Remove LOTS of compile warnings

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-19 09:26:37 +02:00
parent fdd8d2f3cc
commit 74dd02d024
549 changed files with 2082 additions and 2122 deletions
@@ -61,7 +61,7 @@ bool GossipHello_npcs_dithers_and_arbington(Player* pPlayer, Creature* pCreature
return true;
}
bool GossipSelect_npcs_dithers_and_arbington(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
bool GossipSelect_npcs_dithers_and_arbington(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
switch(uiAction)
{
@@ -123,7 +123,7 @@ bool GossipHello_npc_myranda_the_hag(Player* pPlayer, Creature* pCreature)
return true;
}
bool GossipSelect_npc_myranda_the_hag(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
bool GossipSelect_npc_myranda_the_hag(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
@@ -143,7 +143,7 @@ struct npc_the_scourge_cauldronAI : public ScriptedAI
void Reset() {}
void EnterCombat(Unit* who) {}
void EnterCombat(Unit* /*who*/) {}
void DoDie()
{