*apply trinity style to whole source

*comment out all mangos to trinity defines
*this will make merging a little harder, but code will be more clear

--HG--
branch : trunk
This commit is contained in:
Rat
2009-12-20 15:20:04 +01:00
parent baa264e615
commit 6fe36efe0f
49 changed files with 227 additions and 223 deletions
+1 -1
View File
@@ -425,7 +425,7 @@ class Spell
void CheckSrc() { if(!m_targets.HasSrc()) m_targets.setSrc(m_caster); }
void CheckDst() { if(!m_targets.HasDst()) m_targets.setDst(m_caster); }
static void MANGOS_DLL_SPEC SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 cast_count, SpellCastResult result);
static void TRINITY_DLL_SPEC SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 cast_count, SpellCastResult result);
void SendCastResult(SpellCastResult result);
void SendSpellStart();
void SendSpellGo();