Remove LOTS of compile warnings

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-19 09:26:37 +02:00
parent fdd8d2f3cc
commit 74dd02d024
549 changed files with 2082 additions and 2122 deletions
+2 -2
View File
@@ -500,8 +500,8 @@ class BattleGround
virtual void EventPlayerCapturedFlag(Player* /*player*/) {}
void EventPlayerLoggedIn(Player* player, uint64 plr_guid);
void EventPlayerLoggedOut(Player* player);
virtual void EventPlayerDamagedGO(Player* /*player*/, GameObject* /*target_obj*/, uint32 /*eventId*/) {}
virtual void EventPlayerUsedGO(Player* player, GameObject* go){}
virtual void EventPlayerDamagedGO(Player* /*player*/, GameObject* /*target_obj*/, uint32 /*eventId*/) {}
virtual void EventPlayerUsedGO(Player* /*player*/, GameObject* /*go*/){}
/* Death related */
virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);