Change around some more headers to adhere to new strucutre and namebase
--HG-- branch : trunk
This commit is contained in:
@@ -21,7 +21,7 @@ SDComment:
|
||||
SDCategory: Tempest Keep, The Eye
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
#include "the_eye.h"
|
||||
|
||||
#define SPELL_FLAME_BUFFET 34121 // Flame Buffet - every 1,5 secs in phase 1 if there is no victim in melee range and after Dive Bomb in phase 2 with same conditions
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment:
|
||||
SDCategory: Tempest Keep, The Eye
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
#include "the_eye.h"
|
||||
|
||||
enum eEnums
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment: SQL, weapon scripts, mind control, need correct spells(interruptible/
|
||||
SDCategory: Tempest Keep, The Eye
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
#include "the_eye.h"
|
||||
#include "WorldPacket.h"
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment: Should reset if raid are out of room.
|
||||
SDCategory: Tempest Keep, The Eye
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
#include "the_eye.h"
|
||||
|
||||
enum eEnums
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment:
|
||||
SDCategory: Tempest Keep, The Eye
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
#include "the_eye.h"
|
||||
|
||||
#define MAX_ENCOUNTER 5
|
||||
|
||||
@@ -25,7 +25,7 @@ EndScriptData */
|
||||
mob_crystalcore_devastator
|
||||
EndContentData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
#include "the_eye.h"
|
||||
|
||||
#define SPELL_COUNTERCHARGE 35035
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment: Place Holder
|
||||
SDCategory: Tempest Keep, The Mechanar
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
|
||||
//not used
|
||||
#define SAY_AGGRO -1554000
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment:
|
||||
SDCategory: Tempest Keep, The Mechanar
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
|
||||
#define SAY_AGGRO_1 -1554006
|
||||
#define SAY_HAMMER_1 -1554007
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment: Need adjustments to initial summons
|
||||
SDCategory: Tempest Keep, The Mechanar
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
#include "mechanar.h"
|
||||
|
||||
#define SAY_AGGRO -1554013
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment: Event missing. Script for himself 99% blizzlike.
|
||||
SDCategory: Tempest Keep, The Mechanar
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
|
||||
#define SAY_AGGRO -1554020
|
||||
#define SAY_DOMINATION_1 -1554021
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment:
|
||||
SDCategory: Mechanar
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
#include "mechanar.h"
|
||||
|
||||
#define MAX_ENCOUNTER 1
|
||||
|
||||
@@ -27,7 +27,7 @@ npc_warden_mellichar
|
||||
mob_zerekethvoidzone
|
||||
EndContentData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
#include "arcatraz.h"
|
||||
|
||||
/*#####
|
||||
|
||||
@@ -26,7 +26,7 @@ boss_harbinger_skyriss
|
||||
boss_harbinger_skyriss_illusion
|
||||
EndContentData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
#include "arcatraz.h"
|
||||
|
||||
#define SAY_INTRO -1552000
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment: Mainly Harbringer Skyriss event
|
||||
SDCategory: Tempest Keep, The Arcatraz
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
#include "arcatraz.h"
|
||||
|
||||
#define MAX_ENCOUNTER 9
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment: some strange visual related to tree form(if aura lost before normal d
|
||||
SDCategory: Tempest Keep, The Botanica
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
|
||||
#define SAY_AGGRO -1553000
|
||||
#define SAY_KILL_1 -1553001
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment: Immunities are wrong, must be adjusted to use resistance from creatur
|
||||
SDCategory: Tempest Keep, The Botanica
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
|
||||
#define EMOTE_SUMMON -1553006
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ SDComment: Includes Sapling (need some better control with these).
|
||||
SDCategory: Tempest Keep, The Botanica
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
|
||||
/*#####
|
||||
# mob_treant (Sapling)
|
||||
|
||||
Reference in New Issue
Block a user