Change around some more headers to adhere to new strucutre and namebase
--HG-- branch : trunk
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@@ -22,7 +22,7 @@ SD%Complete:
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SDComment: Timers and say taken from acid script
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "deadmines.h"
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enum eSpels
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@@ -21,7 +21,7 @@ SDComment: Placeholder
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SDCategory: Deadmines
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "deadmines.h"
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#include "Spell.h"
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@@ -1,7 +1,7 @@
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#ifndef DEF_DEADMINES_H
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#define DEF_DEADMINES_H
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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enum CannonState
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{
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@@ -21,7 +21,7 @@ SDComment:
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SDCategory: Deadmines
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EndScriptData */
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#include "ScriptedPch.h"
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#include "ScriptPCH.h"
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#include "deadmines.h"
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enum Sounds
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