Core/Commands: Remove recently defunct .hover command. All this spell did before hoverheight changes was .cast/.unaura spell 11010. And since we do not have .autoattack, .steadyshot, .heroicstrike, .shootwand etc. either, there's no place for this command in the core (there never was).
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@@ -382,7 +382,6 @@ ChatCommand* ChatHandler::getCommandTable()
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{ "linkgrave", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleLinkGraveCommand>, "", NULL },
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{ "neargrave", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleNearGraveCommand>, "", NULL },
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{ "explorecheat", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleExploreCheatCommand>, "", NULL },
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{ "hover", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleHoverCommand>, "", NULL },
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{ "levelup", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleLevelUpCommand>, "", NULL },
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{ "showarea", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleShowAreaCommand>, "", NULL },
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{ "hidearea", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleHideAreaCommand>, "", NULL },
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@@ -286,7 +286,6 @@ class ChatHandler
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bool HandleActivateObjectCommand(const char* args);
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bool HandleSpawnTransportCommand(const char* args);
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bool HandleExploreCheatCommand(const char* args);
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bool HandleHoverCommand(const char* args);
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bool HandleWaterwalkCommand(const char* args);
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bool HandleLevelUpCommand(const char* args);
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bool HandleShowAreaCommand(const char* args);
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@@ -2158,25 +2158,6 @@ bool ChatHandler::HandleExploreCheatCommand(const char *args)
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return true;
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}
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bool ChatHandler::HandleHoverCommand(const char *args)
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{
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char* px = strtok((char*)args, " ");
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uint32 flag;
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if (!px)
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flag = 1;
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else
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flag = atoi(px);
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m_session->GetPlayer()->SetHover(flag);
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if (flag)
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SendSysMessage(LANG_HOVER_ENABLED);
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else
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SendSysMessage(LANG_HOVER_DISABLED);
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return true;
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}
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void ChatHandler::HandleCharacterLevel(Player* player, uint64 playerGuid, uint32 oldLevel, uint32 newLevel)
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{
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if (player)
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