Core/Misc: Code-style + some const methods.

This commit is contained in:
Chaplain
2012-06-21 21:05:45 +03:00
parent 98479c4555
commit 716e2db0e1
17 changed files with 37 additions and 38 deletions
+5 -5
View File
@@ -613,14 +613,14 @@ class ObjectMgr
Player* GetPlayerByLowGUID(uint32 lowguid) const;
GameObjectTemplate const* GetGameObjectTemplate(uint32 entry);
GameObjectTemplateContainer const* GetGameObjectTemplates() { return &_gameObjectTemplateStore; }
GameObjectTemplateContainer const* GetGameObjectTemplates() const { return &_gameObjectTemplateStore; }
int LoadReferenceVendor(int32 vendor, int32 item_id, std::set<uint32> *skip_vendors);
void LoadGameObjectTemplate();
void AddGameobjectInfo(GameObjectTemplate* goinfo);
CreatureTemplate const* GetCreatureTemplate(uint32 entry);
CreatureTemplateContainer const* GetCreatureTemplates() { return &_creatureTemplateStore; }
CreatureTemplateContainer const* GetCreatureTemplates() const { return &_creatureTemplateStore; }
CreatureModelInfo const* GetCreatureModelInfo(uint32 modelId);
CreatureModelInfo const* GetCreatureModelRandomGender(uint32* displayID);
static uint32 ChooseDisplayId(uint32 team, const CreatureTemplate* cinfo, const CreatureData* data = NULL);
@@ -629,7 +629,7 @@ class ObjectMgr
CreatureAddon const* GetCreatureAddon(uint32 lowguid);
CreatureAddon const* GetCreatureTemplateAddon(uint32 entry);
ItemTemplate const* GetItemTemplate(uint32 entry);
ItemTemplateContainer const* GetItemTemplateStore() { return &_itemTemplateStore; }
ItemTemplateContainer const* GetItemTemplateStore() const { return &_itemTemplateStore; }
ItemSetNameEntry const* GetItemSetNameEntry(uint32 itemId)
{
@@ -912,7 +912,7 @@ class ObjectMgr
std::string GeneratePetName(uint32 entry);
uint32 GetBaseXP(uint8 level);
uint32 GetXPForLevel(uint8 level);
uint32 GetXPForLevel(uint8 level) const;
int32 GetFishingBaseSkillLevel(uint32 entry) const
{
@@ -1098,7 +1098,7 @@ class ObjectMgr
void LoadScriptNames();
ScriptNameContainer &GetScriptNames() { return _scriptNamesStore; }
const char * GetScriptName(uint32 id) { return id < _scriptNamesStore.size() ? _scriptNamesStore[id].c_str() : ""; }
const char * GetScriptName(uint32 id) const { return id < _scriptNamesStore.size() ? _scriptNamesStore[id].c_str() : ""; }
uint32 GetScriptId(const char *name);
SpellClickInfoMapBounds GetSpellClickInfoMapBounds(uint32 creature_id) const