Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts
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@@ -48,7 +48,7 @@ public:
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struct mobs_ghoul_flayerAI : public ScriptedAI
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{
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mobs_ghoul_flayerAI(Creature *c) : ScriptedAI(c) {}
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mobs_ghoul_flayerAI(Creature* c) : ScriptedAI(c) {}
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void Reset() {}
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@@ -120,7 +120,7 @@ public:
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struct npc_darrowshire_spiritAI : public ScriptedAI
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{
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npc_darrowshire_spiritAI(Creature *c) : ScriptedAI(c) {}
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npc_darrowshire_spiritAI(Creature* c) : ScriptedAI(c) {}
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void Reset()
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{
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