*Merge with 499.
--HG-- branch : trunk
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
-- general stuff
|
||||
-- general stuff
|
||||
|
||||
REPLACE INTO gameobject_template VALUES (178364,1,5773,"Horde Banner","",84,0,1,0,1479,196608,180101,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"");
|
||||
REPLACE INTO gameobject_template VALUES (178365,1,5771,"Alliance Banner","",83,0,1,0,1479,196608,180100,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"");
|
||||
@@ -18,7 +18,7 @@ REPLACE INTO gameobject_template VALUES (180423,6,266,"Neutral Banner Aura, Larg
|
||||
REPLACE INTO gameobject_template VALUES (180424,0,3751,"Alterac Valley Gate","",100,0,3.5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"");
|
||||
|
||||
-- following is the player loot.. it takes the id 1 - be sure that i don't delete anything
|
||||
REPLACE INTO `world`.`creature_loot_template` (`entry` ,`item` ,`ChanceOrQuestChance` ,`groupid` ,`mincountOrRef` ,`maxcount` ,`lootcondition` ,`condition_value1` ,`condition_value2`)
|
||||
REPLACE INTO `creature_loot_template` (`entry` ,`item` ,`ChanceOrQuestChance` ,`groupid` ,`mincountOrRef` ,`maxcount` ,`lootcondition` ,`condition_value1` ,`condition_value2`)
|
||||
VALUES ('1', '17306', '33', '0', '5', '15', '6', '67', '0'),
|
||||
('1', '17422', '100', '0', '20', '40', '0', '0', '0'),
|
||||
('1', '17423', '33', '0', '5', '15', '6', '469', '0'),
|
||||
|
||||
@@ -363,7 +363,7 @@ INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,
|
||||
(-1509014,'Warriors! Captains! Continue the fight!',8613,1,0,'rajaxx SAY_UNK4'),
|
||||
(-1509015,'You are not worth my time $N!',8614,1,0,'rajaxx SAY_DEAGGRO'),
|
||||
(-1509016,'Breath your last!',8604,1,0,'rajaxx SAY_KILLS_ANDOROV'),
|
||||
(-1509017,'Soon you will know the price of your meddling, mortals... The master is nearly whole... And when he rises, your world will be cease!',0,1,0,'rajaxx SAY_COMPLETE_QUEST');
|
||||
(-1509017,'Soon you will know the price of your meddling, mortals... The master is nearly whole... And when he rises, your world will be cease!',0,1,0,'rajaxx SAY_COMPLETE_QUEST'),
|
||||
(-1509018,'I am rejuvinated!',8593,1,0,'ossirian SAY_SURPREME1'),
|
||||
(-1509019,'My powers are renewed!',8595,1,0,'ossirian SAY_SURPREME2'),
|
||||
(-1509020,'My powers return!',8596,1,0,'ossirian SAY_SURPREME3'),
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="windows-1251"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9,00"
|
||||
Version="7,10"
|
||||
Name="TrinityScript"
|
||||
ProjectGUID="{4295C8A9-79B7-4354-8064-F05FB9CA0C96}"
|
||||
RootNamespace="ScriptDev2"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9,00"
|
||||
Version="8,00"
|
||||
Name="TrinityScript"
|
||||
ProjectGUID="{4295C8A9-79B7-4354-8064-F05FB9CA0C96}"
|
||||
RootNamespace="ScriptDev2"
|
||||
|
||||
+1
-1
@@ -56,7 +56,7 @@ EndScriptData */
|
||||
#define SPELL_ENRAGE 27680 //this spell need verification
|
||||
#define SPELL_SUMMON_WATER_ELEMENT 36459 //not in use yet(in use ever?)
|
||||
#define SPELL_ELEMENTAL_SPAWNIN 25035
|
||||
#define SPELL_BLUE_BEAM /*40227*/38015 //channeled Hydross Beam Helper (not in use yet)
|
||||
#define SPELL_BLUE_BEAM /*40227*/40227 //channeled Hydross Beam Helper (not in use yet)
|
||||
|
||||
#define ENTRY_PURE_SPAWN 22035
|
||||
#define ENTRY_TAINTED_SPAWN 22036
|
||||
|
||||
+2
-2
@@ -170,7 +170,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI
|
||||
Entangle_Timer = 30000;
|
||||
StaticCharge_Timer = 10000+rand()%15000;
|
||||
ForkedLightning_Timer = 2000;
|
||||
Check_Timer = 1000;
|
||||
Check_Timer = 15000;
|
||||
EnchantedElemental_Timer = 5000;
|
||||
TaintedElemental_Timer = 50000;
|
||||
CoilfangElite_Timer = 45000+rand()%5000;
|
||||
@@ -468,7 +468,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI
|
||||
if(!InMeleeRange)
|
||||
CastShootOrMultishot();
|
||||
|
||||
Check_Timer = 1000;
|
||||
Check_Timer = 5000;
|
||||
}else Check_Timer -= diff;
|
||||
}
|
||||
//Phase 2
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@
|
||||
/* ScriptData
|
||||
SDName: boss_the_lurker_below
|
||||
SD%Complete: 80
|
||||
SDComment:
|
||||
SDComment: Scalding Water other things.
|
||||
SDCategory: The Lurker Below
|
||||
EndScriptData */
|
||||
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
tet/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -444,8 +444,7 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI
|
||||
DoCast(target, SPELL_MANA_BURN);
|
||||
ManaBurnTimer = 8000 + (rand()%10 * 1000); // 8-18 sec cd
|
||||
}
|
||||
}
|
||||
else ManaBurnTimer -= diff;
|
||||
}else ManaBurnTimer -= diff;
|
||||
|
||||
if(!Weak && m_creature->GetHealth() < (m_creature->GetMaxHealth() / 100 * WeakPercent) && target->GetQuestStatus(10190) == QUEST_STATUS_INCOMPLETE) // start: support for quest 10190
|
||||
{
|
||||
@@ -473,6 +472,8 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI
|
||||
DrainedPhaseHunter->AI()->AttackStart(target);
|
||||
}
|
||||
} // end: support for quest 10190
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
@@ -27,6 +27,17 @@
|
||||
|
||||
#define RUNNING_CHANCE_RANDOMMV 20 //will be "1 / RUNNING_CHANCE_RANDOMMV"
|
||||
|
||||
template<>
|
||||
bool
|
||||
RandomMovementGenerator<Creature>::GetDestination(float &x, float &y, float &z) const
|
||||
{
|
||||
if(i_destinationHolder.HasArrived())
|
||||
return false;
|
||||
|
||||
i_destinationHolder.GetDestination(x, y, z);
|
||||
return true;
|
||||
}
|
||||
|
||||
template<>
|
||||
void
|
||||
RandomMovementGenerator<Creature>::_setRandomLocation(Creature &creature)
|
||||
|
||||
@@ -38,7 +38,8 @@ class TRINITY_DLL_SPEC RandomMovementGenerator
|
||||
void Finalize(T &) {}
|
||||
void Reset(T &);
|
||||
bool Update(T &, const uint32 &);
|
||||
void UpdateMapPosition(uint32 mapid, float &x ,float &y, float &z)
|
||||
bool GetDestination(float &x, float &y, float &z) const;
|
||||
void UpdateMapPosition(uint32 mapid, float &x ,float &y, float &z)
|
||||
{
|
||||
i_destinationHolder.GetLocationNow(mapid, x,y,z);
|
||||
}
|
||||
|
||||
@@ -8632,6 +8632,11 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
{
|
||||
CastingTime = 0;
|
||||
}
|
||||
// Darkmoon Card: Vengeance - 0.1%
|
||||
else if (spellProto->SpellVisual == 9850 && spellProto->SpellIconID == 2230)
|
||||
{
|
||||
CastingTime = 3.5;
|
||||
}
|
||||
case SPELLFAMILY_MAGE:
|
||||
// Ignite - do not modify, it is (8*Rank)% damage of procing Spell
|
||||
if(spellProto->Id==12654)
|
||||
|
||||
Reference in New Issue
Block a user