Remove LOTS of compile warnings
--HG-- branch : trunk
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@@ -258,7 +258,7 @@ void WorldSession::HandleLookingForGroup(WorldPacket& recv_data)
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SendLfgUpdate(0, 1, 0);
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}
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void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
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void WorldSession::SendLfgResult(uint32 /*type*/, uint32 /*entry*/, uint8 /*lfg_type*/)
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{/*
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uint32 number = 0;
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@@ -428,7 +428,7 @@ void WorldSession::HandleLfgSetRoles(WorldPacket &recv_data)
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_player->m_lookingForGroup.roles = roles;
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}
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void WorldSession::SendLfgUpdate(uint8 unk1, uint8 unk2, uint8 unk3)
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void WorldSession::SendLfgUpdate(uint8 /*unk1*/, uint8 /*unk2*/, uint8 /*unk3*/)
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{
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}
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