*Read dbc summon properties for future use.
--HG-- branch : trunk
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@@ -117,7 +117,7 @@ DBCStorage <SpellRangeEntry> sSpellRangeStore(SpellRangefmt);
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DBCStorage <SpellRuneCostEntry> sSpellRuneCostStore(SpellRuneCostfmt);
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DBCStorage <SpellRuneCostEntry> sSpellRuneCostStore(SpellRuneCostfmt);
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DBCStorage <SpellShapeshiftEntry> sSpellShapeshiftStore(SpellShapeshiftfmt);
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DBCStorage <SpellShapeshiftEntry> sSpellShapeshiftStore(SpellShapeshiftfmt);
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DBCStorage <StableSlotPricesEntry> sStableSlotPricesStore(StableSlotPricesfmt);
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DBCStorage <StableSlotPricesEntry> sStableSlotPricesStore(StableSlotPricesfmt);
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//DBCStorage <SummonPropertiesEntry> sSummonPropertiesStore(SummonPropertiesfmt);
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DBCStorage <SummonPropertiesEntry> sSummonPropertiesStore(SummonPropertiesfmt);
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DBCStorage <TalentEntry> sTalentStore(TalentEntryfmt);
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DBCStorage <TalentEntry> sTalentStore(TalentEntryfmt);
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TalentSpellPosMap sTalentSpellPosMap;
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TalentSpellPosMap sTalentSpellPosMap;
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DBCStorage <TalentTabEntry> sTalentTabStore(TalentTabEntryfmt);
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DBCStorage <TalentTabEntry> sTalentTabStore(TalentTabEntryfmt);
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@@ -200,7 +200,7 @@ extern DBCStorage <SpellRuneCostEntry> sSpellRuneCostStore;
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extern DBCStorage <SpellShapeshiftEntry> sSpellShapeshiftStore;
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extern DBCStorage <SpellShapeshiftEntry> sSpellShapeshiftStore;
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extern DBCStorage <SpellEntry> sSpellStore;
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extern DBCStorage <SpellEntry> sSpellStore;
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extern DBCStorage <StableSlotPricesEntry> sStableSlotPricesStore;
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extern DBCStorage <StableSlotPricesEntry> sStableSlotPricesStore;
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//extern DBCStorage <SummonPropertiesEntry> sSummonPropertiesStore;
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extern DBCStorage <SummonPropertiesEntry> sSummonPropertiesStore;
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extern DBCStorage <TalentEntry> sTalentStore;
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extern DBCStorage <TalentEntry> sTalentStore;
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extern DBCStorage <TalentTabEntry> sTalentTabStore;
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extern DBCStorage <TalentTabEntry> sTalentTabStore;
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extern DBCStorage <TaxiNodesEntry> sTaxiNodesStore;
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extern DBCStorage <TaxiNodesEntry> sTaxiNodesStore;
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@@ -1398,7 +1398,7 @@ struct StableSlotPricesEntry
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uint32 Price;
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uint32 Price;
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};
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};
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/*struct SummonPropertiesEntry
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struct SummonPropertiesEntry
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{
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{
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uint32 Id; // 0
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uint32 Id; // 0
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uint32 Group; // 1, 0 - can't be controlled?, 1 - something guardian?, 2 - pet?, 3 - something controllable?, 4 - taxi/mount?
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uint32 Group; // 1, 0 - can't be controlled?, 1 - something guardian?, 2 - pet?, 3 - something controllable?, 4 - taxi/mount?
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@@ -1406,7 +1406,7 @@ struct StableSlotPricesEntry
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uint32 Type; // 3, see enum
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uint32 Type; // 3, see enum
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uint32 Slot; // 4, 0-6
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uint32 Slot; // 4, 0-6
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uint32 Flags; // 5
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uint32 Flags; // 5
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};*/
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};
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struct TalentEntry
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struct TalentEntry
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{
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{
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