Remove LOTS of compile warnings
--HG-- branch : trunk
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@@ -334,7 +334,7 @@ bool OutdoorPvPNA::Update(uint32 diff)
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return m_obj->Update(diff);
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}
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bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObject * go)
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bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObject * /*go*/)
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{
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std::vector<uint32> nodes;
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nodes.resize(2);
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