Change around some more headers to adhere to new strucutre and namebase
--HG-- branch : trunk
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@@ -23,7 +23,7 @@ SQLUpdate:
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "zulaman.h"
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#include "Weather.h"
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@@ -21,7 +21,7 @@ SDComment:
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SDCategory: Zul'Aman
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "zulaman.h"
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//#include "spell.h"
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@@ -21,7 +21,7 @@ SDComment:
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SDCategory: Zul'Aman
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "zulaman.h"
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#define YELL_AGGRO "Da shadow gonna fall on you... "
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@@ -21,7 +21,7 @@ SDComment:
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SDCategory: Zul'Aman
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "zulaman.h"
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#include "GridNotifiers.h"
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@@ -21,7 +21,7 @@ SDComment:
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SDCategory: Zul'Aman
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "zulaman.h"
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#include "GridNotifiers.h"
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@@ -20,7 +20,7 @@ SD%Complete: 85%
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SDComment:
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "zulaman.h"
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//Speech
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@@ -21,7 +21,7 @@ SDComment:
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SDCategory: Zul'Aman
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "zulaman.h"
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#define MAX_ENCOUNTER 6
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@@ -25,7 +25,7 @@ EndScriptData */
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npc_forest_frog
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EndContentData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "zulaman.h"
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/*######
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