He should cast Bloodthirst on himself, not on his target

This commit is contained in:
wonopon
2011-08-28 22:44:34 -03:00
parent 582ca004dc
commit 703953db34
@@ -195,7 +195,7 @@ public:
case NORMAL: case NORMAL:
if (uiBloodthirstTimer <= diff) if (uiBloodthirstTimer <= diff)
{ {
DoCast(me->getVictim(), SPELL_BLOODTHIRST); DoCast(me, SPELL_BLOODTHIRST);
uiBloodthirstTimer = 10*IN_MILLISECONDS; uiBloodthirstTimer = 10*IN_MILLISECONDS;
} else uiBloodthirstTimer -= diff; } else uiBloodthirstTimer -= diff;