dropped old code, which unused since new visibility system implemented

--HG--
branch : trunk
This commit is contained in:
silver1ce
2010-01-10 16:33:14 +02:00
parent 903f975dc8
commit 74bd8084a0
7 changed files with 4 additions and 157 deletions
-14
View File
@@ -67,20 +67,6 @@ namespace Trinity
void SendToSelf(void);
};
struct TRINITY_DLL_DECL PlayerVisibilityNotifier
{
Player &i_player;
UpdateData i_data;
Player::ClientGUIDs i_clientGUIDs;
std::set<WorldObject*> i_visibleNow;
PlayerVisibilityNotifier(Player &player) : i_player(player),i_clientGUIDs(player.m_clientGUIDs) {}
template<class T> inline void Visit(GridRefManager<T> &);
void Notify(void);
};
struct TRINITY_DLL_DECL PlayerRelocationNotifier
{
Player &i_player;