCommand(const char* /*args*/)
|
||||
{
|
||||
bool first = true;
|
||||
|
||||
ObjectAccessor::Guard guard(*HashMapHolder<Player>::GetLock());
|
||||
HashMapHolder<Player>::MapType &m = ObjectAccessor::Instance().GetPlayers();
|
||||
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
|
||||
{
|
||||
AccountTypes itr_sec = itr->second->GetSession()->GetSecurity();
|
||||
if ((itr->second->isGameMaster() || (itr_sec > SEC_PLAYER && itr_sec <= sWorld.getConfig(CONFIG_GM_LEVEL_IN_GM_LIST))) &&
|
||||
(!m_session || itr->second->IsVisibleGloballyFor(m_session->GetPlayer())))
|
||||
{
|
||||
if (first)
|
||||
{
|
||||
SendSysMessage(LANG_GMS_ON_SRV);
|
||||
first = false;
|
||||
}
|
||||
|
||||
SendSysMessage(GetNameLink(itr->second).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
if (first)
|
||||
SendSysMessage(LANG_GMS_NOT_LOGGED);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleAccountPasswordCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
char *old_pass = strtok ((char*)args, " ");
|
||||
char *new_pass = strtok (NULL, " ");
|
||||
char *new_pass_c = strtok (NULL, " ");
|
||||
|
||||
if (!old_pass || !new_pass || !new_pass_c)
|
||||
return false;
|
||||
|
||||
std::string password_old = old_pass;
|
||||
std::string password_new = new_pass;
|
||||
std::string password_new_c = new_pass_c;
|
||||
|
||||
if (strcmp(new_pass, new_pass_c) != 0)
|
||||
{
|
||||
SendSysMessage (LANG_NEW_PASSWORDS_NOT_MATCH);
|
||||
SetSentErrorMessage (true);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!accmgr.CheckPassword (m_session->GetAccountId(), password_old))
|
||||
{
|
||||
SendSysMessage (LANG_COMMAND_WRONGOLDPASSWORD);
|
||||
SetSentErrorMessage (true);
|
||||
return false;
|
||||
}
|
||||
|
||||
AccountOpResult result = accmgr.ChangePassword(m_session->GetAccountId(), password_new);
|
||||
|
||||
switch(result)
|
||||
{
|
||||
case AOR_OK:
|
||||
SendSysMessage(LANG_COMMAND_PASSWORD);
|
||||
break;
|
||||
case AOR_PASS_TOO_LONG:
|
||||
SendSysMessage(LANG_PASSWORD_TOO_LONG);
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
case AOR_NAME_NOT_EXIST: // not possible case, don't want get account name for output
|
||||
default:
|
||||
SendSysMessage(LANG_COMMAND_NOTCHANGEPASSWORD);
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleAccountAddonCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
char *szExp = strtok((char*)args," ");
|
||||
|
||||
uint32 account_id = m_session->GetAccountId();
|
||||
|
||||
int expansion=atoi(szExp); //get int anyway (0 if error)
|
||||
if (expansion < 0 || expansion > sWorld.getConfig(CONFIG_EXPANSION))
|
||||
return false;
|
||||
|
||||
// No SQL injection
|
||||
LoginDatabase.PExecute("UPDATE account SET expansion = '%d' WHERE id = '%u'", expansion, account_id);
|
||||
PSendSysMessage(LANG_ACCOUNT_ADDON, expansion);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleAccountLockCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
{
|
||||
SendSysMessage(LANG_USE_BOL);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string argstr = (char*)args;
|
||||
if (argstr == "on")
|
||||
{
|
||||
LoginDatabase.PExecute("UPDATE account SET locked = '1' WHERE id = '%d'",m_session->GetAccountId());
|
||||
PSendSysMessage(LANG_COMMAND_ACCLOCKLOCKED);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (argstr == "off")
|
||||
{
|
||||
LoginDatabase.PExecute("UPDATE account SET locked = '0' WHERE id = '%d'",m_session->GetAccountId());
|
||||
PSendSysMessage(LANG_COMMAND_ACCLOCKUNLOCKED);
|
||||
return true;
|
||||
}
|
||||
|
||||
SendSysMessage(LANG_USE_BOL);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Display the 'Message of the day' for the realm
|
||||
bool ChatHandler::HandleServerMotdCommand(const char* /*args*/)
|
||||
{
|
||||
PSendSysMessage(LANG_MOTD_CURRENT, sWorld.GetMotd());
|
||||
return true;
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user