[8167] Use more consistence debug command handler names and move its code to debugcmds.cpp Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-07-16 09:28:00 +08:00
parent d1bb9c2821
commit 6f25682423
4 changed files with 200 additions and 200 deletions
+8 -8
View File
@@ -138,17 +138,17 @@ class ChatHandler
bool HandleDebugAnimCommand(const char* args);
bool HandleDebugArenaCommand(const char * args);
bool HandleDebugBattlegroundCommand(const char * args);
bool HandleDebugGetItemState(const char * args);
bool HandleDebugGetLootRecipient(const char * args);
bool HandleDebugGetValue(const char* args);
bool HandleDebugMod32Value(const char* args);
bool HandleDebugGetItemStateCommand(const char * args);
bool HandleDebugGetLootRecipientCommand(const char * args);
bool HandleDebugGetValueCommand(const char* args);
bool HandleDebugMod32ValueCommand(const char* args);
bool HandleDebugSetAuraStateCommand(const char * args);
bool HandleDebugSetItemFlagCommand(const char * args);
bool HandleDebugSetVehicleId(const char * args);
bool HandleDebugSetValue(const char* args);
bool HandleDebugSpawnVehicle(const char * args);
bool HandleDebugEnterVehicle(const char * args);
bool HandleDebugUpdate(const char* args);
bool HandleDebugSetValueCommand(const char* args);
bool HandleDebugSpawnVehicle(const char * args);
bool HandleDebugUpdateCommand(const char* args);
bool HandleDebugUpdateWorldStateCommand(const char* args);
bool HandleDebugSet32Bit(const char* args);
@@ -563,7 +563,7 @@ class ChatHandler
bool HandleQuestRemove(const char * args);
bool HandleQuestComplete(const char * args);*/
bool HandleSet32Bit(const char* args);
//bool HandleSet32Bit(const char* args);
bool HandleSaveAllCommand(const char* args);
Player* getSelectedPlayer();