Change around some more headers to adhere to new strucutre and namebase

--HG--
branch : trunk
This commit is contained in:
click
2010-06-08 23:44:55 +02:00
parent 89dd005ff8
commit 7561bab716
502 changed files with 505 additions and 505 deletions
+1 -1
View File
@@ -26,7 +26,7 @@
#include "ace/Thread_Mutex.h" #include "ace/Thread_Mutex.h"
#include "Common.h" #include "Common.h"
#include "Map.h" #include "Map.h"
#include "Grids/GridStates.h" #include "GridStates.h"
#include "MapUpdater.h" #include "MapUpdater.h"
class Transport; class Transport;
+2 -2
View File
@@ -26,8 +26,8 @@
#define __WEATHER_H #define __WEATHER_H
#include "Common.h" #include "Common.h"
#include "Miscellaneous/SharedDefines.h" #include "SharedDefines.h"
#include "Utilities/Timer.h" #include "Timer.h"
class Player; class Player;
+1 -1
View File
@@ -668,6 +668,6 @@ add_library(scripts STATIC ${scripts_STAT_SRCS})
# Generate precompiled header # Generate precompiled header
IF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX) IF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
ADD_PRECOMPILED_HEADER(scripts ${CMAKE_SOURCE_DIR}/src/server/game/Scripts/ScriptPCH.h) ADD_PRECOMPILED_HEADER(scripts ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/ScriptPCH.h)
ENDIF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX) ENDIF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
@@ -1,4 +1,4 @@
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "WorldPacket.h" #include "WorldPacket.h"
#define GOSSIP_FLIGHT "I need a ride" #define GOSSIP_FLIGHT "I need a ride"
@@ -1,4 +1,4 @@
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "WorldPacket.h" #include "WorldPacket.h"
#define GOSSIP_UP "My Lord, I must go to the upper floor of the temple." #define GOSSIP_UP "My Lord, I must go to the upper floor of the temple."
@@ -14,7 +14,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Spells enum Spells
{ {
@@ -14,7 +14,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Spells enum Spells
{ {
@@ -14,7 +14,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Spells enum Spells
{ {
@@ -14,7 +14,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Yells enum Yells
{ {
@@ -36,7 +36,7 @@ npc_tobias_seecher
npc_rocknot npc_rocknot
EndContentData */ EndContentData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
#include "blackrock_depths.h" #include "blackrock_depths.h"
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Depths SDCategory: Blackrock Depths
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Spells enum Spells
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Depths SDCategory: Blackrock Depths
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Spells enum Spells
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Depths SDCategory: Blackrock Depths
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Yells enum Yells
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Depths SDCategory: Blackrock Depths
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Spells enum Spells
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Depths SDCategory: Blackrock Depths
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Spells enum Spells
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Depths SDCategory: Blackrock Depths
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Yells enum Yells
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Depths SDCategory: Blackrock Depths
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Spells enum Spells
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Depths SDCategory: Blackrock Depths
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Spells enum Spells
{ {
@@ -21,7 +21,7 @@ SDComment: Healing of Emperor NYI
SDCategory: Blackrock Depths SDCategory: Blackrock Depths
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Spells enum Spells
{ {
@@ -21,7 +21,7 @@ SDComment: Learning Smelt Dark Iron if tribute quest rewarded. Missing event.
SDCategory: Blackrock Depths SDCategory: Blackrock Depths
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "blackrock_depths.h" #include "blackrock_depths.h"
enum Spells enum Spells
@@ -29,7 +29,7 @@ update `creature_template` set `npcflag`='1',`ScriptName`='npc_tobias_seecher' w
update `instance_template` set `script`='instance_blackrock_depths' where `map`='230'; update `instance_template` set `script`='instance_blackrock_depths' where `map`='230';
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "blackrock_depths.h" #include "blackrock_depths.h"
#define TIMER_TOMBOFTHESEVEN 15000 #define TIMER_TOMBOFTHESEVEN 15000
@@ -14,7 +14,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "blackrock_spire.h" #include "blackrock_spire.h"
enum Creatures enum Creatures
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_FIRENOVA 23462 #define SPELL_FIRENOVA 23462
#define SPELL_CLEAVE 20691 #define SPELL_CLEAVE 20691
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_CORROSIVEACID 20667 #define SPELL_CORROSIVEACID 20667
#define SPELL_FREEZE 18763 #define SPELL_FREEZE 18763
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_CROWDPUMMEL 10887 #define SPELL_CROWDPUMMEL 10887
#define SPELL_MIGHTYBLOW 14099 #define SPELL_MIGHTYBLOW 14099
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_WARSTOMP 24375 #define SPELL_WARSTOMP 24375
#define SPELL_CLEAVE 15579 #define SPELL_CLEAVE 15579
@@ -21,7 +21,7 @@ SDComment: Uncertain how often mother's milk is casted
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_CRYSTALIZE 16104 #define SPELL_CRYSTALIZE 16104
#define SPELL_MOTHERSMILK 16468 #define SPELL_MOTHERSMILK 16468
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_BLASTWAVE 11130 #define SPELL_BLASTWAVE 11130
#define SPELL_SHOUT 23511 #define SPELL_SHOUT 23511
@@ -21,7 +21,7 @@ SDComment: Event to activate Emberseer NYI
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_FIRENOVA 23462 #define SPELL_FIRENOVA 23462
#define SPELL_FLAMEBUFFET 23341 #define SPELL_FLAMEBUFFET 23341
@@ -21,7 +21,7 @@ SDComment: Needs revision
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_SHOOT 16496 #define SPELL_SHOOT 16496
#define SPELL_STUNBOMB 16497 #define SPELL_STUNBOMB 16497
@@ -21,7 +21,7 @@ SDComment: Intro event NYI
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_WHIRLWIND 26038 #define SPELL_WHIRLWIND 26038
#define SPELL_CLEAVE 20691 #define SPELL_CLEAVE 20691
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_CURSEOFBLOOD 24673 #define SPELL_CURSEOFBLOOD 24673
#define SPELL_HEX 16708 #define SPELL_HEX 16708
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_FLAMEBREAK 16785 #define SPELL_FLAMEBREAK 16785
#define SPELL_IMMOLATE 20294 #define SPELL_IMMOLATE 20294
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackrock Spire SDCategory: Blackrock Spire
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_SNAPKICK 15618 #define SPELL_SNAPKICK 15618
#define SPELL_CLEAVE 15579 #define SPELL_CLEAVE 15579
@@ -14,7 +14,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "blackrock_spire.h" #include "blackrock_spire.h"
enum Achievements enum Achievements
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackwing Lair SDCategory: Blackwing Lair
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SAY_AGGRO -1469000 #define SAY_AGGRO -1469000
#define SAY_LEASH -1469001 #define SAY_LEASH -1469001
@@ -21,7 +21,7 @@ SDComment: Chromatic Mutation disabled due to lack of core support
SDCategory: Blackwing Lair SDCategory: Blackwing Lair
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum Emotes enum Emotes
{ {
@@ -21,7 +21,7 @@ SDComment: Shadow of Ebonroc needs core support
SDCategory: Blackwing Lair SDCategory: Blackwing Lair
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_SHADOWFLAME 22539 #define SPELL_SHADOWFLAME 22539
#define SPELL_WINGBUFFET 18500 #define SPELL_WINGBUFFET 18500
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackwing Lair SDCategory: Blackwing Lair
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_SHADOWFLAME 22539 #define SPELL_SHADOWFLAME 22539
#define SPELL_WINGBUFFET 23339 #define SPELL_WINGBUFFET 23339
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Blackwing Lair SDCategory: Blackwing Lair
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define EMOTE_FRENZY -1469031 #define EMOTE_FRENZY -1469031
@@ -21,7 +21,7 @@ SDComment: Some issues with class calls effecting more than one class
SDCategory: Blackwing Lair SDCategory: Blackwing Lair
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SAY_AGGRO -1469007 #define SAY_AGGRO -1469007
#define SAY_XHEALTH -1469008 #define SAY_XHEALTH -1469008
@@ -21,7 +21,7 @@ SDComment: Needs additional review. Phase 1 NYI (Grethok the Controller)
SDCategory: Blackwing Lair SDCategory: Blackwing Lair
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
//Razorgore Phase 2 Script //Razorgore Phase 2 Script
@@ -21,7 +21,7 @@ SDComment: Burning Adrenaline not correctly implemented in core
SDCategory: Blackwing Lair SDCategory: Blackwing Lair
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SAY_LINE1 -1469026 #define SAY_LINE1 -1469026
#define SAY_LINE2 -1469027 #define SAY_LINE2 -1469027
@@ -21,7 +21,7 @@ SDComment: Missing some text, Vael beginning event, and spawns Nef in wrong plac
SDCategory: Blackwing Lair SDCategory: Blackwing Lair
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SAY_GAMESBEGIN_1 -1469004 #define SAY_GAMESBEGIN_1 -1469004
#define SAY_GAMESBEGIN_2 -1469005 #define SAY_GAMESBEGIN_2 -1469005
@@ -21,5 +21,5 @@ SDComment:
SDCategory: Blackwing Lair SDCategory: Blackwing Lair
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
@@ -22,7 +22,7 @@ SD%Complete:
SDComment: Timers and say taken from acid script SDComment: Timers and say taken from acid script
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "deadmines.h" #include "deadmines.h"
enum eSpels enum eSpels
@@ -21,7 +21,7 @@ SDComment: Placeholder
SDCategory: Deadmines SDCategory: Deadmines
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "deadmines.h" #include "deadmines.h"
#include "Spell.h" #include "Spell.h"
@@ -1,7 +1,7 @@
#ifndef DEF_DEADMINES_H #ifndef DEF_DEADMINES_H
#define DEF_DEADMINES_H #define DEF_DEADMINES_H
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum CannonState enum CannonState
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Deadmines SDCategory: Deadmines
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "deadmines.h" #include "deadmines.h"
enum Sounds enum Sounds
@@ -23,7 +23,7 @@ SD%Complete: 90%
SDComment: Some visual effects are not implemented. SDComment: Some visual effects are not implemented.
Script Data End */ Script Data End */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "gnomeregan.h" #include "gnomeregan.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
@@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "gnomeregan.h" #include "gnomeregan.h"
#define MAX_ENCOUNTER 1 #define MAX_ENCOUNTER 1
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Karazhan SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SAY_AGGRO -1532057 #define SAY_AGGRO -1532057
#define SAY_SUMMON1 -1532058 #define SAY_SUMMON1 -1532058
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Karazhan SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SAY_AGGRO -1532018 #define SAY_AGGRO -1532018
#define SAY_SLAY1 -1532019 #define SAY_SLAY1 -1532019
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Karazhan SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SAY_MIDNIGHT_KILL -1532000 #define SAY_MIDNIGHT_KILL -1532000
#define SAY_APPEAR1 -1532001 #define SAY_APPEAR1 -1532001
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Karazhan SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "karazhan.h" #include "karazhan.h"
#define SAY_AGGRO -1532011 #define SAY_AGGRO -1532011
@@ -21,7 +21,7 @@ SDComment: Not sure about timing and portals placing
SDCategory: Karazhan SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "karazhan.h" #include "karazhan.h"
#define EMOTE_PHASE_PORTAL -1532089 #define EMOTE_PHASE_PORTAL -1532089
@@ -21,7 +21,7 @@ SDComment: SDComment: Timers may incorrect
SDCategory: Karazhan SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "karazhan.h" #include "karazhan.h"
//phase 1 //phase 1
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Karazhan SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "karazhan.h" #include "karazhan.h"
#define SAY_AGGRO -1532091 #define SAY_AGGRO -1532091
@@ -21,7 +21,7 @@ SDComment: Flame wreath missing cast animation, mods won't triggere.
SDCategory: Karazhan SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "ScriptedSimpleAI.h" #include "ScriptedSimpleAI.h"
#include "karazhan.h" #include "karazhan.h"
#include "GameObject.h" #include "GameObject.h"
@@ -21,7 +21,7 @@ SDComment: Complete! Needs adjustments to use spell though.
SDCategory: Karazhan SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "karazhan.h" #include "karazhan.h"
#define SAY_SLAY1 -1532065 #define SAY_SLAY1 -1532065
@@ -21,7 +21,7 @@ SDComment: Oz, Hood, and RAJ event implemented. RAJ event requires more testing.
SDCategory: Karazhan SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "karazhan.h" #include "karazhan.h"
/***********************************/ /***********************************/
@@ -21,7 +21,7 @@ SDComment: Instance Script for Karazhan to help in various encounters. TODO: Gam
SDCategory: Karazhan SDCategory: Karazhan
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "karazhan.h" #include "karazhan.h"
#define MAX_ENCOUNTER 12 #define MAX_ENCOUNTER 12
@@ -27,7 +27,7 @@ npc_berthold
npc_image_of_medivh npc_image_of_medivh
EndContentData */ EndContentData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "karazhan.h" #include "karazhan.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
@@ -21,7 +21,7 @@ SDComment: Normal and Heroic Support. Issues: Arcane Spheres do not initially fo
SDCategory: Magisters' Terrace SDCategory: Magisters' Terrace
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "magisters_terrace.h" #include "magisters_terrace.h"
#include "WorldPacket.h" #include "WorldPacket.h"
@@ -21,7 +21,7 @@ SDComment: No Heroic support yet. Needs further testing. Several scripts for pet
SDCategory: Magister's Terrace SDCategory: Magister's Terrace
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "magisters_terrace.h" #include "magisters_terrace.h"
struct Speech struct Speech
@@ -21,7 +21,7 @@ SDComment: Heroic and Normal Support. Needs further testing.
SDCategory: Magister's Terrace SDCategory: Magister's Terrace
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "magisters_terrace.h" #include "magisters_terrace.h"
#define SAY_AGGRO -1585000 #define SAY_AGGRO -1585000
@@ -21,7 +21,7 @@ SDComment: Heroic and Normal support. Needs further testing.
SDCategory: Magister's Terrace SDCategory: Magister's Terrace
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "magisters_terrace.h" #include "magisters_terrace.h"
enum eEnums enum eEnums
@@ -21,7 +21,7 @@ SDComment: Designed only for Selin Fireheart
SDCategory: Magister's Terrace SDCategory: Magister's Terrace
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "magisters_terrace.h" #include "magisters_terrace.h"
#define MAX_ENCOUNTER 4 #define MAX_ENCOUNTER 4
@@ -25,7 +25,7 @@ EndScriptData */
npc_kalecgos npc_kalecgos
EndContentData */ EndContentData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
/*###### /*######
## npc_kalecgos ## npc_kalecgos
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Molten Core SDCategory: Molten Core
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define EMOTE_SERVICE -1409000 #define EMOTE_SERVICE -1409000
@@ -21,7 +21,7 @@ SDComment: Adds NYI
SDCategory: Molten Core SDCategory: Molten Core
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
// Garr spells // Garr spells
#define SPELL_ANTIMAGICPULSE 19492 #define SPELL_ANTIMAGICPULSE 19492
@@ -21,7 +21,7 @@ SDComment: Adds MC NYI
SDCategory: Molten Core SDCategory: Molten Core
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_SHADOWBOLT 19728 #define SPELL_SHADOWBOLT 19728
#define SPELL_RAINOFFIRE 19717 #define SPELL_RAINOFFIRE 19717
@@ -21,7 +21,7 @@ SDComment: Timers need to be confirmed, Golemagg's Trust need to be checked
SDCategory: Molten Core SDCategory: Molten Core
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "molten_core.h" #include "molten_core.h"
enum eEnums enum eEnums
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Molten Core SDCategory: Molten Core
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_IMPENDINGDOOM 19702 #define SPELL_IMPENDINGDOOM 19702
#define SPELL_LUCIFRONCURSE 19703 #define SPELL_LUCIFRONCURSE 19703
@@ -21,7 +21,7 @@ SDComment: Conflag on ground nyi, fear causes issues without VMAPs
SDCategory: Molten Core SDCategory: Molten Core
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define EMOTE_FRENZY -1409001 #define EMOTE_FRENZY -1409001
@@ -21,7 +21,7 @@ SDComment: Correct spawning and Event NYI
SDCategory: Molten Core SDCategory: Molten Core
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SAY_AGGRO -1409003 #define SAY_AGGRO -1409003
#define SAY_SPAWN -1409004 #define SAY_SPAWN -1409004
@@ -21,7 +21,7 @@ SDComment: Intro Dialog and event NYI
SDCategory: Molten Core SDCategory: Molten Core
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SAY_REINFORCEMENTS1 -1409013 #define SAY_REINFORCEMENTS1 -1409013
#define SAY_REINFORCEMENTS2 -1409014 #define SAY_REINFORCEMENTS2 -1409014
@@ -21,7 +21,7 @@ SDComment: Teleport NYI
SDCategory: Molten Core SDCategory: Molten Core
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_ARCANEEXPLOSION 19712 #define SPELL_ARCANEEXPLOSION 19712
#define SPELL_SHAZZRAHCURSE 19713 #define SPELL_SHAZZRAHCURSE 19713
@@ -21,7 +21,7 @@ SDComment: Adds NYI
SDCategory: Molten Core SDCategory: Molten Core
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "molten_core.h" #include "molten_core.h"
#define SPELL_DARKSTRIKE 19777 #define SPELL_DARKSTRIKE 19777
@@ -21,7 +21,7 @@ SDComment: Place Holder
SDCategory: Molten Core SDCategory: Molten Core
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "molten_core.h" #include "molten_core.h"
#define MAX_ENCOUNTER 9 #define MAX_ENCOUNTER 9
@@ -25,7 +25,7 @@ EndScriptData */
mob_ancient_core_hound mob_ancient_core_hound
EndContentData */ EndContentData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "ScriptedSimpleAI.h" #include "ScriptedSimpleAI.h"
#define SPELL_CONE_OF_FIRE 19630 #define SPELL_CONE_OF_FIRE 19630
@@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "Vehicle.h" #include "Vehicle.h"
#include "ObjectMgr.h" #include "ObjectMgr.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
@@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
//How to win friends and influence enemies //How to win friends and influence enemies
@@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
#define LESS_MOB // if you do not have a good server and do not want it to be laggy as hell #define LESS_MOB // if you do not have a good server and do not want it to be laggy as hell
@@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#include "ScriptedPch.h" #include "ScriptPCH.h"
/*#### /*####
## npc_valkyr_battle_maiden ## npc_valkyr_battle_maiden
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scarlet Monastery SDCategory: Scarlet Monastery
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum eEnums enum eEnums
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scarlet Monastery SDCategory: Scarlet Monastery
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_CALLOFTHEGRAVE 17831 #define SPELL_CALLOFTHEGRAVE 17831
#define SPELL_TERRIFY 7399 #define SPELL_TERRIFY 7399
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scarlet Monastery SDCategory: Scarlet Monastery
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum eEnums enum eEnums
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scarlet Monastery SDCategory: Scarlet Monastery
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "SpellMgr.h" #include "SpellMgr.h"
#include "scarlet_monastery.h" #include "scarlet_monastery.h"
@@ -21,7 +21,7 @@ SDComment: Should in addition spawn Myrmidons in the hallway outside
SDCategory: Scarlet Monastery SDCategory: Scarlet Monastery
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
#define SAY_AGGRO -1189000 #define SAY_AGGRO -1189000
@@ -21,7 +21,7 @@ SDComment: TODO: if this guy not involved in some special event, remove (and let
SDCategory: Scarlet Monastery SDCategory: Scarlet Monastery
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum eSpells enum eSpells
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scarlet Monastery SDCategory: Scarlet Monastery
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
enum eEnums enum eEnums
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scarlet Monastery SDCategory: Scarlet Monastery
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "scarlet_monastery.h" #include "scarlet_monastery.h"
enum eEnums enum eEnums
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scarlet Monastery SDCategory: Scarlet Monastery
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "scarlet_monastery.h" #include "scarlet_monastery.h"
enum eEnums enum eEnums
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scarlet Monastery SDCategory: Scarlet Monastery
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#define SPELL_LICHSLAP 28873 #define SPELL_LICHSLAP 28873
#define SPELL_FROSTBOLTVOLLEY 8398 #define SPELL_FROSTBOLTVOLLEY 8398
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scarlet Monastery SDCategory: Scarlet Monastery
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "scarlet_monastery.h" #include "scarlet_monastery.h"
#define ENTRY_PUMPKIN_SHRINE 186267 #define ENTRY_PUMPKIN_SHRINE 186267
@@ -21,7 +21,7 @@ SDComment: Doors missing in instance script.
SDCategory: Scholomance SDCategory: Scholomance
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "scholomance.h" #include "scholomance.h"
#define SPELL_ARCANEMISSILES 22272 #define SPELL_ARCANEMISSILES 22272
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scholomance SDCategory: Scholomance
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
struct boss_death_knight_darkreaverAI : public ScriptedAI struct boss_death_knight_darkreaverAI : public ScriptedAI
{ {
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scholomance SDCategory: Scholomance
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "scholomance.h" #include "scholomance.h"
enum eEnums enum eEnums
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Scholomance SDCategory: Scholomance
EndScriptData */ EndScriptData */
#include "ScriptedPch.h" #include "ScriptPCH.h"
#include "scholomance.h" #include "scholomance.h"
#define SPELL_CURSEOFAGONY 18671 #define SPELL_CURSEOFAGONY 18671

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