*Fix build.
--HG-- branch : trunk
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@@ -104,7 +104,7 @@ struct SpellModifier
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int32 value;
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flag96 mask;
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uint32 spellId;
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Spell const* lastAffected;
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Aura *const ownerAura;
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};
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typedef UNORDERED_MAP<uint32, PlayerSpell*> PlayerSpellMap;
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