--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-08 12:28:41 -05:00
30 changed files with 3571 additions and 122 deletions
+14 -2
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@@ -307,9 +307,21 @@ void Map::RemoveFromGrid(DynamicObject* obj, NGridType *grid, Cell const& cell)
template<class T>
void Map::SwitchGridContainers(T* obj, bool on)
{
CellPair pair = Trinity::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY());
Cell cell(pair);
CellPair p = Trinity::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY());
if(p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP )
{
sLog.outError("Map::SwitchGridContainers: Object " I64FMT " have invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUID(), obj->GetPositionX(), obj->GetPositionY(), p.x_coord, p.y_coord);
return;
}
Cell cell(p);
if( !loaded(GridPair(cell.data.Part.grid_x, cell.data.Part.grid_y)) )
return;
DEBUG_LOG("Switch object " I64FMT " from grid[%u,%u] %u", obj->GetGUID(), cell.data.Part.grid_x, cell.data.Part.grid_y, on);
NGridType *ngrid = getNGrid(cell.GridX(), cell.GridY());
assert( ngrid != NULL );
GridType &grid = (*ngrid)(cell.CellX(), cell.CellY());
if(on)
+2 -3
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@@ -54,11 +54,10 @@ ObjectGridRespawnMover::Visit(CreatureMapType &m)
// creature in unloading grid can have respawn point in another grid
// if it will be unloaded then it will not respawn in original grid until unload/load original grid
// move to respawn point to prevent this case. For player view in respawn grid this will be normal respawn.
for(CreatureMapType::iterator iter=m.begin(), next; iter != m.end(); iter = next)
for(CreatureMapType::iterator iter = m.begin(); iter != m.end();)
{
next = iter; ++next;
Creature * c = iter->getSource();
++iter;
assert(!c->isWorldCreature() && "ObjectGridRespawnMover don't must be called for pets");
+4
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@@ -2224,6 +2224,10 @@ void Spell::cancel()
if(m_spellState == SPELL_STATE_FINISHED)
return;
SetReferencedFromCurrent(false);
if(m_selfContainer)
*m_selfContainer = NULL;
uint32 oldState = m_spellState;
m_spellState = SPELL_STATE_FINISHED;
-2
View File
@@ -3838,8 +3838,6 @@ void AuraEffect::HandleAuraModSilence(bool apply, bool Real)
if ( state == SPELL_STATE_PREPARING || state == SPELL_STATE_CASTING )
{
currentSpell->cancel();
currentSpell->SetReferencedFromCurrent(false);
m_target->m_currentSpells[i] = NULL;
}
}
}
+1 -1
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@@ -209,7 +209,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
&Spell::EffectTriggerSpellWithValue, //142 SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE
&Spell::EffectApplyAreaAura, //143 SPELL_EFFECT_APPLY_AREA_AURA_OWNER
&Spell::EffectKnockBack, //144 SPELL_EFFECT_KNOCK_BACK_2 Spectral Blast
&Spell::EffectNULL, //145 SPELL_EFFECT_145 Black Hole Effect
&Spell::EffectPlayerPull, //145 SPELL_EFFECT_145 Black Hole Effect
&Spell::EffectActivateRune, //146 SPELL_EFFECT_ACTIVATE_RUNE
&Spell::EffectQuestFail, //147 SPELL_EFFECT_QUEST_FAIL quest fail
&Spell::EffectUnused, //148 SPELL_EFFECT_148 unused
-2
View File
@@ -387,8 +387,6 @@ void WorldSession::HandleCancelAuraOpcode( WorldPacket& recvPacket)
if(spell->m_spellInfo->Id==spellId)
{
spell->cancel();
spell->SetReferencedFromCurrent(false);
_player->m_currentSpells[CURRENT_CHANNELED_SPELL] = NULL;
}
}
return;