Check for proper movementflags in player move packet, and kick in case of wrong flags.

--HG--
branch : trunk
This commit is contained in:
raczman
2009-05-31 16:16:21 +02:00
parent 3a223e0e80
commit 700e062886
+7
View File
@@ -192,6 +192,13 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
recv_data >> movementInfo.z; recv_data >> movementInfo.z;
recv_data >> movementInfo.o; recv_data >> movementInfo.o;
if(MovementFlags & MOVEMENTFLAG_FLYING && !(MovementFlags & MOVEMENTFLAG_UNK3))
{
sLog.outError("Player %s (GUID %u) has incorrect movementflags, kicking.", _player->GetName(), _player->GetGUIDLow());
KickPlayer();
return;
}
if(MovementFlags & MOVEMENTFLAG_ONTRANSPORT) if(MovementFlags & MOVEMENTFLAG_ONTRANSPORT)
{ {
// recheck // recheck