Add helper Player::GetAverageItemLevel() function for future use in Dungeon Finder and vehicle scaling.

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-08-05 14:18:33 -07:00
parent 309970936c
commit 71ef21de21
2 changed files with 22 additions and 0 deletions
+2
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@@ -2347,6 +2347,8 @@ class Player : public Unit, public GridObject<Player>
void SetChampioningFaction(uint32 faction) { m_ChampioningFaction = faction; }
Spell * m_spellModTakingSpell;
float GetAverageItemLevel();
protected:
uint32 m_AreaID;
uint32 m_regenTimerCount;