Change around some more headers to adhere to new strucutre and namebase
--HG-- branch : trunk
This commit is contained in:
@@ -25,7 +25,7 @@ EndScriptData */
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npc_spirit_of_olum
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EndContentData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "black_temple.h"
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/*###
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@@ -21,7 +21,7 @@ SDComment: Bloodboil not working correctly, missing enrage
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SDCategory: Black Temple
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "black_temple.h"
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//Speech'n'Sound
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@@ -21,7 +21,7 @@ SDComment: Somewhat of a workaround for Parasitic Shadowfiend, unable to summon
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SDCategory: Black Temple
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "black_temple.h"
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#define GETGO(obj, guid) GameObject* obj = pInstance->instance->GetGameObject(guid)
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@@ -21,7 +21,7 @@ SDComment: Saber Lash missing, Fatal Attraction slightly incorrect; need to dama
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SDCategory: Black Temple
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "black_temple.h"
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//Speech'n'Sounds
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@@ -21,7 +21,7 @@ SDComment:
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SDCategory: Black Temple
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "black_temple.h"
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#include "Spell.h"
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@@ -21,7 +21,7 @@ SDComment: Seems to be complete.
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SDCategory: Black Temple
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "black_temple.h"
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#define SAY_DEATH -1564013
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@@ -21,7 +21,7 @@ SDComment: Need to implement molten punch
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SDCategory: Black Temple
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "black_temple.h"
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#define EMOTE_NEW_TARGET -1564010
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@@ -21,7 +21,7 @@ SDComment: Requires Mind Control support for Ghosts.
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SDCategory: Black Temple
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "black_temple.h"
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//Speech'n'sound
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@@ -21,7 +21,7 @@ SDComment:
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SDCategory: Black Temple
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "black_temple.h"
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enum eEnums
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@@ -21,7 +21,7 @@ SDComment: Circle of Healing not working properly.
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SDCategory: Black Temple
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "black_temple.h"
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//Speech'n'Sounds
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@@ -21,7 +21,7 @@ SDComment: Instance Data Scripts and functions to acquire mobs and set encounter
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SDCategory: Black Temple
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "black_temple.h"
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#define MAX_ENCOUNTER 9
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