Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts

This commit is contained in:
Spp-
2011-06-30 14:24:56 +02:00
parent d12bb4a657
commit 6fd41ae50e
372 changed files with 1974 additions and 1968 deletions
@@ -41,7 +41,7 @@ public:
struct celebras_the_cursedAI : public ScriptedAI
{
celebras_the_cursedAI(Creature *c) : ScriptedAI(c) {}
celebras_the_cursedAI(Creature* c) : ScriptedAI(c) {}
uint32 Wrath_Timer;
uint32 EntanglingRoots_Timer;
@@ -69,7 +69,7 @@ public:
//Wrath
if (Wrath_Timer <= diff)
{
Unit *pTarget = NULL;
Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_WRATH);
@@ -41,7 +41,7 @@ public:
struct boss_landslideAI : public ScriptedAI
{
boss_landslideAI(Creature *c) : ScriptedAI(c) {}
boss_landslideAI(Creature* c) : ScriptedAI(c) {}
uint32 KnockAway_Timer;
uint32 Trample_Timer;
@@ -40,7 +40,7 @@ public:
struct boss_noxxionAI : public ScriptedAI
{
boss_noxxionAI(Creature *c) : ScriptedAI(c) {}
boss_noxxionAI(Creature* c) : ScriptedAI(c) {}
uint32 ToxicVolley_Timer;
uint32 Uppercut_Timer;
@@ -63,7 +63,7 @@ public:
void SummonAdds(Unit* pVictim)
{
if (Creature *Add = DoSpawnCreature(13456, float(irand(-7, 7)), float(irand(-7, 7)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 90000))
if (Creature* Add = DoSpawnCreature(13456, float(irand(-7, 7)), float(irand(-7, 7)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 90000))
Add->AI()->AttackStart(pVictim);
}
@@ -42,7 +42,7 @@ public:
struct boss_ptheradrasAI : public ScriptedAI
{
boss_ptheradrasAI(Creature *c) : ScriptedAI(c) {}
boss_ptheradrasAI(Creature* c) : ScriptedAI(c) {}
uint32 Dustfield_Timer;
uint32 Boulder_Timer;
@@ -81,7 +81,7 @@ public:
//Boulder_Timer
if (Boulder_Timer <= diff)
{
Unit *pTarget = NULL;
Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_BOULDER);