Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts
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@@ -647,7 +647,7 @@ class spell_gen_divine_storm_cd_reset : public SpellScriptLoader
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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if (Player *caster = GetCaster()->ToPlayer())
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if (Player* caster = GetCaster()->ToPlayer())
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if (caster->HasSpellCooldown(SPELL_DIVINE_STORM))
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caster->RemoveSpellCooldown(SPELL_DIVINE_STORM, true);
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}
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