[svn] -enabled instantiated battlegrounds
-enabled arena matches -rewritten battleground queuing to support joining as group -removed queue announcements --HG-- branch : trunk
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@@ -64,12 +64,11 @@ class BattleGroundBE : public BattleGround
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void HandleAreaTrigger(Player *Source, uint32 Trigger);
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bool SetupBattleGround();
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void ResetBGSubclass();
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virtual void FillInitialWorldStates(WorldPacket &d);
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void HandleKillPlayer(Player* player, Player *killer);
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bool HandlePlayerUnderMap(Player * plr);
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/* Scorekeeping */
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void UpdatePlayerScore(Player *Source, uint32 type, uint32 value);
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private:
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uint32 m_TeamKills[2]; // count of kills for each team
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};
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#endif
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