Core/Achievements:

Implemented map and group requirements for achievements
Changed possible methods to const
Implemented hidden flag for achievement criteria
This commit is contained in:
Shauren
2011-03-04 12:11:20 +01:00
parent 7a0df5876b
commit 704491101f
4 changed files with 88 additions and 61 deletions
+20 -12
View File
@@ -255,26 +255,26 @@ class AchievementMgr
void UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscvalue1 = 0, uint32 miscvalue2 = 0, Unit *unit = NULL, uint32 time = 0);
void CompletedAchievement(AchievementEntry const* entry, bool ignoreGMAllowAchievementConfig = false);
void CheckAllAchievementCriteria();
void SendAllAchievementData();
void SendRespondInspectAchievements(Player* player);
void SendAllAchievementData() const;
void SendRespondInspectAchievements(Player* player) const;
bool HasAchieved(AchievementEntry const* achievement) const;
Player* GetPlayer() { return m_player; }
Player* GetPlayer() const { return m_player; }
void UpdateTimedAchievements(uint32 timeDiff);
void StartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry, uint32 timeLost = 0);
void RemoveTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry); // used for quest and scripted timed achievements
private:
enum ProgressType { PROGRESS_SET, PROGRESS_ACCUMULATE, PROGRESS_HIGHEST };
void SendAchievementEarned(AchievementEntry const* achievement);
void SendCriteriaUpdate(AchievementCriteriaEntry const* entry, CriteriaProgress const* progress, uint32 timeElapsed, bool timedCompleted);
void SendAchievementEarned(AchievementEntry const* achievement) const;
void SendCriteriaUpdate(AchievementCriteriaEntry const* entry, CriteriaProgress const* progress, uint32 timeElapsed, bool timedCompleted) const;
CriteriaProgress* GetCriteriaProgress(AchievementCriteriaEntry const* entry);
void SetCriteriaProgress(AchievementCriteriaEntry const* entry, uint32 changeValue, ProgressType ptype = PROGRESS_SET);
void RemoveCriteriaProgress(AchievementCriteriaEntry const* entry);
void CompletedCriteriaFor(AchievementEntry const* achievement);
bool IsCompletedCriteria(AchievementCriteriaEntry const* criteria, AchievementEntry const* achievement);
bool IsCompletedCriteria(AchievementCriteriaEntry const* achievementCriteria, AchievementEntry const* achievement);
bool IsCompletedAchievement(AchievementEntry const* entry);
//void CompleteAchievementsWithRefs(AchievementEntry const* entry);
void BuildAllDataPacket(WorldPacket *data);
bool CanUpdateCriteria(AchievementCriteriaEntry const* criteria, AchievementEntry const* achievement);
void BuildAllDataPacket(WorldPacket *data) const;
Player* m_player;
CriteriaProgressMap m_criteriaProgress;
@@ -290,9 +290,17 @@ class AchievementGlobalMgr
~AchievementGlobalMgr() {}
public:
AchievementCriteriaEntryList const& GetAchievementCriteriaByType(AchievementCriteriaTypes type);
AchievementCriteriaEntryList const& GetTimedAchievementCriteriaByType(AchievementCriteriaTimedTypes type);
AchievementCriteriaEntryList const* GetAchievementCriteriaByAchievement(uint32 id)
AchievementCriteriaEntryList const& GetAchievementCriteriaByType(AchievementCriteriaTypes type) const
{
return m_AchievementCriteriasByType[type];
}
AchievementCriteriaEntryList const& GetTimedAchievementCriteriaByType(AchievementCriteriaTimedTypes type) const
{
return m_AchievementCriteriasByTimedType[type];
}
AchievementCriteriaEntryList const* GetAchievementCriteriaByAchievement(uint32 id) const
{
AchievementCriteriaListByAchievement::const_iterator itr = m_AchievementCriteriaListByAchievement.find(id);
return itr != m_AchievementCriteriaListByAchievement.end() ? &itr->second : NULL;
@@ -316,7 +324,7 @@ class AchievementGlobalMgr
return iter != m_achievementRewardLocales.end() ? &iter->second : NULL;
}
AchievementCriteriaDataSet const* GetCriteriaDataSet(AchievementCriteriaEntry const *achievementCriteria)
AchievementCriteriaDataSet const* GetCriteriaDataSet(AchievementCriteriaEntry const *achievementCriteria) const
{
AchievementCriteriaDataMap::const_iterator iter = m_criteriaDataMap.find(achievementCriteria->ID);
return iter != m_criteriaDataMap.end() ? &iter->second : NULL;