Core: Cleaning up hungarian notation - Phase3: pTarget -> target

This commit is contained in:
click
2011-07-02 23:16:45 +02:00
parent 169f5da8c3
commit 70115f52f7
212 changed files with 1970 additions and 1970 deletions
@@ -154,8 +154,8 @@ class boss_alar : public CreatureScript
void JustSummoned(Creature* summon)
{
if (summon->GetEntry() == CREATURE_EMBER_OF_ALAR)
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
summon->AI()->AttackStart(pTarget);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
summon->AI()->AttackStart(target);
}
void MoveInLineOfSight(Unit* /*who*/) {}
@@ -283,15 +283,15 @@ class boss_alar : public CreatureScript
WaitTimer = 4000;
return;
case WE_DIVE:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
me->RemoveAurasDueToSpell(SPELL_DIVE_BOMB_VISUAL);
DoCast(pTarget, SPELL_DIVE_BOMB, true);
DoCast(target, SPELL_DIVE_BOMB, true);
float dist = 3.0f;
if (me->IsWithinDist3d(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 5.0f))
if (me->IsWithinDist3d(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 5.0f))
dist = 5.0f;
WaitTimer = 1000 + uint32(floor(dist / 80 * 1000.0f));
me->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0.0f);
me->GetMap()->CreatureRelocation(me, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f);
me->StopMoving();
WaitEvent = WE_LAND;
}
@@ -371,9 +371,9 @@ class boss_alar : public CreatureScript
{
if (Charge_Timer <= diff)
{
Unit* pTarget= SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
if (pTarget)
DoCast(pTarget, SPELL_CHARGE);
Unit* target= SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
if (target)
DoCast(target, SPELL_CHARGE);
Charge_Timer = 30000;
}
else
@@ -403,9 +403,9 @@ class boss_alar : public CreatureScript
if (FlamePatch_Timer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
Creature* Summoned = me->SummonCreature(CREATURE_FLAME_PATCH_ALAR, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 120000);
Creature* Summoned = me->SummonCreature(CREATURE_FLAME_PATCH_ALAR, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 120000);
if (Summoned)
{
Summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -436,10 +436,10 @@ class boss_alar : public CreatureScript
}
else
{
Unit* pTarget = NULL;
pTarget = me->SelectNearestTargetInAttackDistance(5);
if (pTarget)
me->AI()->AttackStart(pTarget);
Unit* target = NULL;
target = me->SelectNearestTargetInAttackDistance(5);
if (target)
me->AI()->AttackStart(target);
else
{
DoCast(me, SPELL_FLAME_BUFFET, true);
@@ -171,8 +171,8 @@ class boss_high_astromancer_solarian : public CreatureScript
Creature* Summoned = me->SummonCreature(entry, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
if (Summoned)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
Summoned->AI()->AttackStart(pTarget);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
Summoned->AI()->AttackStart(target);
Summons.Summon(Summoned);
}
@@ -227,8 +227,8 @@ class boss_high_astromancer_solarian : public CreatureScript
if (Wrath_Timer <= diff)
{
me->InterruptNonMeleeSpells(false);
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
DoCast(pTarget, SPELL_WRATH_OF_THE_ASTROMANCER, true);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
DoCast(target, SPELL_WRATH_OF_THE_ASTROMANCER, true);
Wrath_Timer = 20000+rand()%5000;
}
else
@@ -243,11 +243,11 @@ class boss_high_astromancer_solarian : public CreatureScript
}
else
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!me->HasInArc(2.5f, pTarget))
pTarget = me->getVictim();
if (pTarget)
DoCast(pTarget, SPELL_ARCANE_MISSILES);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!me->HasInArc(2.5f, target))
target = me->getVictim();
if (target)
DoCast(target, SPELL_ARCANE_MISSILES);
}
ArcaneMissiles_Timer = 3000;
}
@@ -258,11 +258,11 @@ class boss_high_astromancer_solarian : public CreatureScript
{
me->InterruptNonMeleeSpells(false);
//Target the tank ?
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
{
if (pTarget->GetTypeId() == TYPEID_PLAYER)
if (target->GetTypeId() == TYPEID_PLAYER)
{
DoCast(pTarget, SPELL_WRATH_OF_THE_ASTROMANCER);
DoCast(target, SPELL_WRATH_OF_THE_ASTROMANCER);
m_uiWrathOfTheAstromancer_Timer = 25000;
}
else
@@ -446,21 +446,21 @@ class mob_solarium_priest : public CreatureScript
if (healTimer <= diff)
{
Unit* pTarget = NULL;
Unit* target = NULL;
switch (urand(0, 1))
{
case 0:
if (pInstance)
pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_ASTROMANCER));
target = Unit::GetUnit((*me), pInstance->GetData64(DATA_ASTROMANCER));
break;
case 1:
pTarget = me;
target = me;
break;
}
if (pTarget)
if (target)
{
DoCast(pTarget, SPELL_SOLARIUM_GREAT_HEAL);
DoCast(target, SPELL_SOLARIUM_GREAT_HEAL);
healTimer = 9000;
}
}
@@ -376,8 +376,8 @@ class boss_kaelthas : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
AttackStart(pTarget);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
AttackStart(target);
}
else
@@ -439,8 +439,8 @@ class boss_kaelthas : public CreatureScript
// if not phoenix, then it's one of the 7 weapons
if (pSummoned->GetEntry() != NPC_PHOENIX)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
pSummoned->AI()->AttackStart(pTarget);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
pSummoned->AI()->AttackStart(target);
summons.Summon(pSummoned);
}
@@ -474,7 +474,7 @@ class boss_kaelthas : public CreatureScript
{
case 1:
{
Unit* pTarget = NULL;
Unit* target = NULL;
Creature* Advisor = NULL;
//Subphase switch
@@ -503,9 +503,9 @@ class boss_kaelthas : public CreatureScript
Advisor->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
Advisor->setFaction(me->getFaction());
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
Advisor->AI()->AttackStart(pTarget);
target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (target)
Advisor->AI()->AttackStart(target);
}
++PhaseSubphase;
@@ -537,9 +537,9 @@ class boss_kaelthas : public CreatureScript
Advisor->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
Advisor->setFaction(me->getFaction());
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
Advisor->AI()->AttackStart(pTarget);
target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (target)
Advisor->AI()->AttackStart(target);
}
++PhaseSubphase;
@@ -571,9 +571,9 @@ class boss_kaelthas : public CreatureScript
Advisor->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
Advisor->setFaction(me->getFaction());
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
Advisor->AI()->AttackStart(pTarget);
target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (target)
Advisor->AI()->AttackStart(target);
}
++PhaseSubphase;
@@ -605,9 +605,9 @@ class boss_kaelthas : public CreatureScript
Advisor->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
Advisor->setFaction(me->getFaction());
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
Advisor->AI()->AttackStart(pTarget);
target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (target)
Advisor->AI()->AttackStart(target);
}
Phase_Timer = 3000;
@@ -683,7 +683,7 @@ class boss_kaelthas : public CreatureScript
if (PhaseSubphase == 0)
{
//Respawn advisors
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature* Advisor;
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
@@ -693,7 +693,7 @@ class boss_kaelthas : public CreatureScript
if (!Advisor)
sLog->outError("SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i);
else
CAST_AI(advisorbase_ai, Advisor->AI())->Revive(pTarget);
CAST_AI(advisorbase_ai, Advisor->AI())->Revive(target);
}
PhaseSubphase = 1;
@@ -714,8 +714,8 @@ class boss_kaelthas : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
AttackStart(pTarget);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
AttackStart(target);
Phase_Timer = 30000;
}
@@ -1064,11 +1064,11 @@ class boss_thaladred_the_darkener : public CreatureScript
//Gaze_Timer
if (Gaze_Timer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoResetThreat();
me->AddThreat(pTarget, 5000000.0f);
DoScriptText(EMOTE_THALADRED_GAZE, me, pTarget);
me->AddThreat(target, 5000000.0f);
DoScriptText(EMOTE_THALADRED_GAZE, me, target);
Gaze_Timer = 8500;
}
}
@@ -1266,11 +1266,11 @@ class boss_grand_astromancer_capernian : public CreatureScript
//Conflagration_Timer
if (Conflagration_Timer <= diff)
{
Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
Unit* target = NULL;
target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && me->IsWithinDistInMap(pTarget, 30))
DoCast(pTarget, SPELL_CONFLAGRATION);
if (target && me->IsWithinDistInMap(target, 30))
DoCast(target, SPELL_CONFLAGRATION);
else
DoCast(me->getVictim(), SPELL_CONFLAGRATION);
@@ -1283,7 +1283,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
if (ArcaneExplosion_Timer <= diff)
{
bool InMeleeRange = false;
Unit* pTarget = NULL;
Unit* target = NULL;
std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
{
@@ -1292,13 +1292,13 @@ class boss_grand_astromancer_capernian : public CreatureScript
if (pUnit && pUnit->IsWithinDistInMap(me, 5))
{
InMeleeRange = true;
pTarget = pUnit;
target = pUnit;
break;
}
}
if (InMeleeRange)
DoCast(pTarget, SPELL_ARCANE_EXPLOSION);
DoCast(target, SPELL_ARCANE_EXPLOSION);
ArcaneExplosion_Timer = 4000+rand()%2000;
}
@@ -1380,8 +1380,8 @@ class boss_master_engineer_telonicus : public CreatureScript
//RemoteToy_Timer
if (RemoteToy_Timer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_REMOTE_TOY);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_REMOTE_TOY);
RemoteToy_Timer = 10000+rand()%5000;
}
@@ -118,27 +118,27 @@ class boss_void_reaver : public CreatureScript
// Arcane Orb
if (ArcaneOrb_Timer <= diff)
{
Unit* pTarget = NULL;
Unit* target = NULL;
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
std::vector<Unit* > target_list;
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (!pTarget)
target = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (!target)
continue;
// exclude pets & totems, 18 yard radius minimum
if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive() && !pTarget->IsWithinDist(me, 18, false))
target_list.push_back(pTarget);
pTarget = NULL;
if (target->GetTypeId() == TYPEID_PLAYER && target->isAlive() && !target->IsWithinDist(me, 18, false))
target_list.push_back(target);
target = NULL;
}
if (target_list.size())
pTarget = *(target_list.begin()+rand()%target_list.size());
target = *(target_list.begin()+rand()%target_list.size());
else
pTarget = me->getVictim();
target = me->getVictim();
if (pTarget)
me->CastSpell(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, 0, pTarget);
if (target)
me->CastSpell(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, 0, target);
ArcaneOrb_Timer = 3000;
}
else
@@ -73,13 +73,13 @@ class mob_crystalcore_devastator : public CreatureScript
DoCast(me->getVictim(), SPELL_KNOCKAWAY, true);
// current aggro target is knocked away pick new target
Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0);
Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0);
if (!pTarget || pTarget == me->getVictim())
pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
if (!target || target == me->getVictim())
target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
if (pTarget)
me->TauntApply(pTarget);
if (target)
me->TauntApply(target);
Knockaway_Timer = 23000;
}
@@ -233,8 +233,8 @@ class mob_ragin_flames : public CreatureScript
if (!onlyonce)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
me->GetMotionMaster()->MoveChase(pTarget);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
me->GetMotionMaster()->MoveChase(target);
onlyonce = true;
}
@@ -129,10 +129,10 @@ class boss_pathaleon_the_calculator : public CreatureScript
{
for (uint8 i = 0; i < 3; ++i)
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature* Wraith = me->SummonCreature(21062, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
if (pTarget && Wraith)
Wraith->AI()->AttackStart(pTarget);
if (target && Wraith)
Wraith->AI()->AttackStart(target);
}
DoScriptText(SAY_SUMMON, me);
Summon_Timer = 30000 + rand()%15000;
@@ -158,10 +158,10 @@ class boss_pathaleon_the_calculator : public CreatureScript
if (Domination_Timer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
{
DoScriptText(RAND(SAY_DOMINATION_1, SAY_DOMINATION_2), me);
DoCast(pTarget, SPELL_DOMINATION);
DoCast(target, SPELL_DOMINATION);
}
Domination_Timer = 25000 + rand()%5000;
}
@@ -233,8 +233,8 @@ class mob_nether_wraith : public CreatureScript
if (ArcaneMissiles_Timer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_ARCANE_MISSILES);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(target, SPELL_ARCANE_MISSILES);
else
DoCast(me->getVictim(), SPELL_ARCANE_MISSILES);
ArcaneMissiles_Timer = 5000 + rand()%5000;
@@ -128,8 +128,8 @@ class boss_harbinger_skyriss : public CreatureScript
else
summon->SetHealth(summon->CountPctFromMaxHealth(66));
if (me->getVictim())
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
summon->AI()->AttackStart(pTarget);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
summon->AI()->AttackStart(target);
}
void KilledUnit(Unit* victim)
@@ -208,8 +208,8 @@ class boss_harbinger_skyriss : public CreatureScript
if (MindRend_Timer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_MIND_REND);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(target, SPELL_MIND_REND);
else
DoCast(me->getVictim(), SPELL_MIND_REND);
@@ -225,8 +225,8 @@ class boss_harbinger_skyriss : public CreatureScript
DoScriptText(RAND(SAY_FEAR_1, SAY_FEAR_2), me);
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_FEAR);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(target, SPELL_FEAR);
else
DoCast(me->getVictim(), SPELL_FEAR);
@@ -242,8 +242,8 @@ class boss_harbinger_skyriss : public CreatureScript
DoScriptText(RAND(SAY_MIND_1, SAY_MIND_2), me);
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_DOMINATION);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(target, SPELL_DOMINATION);
else
DoCast(me->getVictim(), SPELL_DOMINATION);
@@ -259,8 +259,8 @@ class boss_harbinger_skyriss : public CreatureScript
if (me->IsNonMeleeSpellCasted(false))
return;
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, H_SPELL_MANA_BURN);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(target, H_SPELL_MANA_BURN);
ManaBurn_Timer = 16000+rand()%16000;
}