Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts

This commit is contained in:
Spp-
2011-06-30 14:24:56 +02:00
parent d12bb4a657
commit 6fd41ae50e
372 changed files with 1974 additions and 1968 deletions
@@ -91,7 +91,7 @@ class npc_forest_frog : public CreatureScript
}
}
void SpellHit(Unit *caster, const SpellEntry *spell)
void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_REMOVE_AMANI_CURSE && caster->GetTypeId() == TYPEID_PLAYER && me->GetEntry() == ENTRY_FOREST_FROG)
{
@@ -128,7 +128,7 @@ class npc_zulaman_hostage : public CreatureScript
struct npc_zulaman_hostageAI : public ScriptedAI
{
npc_zulaman_hostageAI(Creature *c) : ScriptedAI(c) {IsLoot = false;}
npc_zulaman_hostageAI(Creature* c) : ScriptedAI(c) {IsLoot = false;}
bool IsLoot;
uint64 PlayerGUID;
void Reset() {}