*Skip. Conflicts with TC2. I do not know how to merge it.
--HG-- branch : trunk
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@@ -6937,6 +6937,7 @@ void Player::CastItemCombatSpell(Item *item, CalcDamageInfo *damageInfo, ItemPro
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// Can do effect if any damage done to target
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if (damageInfo->damage)
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//if (damageInfo->procVictim & PROC_FLAG_TAKEN_ANY_DAMAGE)
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{
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for (int i = 0; i < 5; i++)
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{
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@@ -7001,6 +7002,7 @@ void Player::CastItemCombatSpell(Item *item, CalcDamageInfo *damageInfo, ItemPro
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{
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// Can do effect if any damage done to target
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if (!(damageInfo->damage))
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//if (!(damageInfo->procVictim & PROC_FLAG_TAKEN_ANY_DAMAGE))
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continue;
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}
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