Fixed CHAR_SEL_PETITION_SIG_BY_GUID_TYPE.
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@@ -20560,7 +20560,7 @@ void Player::RemovePetitionsAndSigns(uint64 guid, uint32 type)
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else
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{
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIG_BY_GUID_TYPE);
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stmt->setUInt8(0, uint8(type));
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stmt->setUInt8(1, uint8(type));
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}
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stmt->setUInt32(0, GUID_LOPART(guid));
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