Change around some more headers to adhere to new strucutre and namebase
--HG-- branch : trunk
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@@ -21,7 +21,7 @@ SDComment: Ground Slam need further development (knock back effect and shatter e
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SDCategory: Gruul's Lair
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "gruuls_lair.h"
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enum eEnums
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@@ -21,7 +21,7 @@ SDComment: Correct timers, after whirlwind melee attack bug, prayer of healing
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SDCategory: Gruul's Lair
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "gruuls_lair.h"
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#define SAY_AGGRO -1565000
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@@ -21,7 +21,7 @@ SDComment:
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SDCategory: Gruul's Lair
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "gruuls_lair.h"
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#define MAX_ENCOUNTER 2
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