Remove LOTS of compile warnings
--HG-- branch : trunk
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@@ -708,9 +708,7 @@ void BattleGroundAV::PopulateNode(BG_AV_Nodes node)
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}
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for (uint8 i=0; i<4; i++)
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{
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Creature* cr = AddAVCreature(creatureid,c_place+i);
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}
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AddAVCreature(creatureid,c_place+i);
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}
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void BattleGroundAV::DePopulateNode(BG_AV_Nodes node)
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{
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