*Move unsummon statue and pet code to spell::finish
*Move m_formalCaster from Aura to AuraEffect *Interrupt channeled spells in spell::update instead of unit::_deleteauras --HG-- branch : trunk
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@@ -57,11 +57,8 @@ class TRINITY_DLL_SPEC Aura
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uint64 GetCastItemGUID() const { return m_castItemGuid; }
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uint64 const& GetCasterGUID() const { return m_caster_guid; }
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uint64 const& GetFormalCasterGUID() const { return m_formalCasterGUID; }
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Unit* GetCaster() const;
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Unit* GetFormalCaster() const;
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Unit* GetTarget() const { return m_target; }
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time_t GetAuraApplyTime() const { return m_applyTime; }
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int32 GetAuraMaxDuration() const { return m_maxduration; }
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@@ -136,7 +133,6 @@ class TRINITY_DLL_SPEC Aura
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SpellEntry const *m_spellProto;
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Unit * const m_target;
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uint64 m_caster_guid;
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uint64 m_formalCasterGUID; // used for check range
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uint64 m_castItemGuid; // it is NOT safe to keep a pointer to the item because it may get deleted
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time_t m_applyTime;
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@@ -333,7 +329,6 @@ class TRINITY_DLL_SPEC AuraEffect
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inline Unit * GetCaster() const{ return m_parentAura->GetCaster(); }
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inline uint64 GetCasterGUID() const{ return m_parentAura->GetCasterGUID(); }
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inline uint64 GetFormalCasterGUID() const { return m_parentAura->GetFormalCasterGUID(); }
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Aura * GetParentAura() const { return m_parentAura; }
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SpellEntry const* GetSpellProto() const { return m_spellProto; }
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@@ -394,11 +389,13 @@ class TRINITY_DLL_SPEC AreaAuraEffect : public AuraEffect
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public:
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AreaAuraEffect(Aura * parentAura, uint32 effIndex, int32 * currentBasePoints, Unit * caster=NULL, Item * castItem=NULL, Unit * formalCaster=NULL);
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~AreaAuraEffect();
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Unit* GetFormalCaster() const;
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void Update(uint32 diff);
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private:
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float m_radius;
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int32 m_removeTime;
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AreaAuraType m_areaAuraType;
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uint64 m_formalCasterGUID; // used for check range
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};
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class TRINITY_DLL_SPEC PersistentAreaAuraEffect : public AuraEffect
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