*Gundrak: GO Handling & Slad Ran script by Tartalo

*Cleanup, and don't consider creatures to be in combat if they have no victim, or if their victim is a GM.

--HG--
branch : trunk
This commit is contained in:
maximius
2009-09-26 16:01:30 -07:00
parent ff3f556423
commit 7396b641ae
15 changed files with 692 additions and 132 deletions
+5 -3
View File
@@ -147,13 +147,14 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Summons()
//Add to map
m_CreatureEventAI_Summon_Map[i] = temp;
++Count;
}while (result->NextRow());
} while (result->NextRow());
delete result;
sLog.outString();
sLog.outString(">> Loaded %u CreatureEventAI summon definitions", Count);
}else
}
else
{
barGoLink bar(1);
bar.step();
@@ -728,7 +729,8 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
sLog.outString();
sLog.outString(">> Loaded %u CreatureEventAI scripts", Count);
}else
}
else
{
barGoLink bar(1);
bar.step();