Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts
This commit is contained in:
@@ -162,7 +162,7 @@ public:
|
||||
me->RestoreFaction();
|
||||
}
|
||||
|
||||
void DamageTaken(Unit *done_by, uint32 &damage)
|
||||
void DamageTaken(Unit* done_by, uint32 &damage)
|
||||
{
|
||||
if (done_by->GetTypeId() == TYPEID_PLAYER)
|
||||
if (me->HealthBelowPctDamaged(20, damage))
|
||||
@@ -321,7 +321,7 @@ public:
|
||||
struct npc_kservantAI : public npc_escortAI
|
||||
{
|
||||
public:
|
||||
npc_kservantAI(Creature *c) : npc_escortAI(c) {}
|
||||
npc_kservantAI(Creature* c) : npc_escortAI(c) {}
|
||||
|
||||
void WaypointReached(uint32 i)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user