Change around some more headers to adhere to new strucutre and namebase

--HG--
branch : trunk
This commit is contained in:
click
2010-06-08 23:44:55 +02:00
parent 89dd005ff8
commit 7561bab716
502 changed files with 505 additions and 505 deletions
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Tempest Keep, The Eye
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
#define SPELL_FLAME_BUFFET 34121 // Flame Buffet - every 1,5 secs in phase 1 if there is no victim in melee range and after Dive Bomb in phase 2 with same conditions
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Tempest Keep, The Eye
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
enum eEnums
@@ -21,7 +21,7 @@ SDComment: SQL, weapon scripts, mind control, need correct spells(interruptible/
SDCategory: Tempest Keep, The Eye
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
#include "WorldPacket.h"
@@ -21,7 +21,7 @@ SDComment: Should reset if raid are out of room.
SDCategory: Tempest Keep, The Eye
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
enum eEnums
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Tempest Keep, The Eye
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
#define MAX_ENCOUNTER 5
@@ -25,7 +25,7 @@ EndScriptData */
mob_crystalcore_devastator
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
#define SPELL_COUNTERCHARGE 35035
@@ -21,7 +21,7 @@ SDComment: Place Holder
SDCategory: Tempest Keep, The Mechanar
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
//not used
#define SAY_AGGRO -1554000
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Tempest Keep, The Mechanar
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_AGGRO_1 -1554006
#define SAY_HAMMER_1 -1554007
@@ -21,7 +21,7 @@ SDComment: Need adjustments to initial summons
SDCategory: Tempest Keep, The Mechanar
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "mechanar.h"
#define SAY_AGGRO -1554013
@@ -21,7 +21,7 @@ SDComment: Event missing. Script for himself 99% blizzlike.
SDCategory: Tempest Keep, The Mechanar
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_AGGRO -1554020
#define SAY_DOMINATION_1 -1554021
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Mechanar
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "mechanar.h"
#define MAX_ENCOUNTER 1
@@ -27,7 +27,7 @@ npc_warden_mellichar
mob_zerekethvoidzone
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "arcatraz.h"
/*#####
@@ -26,7 +26,7 @@ boss_harbinger_skyriss
boss_harbinger_skyriss_illusion
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "arcatraz.h"
#define SAY_INTRO -1552000
@@ -21,7 +21,7 @@ SDComment: Mainly Harbringer Skyriss event
SDCategory: Tempest Keep, The Arcatraz
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "arcatraz.h"
#define MAX_ENCOUNTER 9
@@ -21,7 +21,7 @@ SDComment: some strange visual related to tree form(if aura lost before normal d
SDCategory: Tempest Keep, The Botanica
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_AGGRO -1553000
#define SAY_KILL_1 -1553001
@@ -21,7 +21,7 @@ SDComment: Immunities are wrong, must be adjusted to use resistance from creatur
SDCategory: Tempest Keep, The Botanica
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define EMOTE_SUMMON -1553006
@@ -21,7 +21,7 @@ SDComment: Includes Sapling (need some better control with these).
SDCategory: Tempest Keep, The Botanica
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
/*#####
# mob_treant (Sapling)