Core: Cleaning up hungarian notation - Phase3: pTarget -> target

This commit is contained in:
click
2011-07-02 23:16:45 +02:00
parent 169f5da8c3
commit 70115f52f7
212 changed files with 1970 additions and 1970 deletions
@@ -644,9 +644,9 @@ public:
// Lavas Strike
if (m_uiLavaStrikeTimer <= uiDiff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
CastLavaStrikeOnTarget(pTarget);
CastLavaStrikeOnTarget(target);
if(urand(0, 5) == 0)
DoScriptText(RAND(SAY_SARTHARION_SPECIAL_1, SAY_SARTHARION_SPECIAL_2, SAY_SARTHARION_SPECIAL_3), me);
@@ -1037,8 +1037,8 @@ public:
// shadow fissure
if (m_uiShadowFissureTimer <= uiDiff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE));
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE));
m_uiShadowFissureTimer = urand(15000, 20000);
}
@@ -1133,8 +1133,8 @@ public:
// shadow fissure
if (m_uiShadowFissureTimer <= uiDiff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
m_uiShadowFissureTimer = urand(15000, 20000);
}
@@ -1232,8 +1232,8 @@ public:
// shadow fissure
if (m_uiShadowFissureTimer <= uiDiff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
m_uiShadowFissureTimer = urand(15000, 20000);
}
@@ -1300,19 +1300,19 @@ public:
uiDespawnTimer = 28000;
if (pInstance)
{
Creature* pTarget = NULL;
Creature* target = NULL;
//if not solo figth, buff main boss, else place debuff on mini-boss. both spells TARGET_SCRIPT
if (pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
{
pTarget = Unit::GetCreature((*me), pInstance->GetData64(DATA_SARTHARION));
if (pTarget)
pTarget->AddAura(SPELL_GIFT_OF_TWILIGTH_SAR, pTarget);
target = Unit::GetCreature((*me), pInstance->GetData64(DATA_SARTHARION));
if (target)
target->AddAura(SPELL_GIFT_OF_TWILIGTH_SAR, target);
}
else
{
pTarget = Unit::GetCreature((*me), pInstance->GetData64(DATA_SHADRON));
if (pTarget)
pTarget->AddAura(SPELL_GIFT_OF_TWILIGTH_SHA, pTarget);
target = Unit::GetCreature((*me), pInstance->GetData64(DATA_SHADRON));
if (target)
target->AddAura(SPELL_GIFT_OF_TWILIGTH_SHA, target);
}
}