diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index a9e8066c04..442b6e2c4e 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -2842,7 +2842,7 @@ SpellMissInfo Unit::MagicSpellHitResult(Unit *pVictim, SpellEntry const *spell) HitChance -= int32(((Player*)pVictim)->GetRatingBonusValue(CR_HIT_TAKEN_SPELL)*100.0f); if (HitChance < 100) HitChance = 100; - if (HitChance > 9900) HitChance = 9900; + if (HitChance > 10000) HitChance = 10000; int32 tmp = 10000 - HitChance;