Remove hardcoded stacking for ammunition-types (should now stack properly)
--HG-- branch : trunk
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@@ -623,7 +623,7 @@ struct ItemPrototype
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uint32 GetMaxStackSize() const
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uint32 GetMaxStackSize() const
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{
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{
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return (Stackable == 2147483647 || Stackable <= 0 || Stackable == 1000) ? uint32(0x7FFFFFFF-1) : uint32(Stackable);
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return (Stackable == 2147483647 || Stackable <= 0) ? uint32(0x7FFFFFFF-1) : uint32(Stackable);
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}
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}
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float getDPS() const
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float getDPS() const
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